Merge pull request #414 from worktycho/abortondeadlock
add abort call to deadlock detection code
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commit
60ca21b598
@ -7,6 +7,7 @@
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#include "DeadlockDetect.h"
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#include "Root.h"
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#include "World.h"
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# include <cstdlib>
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@ -137,11 +138,7 @@ void cDeadlockDetect::CheckWorldAge(const AString & a_WorldName, Int64 a_Age)
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void cDeadlockDetect::DeadlockDetected(void)
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{
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ASSERT(!"Deadlock detected");
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// TODO: Make a crashdump / coredump
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// Crash the server intentionally:
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*((volatile int *)0) = 0;
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abort();
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}
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@ -70,8 +70,8 @@ public:
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cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) :
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m_Noise(a_Seed),
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m_Size(a_Size),
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m_Grid(a_Grid),
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m_MaxOffset(a_MaxOffset)
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m_MaxOffset(a_MaxOffset),
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m_Grid(a_Grid)
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{
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}
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@ -737,9 +737,11 @@ void cDistortedHeightmap::ComposeColumn(cChunkDesc & a_ChunkDesc, int a_RelX, in
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FillColumnMesa(a_ChunkDesc, a_RelX, a_RelZ);
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return;
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}
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default:
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ASSERT(!"Unhandled biome");
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return;
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} // switch (Biome)
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ASSERT(!"Unhandled biome");
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ASSERT(!"Unexpected fallthrough");
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}
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