Merge pull request #294 from tonibm19/patch-3
Correct wool drops when shearing a sheep.
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commit
65b43604a5
@ -33,6 +33,7 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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void cSheep::OnRightClicked(cPlayer & a_Player)
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void cSheep::OnRightClicked(cPlayer & a_Player)
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{
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{
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if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared))
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if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared))
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@ -46,7 +47,8 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
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}
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}
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cItems Drops;
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cItems Drops;
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Drops.push_back(cItem(E_BLOCK_WOOL, 4, m_WoolColor));
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int NumDrops = m_World->GetTickRandomNumber(2) + 1;
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Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor));
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m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
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m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
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}
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}
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}
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}
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@ -54,3 +56,4 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
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