Fix Undefined behavior at Bindings/LuaWindow line 32
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@ -1,4 +1,3 @@
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// LuaWindow.cpp
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// LuaWindow.cpp
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// Implements the cLuaWindow class representing a virtual window that plugins may create and open for the player
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// Implements the cLuaWindow class representing a virtual window that plugins may create and open for the player
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@ -37,6 +36,10 @@ cLuaWindow::cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_Slo
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m_SlotAreas.push_back(new cSlotAreaArmor(*this));
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m_SlotAreas.push_back(new cSlotAreaArmor(*this));
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break;
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break;
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}
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}
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default:
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{
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break;
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}
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}
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}
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m_SlotAreas.push_back(new cSlotAreaInventory(*this));
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m_SlotAreas.push_back(new cSlotAreaInventory(*this));
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m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
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m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
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