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Merge pull request #368 from mc-server/ExpOrbs

Exp orbs
This commit is contained in:
Mattes D 2013-11-26 01:48:46 -08:00
commit 6041fa1e62
19 changed files with 270 additions and 2 deletions

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@ -2075,6 +2075,7 @@ end
{ Params = "{{cItems|Pickups}}, X, Y, Z, SpeedX, SpeedY, SpeedZ", Return = "", Notes = "Spawns the specified pickups at the position specified. All the pickups fly away from the spawn position using the specified speed." }, { Params = "{{cItems|Pickups}}, X, Y, Z, SpeedX, SpeedY, SpeedZ", Return = "", Notes = "Spawns the specified pickups at the position specified. All the pickups fly away from the spawn position using the specified speed." },
}, },
SpawnMob = { Params = "X, Y, Z, {{cMonster|MonsterType}}", Return = "EntityID", Notes = "Spawns the specified type of mob at the specified coords. Returns the EntityID of the creates entity, or -1 on failure. " }, SpawnMob = { Params = "X, Y, Z, {{cMonster|MonsterType}}", Return = "EntityID", Notes = "Spawns the specified type of mob at the specified coords. Returns the EntityID of the creates entity, or -1 on failure. " },
SpawnExperienceOrb = { Params = "X, Y, Z, Reward", Return = "", Notes = "Spawns an {{cExpOrb|experience orb at the specified coords, with the given reward" },
SpawnPrimedTNT = { Params = "X, Y, Z, FuseTimeSecs, InitialVelocityCoeff", Return = "", Notes = "Spawns a {{cTNTEntity|primed TNT entity}} at the specified coords, with the given fuse time. The entity gets a random speed multiplied by the InitialVelocityCoeff, 1 being the default value." }, SpawnPrimedTNT = { Params = "X, Y, Z, FuseTimeSecs, InitialVelocityCoeff", Return = "", Notes = "Spawns a {{cTNTEntity|primed TNT entity}} at the specified coords, with the given fuse time. The entity gets a random speed multiplied by the InitialVelocityCoeff, 1 being the default value." },
TryGetHeight = { Params = "BlockX, BlockZ", Return = "IsValid, Height", Notes = "Returns true and height of the highest non-air block if the chunk is loaded, or false otherwise." }, TryGetHeight = { Params = "BlockX, BlockZ", Return = "IsValid, Height", Notes = "Returns true and height of the highest non-air block if the chunk is loaded, or false otherwise." },
UnloadUnusedChunks = { Params = "", Return = "", Notes = "Unloads chunks that are no longer needed, and are saved. NOTE: This API is deprecated and will be removed soon." }, UnloadUnusedChunks = { Params = "", Return = "", Notes = "Unloads chunks that are no longer needed, and are saved. NOTE: This API is deprecated and will be removed soon." },

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@ -1267,6 +1267,14 @@
RelativePath="..\source\Entities\ProjectileEntity.h" RelativePath="..\source\Entities\ProjectileEntity.h"
> >
</File> </File>
<File
RelativePath="..\source\Entities\ExpOrb.cpp"
>
</File>
<File
RelativePath="..\source\Entities\ExpOrb.h"
>
</File>
<File <File
RelativePath="..\source\Entities\TNTEntity.cpp" RelativePath="..\source\Entities\TNTEntity.cpp"
> >

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@ -1,6 +1,6 @@
/* /*
** Lua binding: AllToLua ** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 11/23/13 19:57:30. ** Generated automatically by tolua++-1.0.92 on 11/25/13 21:47:32.
*/ */
#ifndef __cplusplus #ifndef __cplusplus
@ -12589,6 +12589,45 @@ tolua_lerror:
} }
#endif //#ifndef TOLUA_DISABLE #endif //#ifndef TOLUA_DISABLE
/* method: SpawnExperienceOrb of class cWorld */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnExperienceOrb00
static int tolua_AllToLua_cWorld_SpawnExperienceOrb00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
!tolua_isnumber(tolua_S,5,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,6,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
double a_X = ((double) tolua_tonumber(tolua_S,2,0));
double a_Y = ((double) tolua_tonumber(tolua_S,3,0));
double a_Z = ((double) tolua_tonumber(tolua_S,4,0));
int a_Reward = ((int) tolua_tonumber(tolua_S,5,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnExperienceOrb'", NULL);
#endif
{
self->SpawnExperienceOrb(a_X,a_Y,a_Z,a_Reward);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SpawnExperienceOrb'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: SpawnPrimedTNT of class cWorld */ /* method: SpawnPrimedTNT of class cWorld */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnPrimedTNT00 #ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnPrimedTNT00
static int tolua_AllToLua_cWorld_SpawnPrimedTNT00(lua_State* tolua_S) static int tolua_AllToLua_cWorld_SpawnPrimedTNT00(lua_State* tolua_S)
@ -30430,6 +30469,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"etBoat",cEntity::etBoat); tolua_constant(tolua_S,"etBoat",cEntity::etBoat);
tolua_constant(tolua_S,"etTNT",cEntity::etTNT); tolua_constant(tolua_S,"etTNT",cEntity::etTNT);
tolua_constant(tolua_S,"etProjectile",cEntity::etProjectile); tolua_constant(tolua_S,"etProjectile",cEntity::etProjectile);
tolua_constant(tolua_S,"etExpOrb",cEntity::etExpOrb);
tolua_constant(tolua_S,"etMob",cEntity::etMob); tolua_constant(tolua_S,"etMob",cEntity::etMob);
tolua_function(tolua_S,"GetEntityType",tolua_AllToLua_cEntity_GetEntityType00); tolua_function(tolua_S,"GetEntityType",tolua_AllToLua_cEntity_GetEntityType00);
tolua_function(tolua_S,"IsPlayer",tolua_AllToLua_cEntity_IsPlayer00); tolua_function(tolua_S,"IsPlayer",tolua_AllToLua_cEntity_IsPlayer00);
@ -30801,6 +30841,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cWorld_SetBlockMeta01); tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cWorld_SetBlockMeta01);
tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups00); tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups00);
tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups01); tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups01);
tolua_function(tolua_S,"SpawnExperienceOrb",tolua_AllToLua_cWorld_SpawnExperienceOrb00);
tolua_function(tolua_S,"SpawnPrimedTNT",tolua_AllToLua_cWorld_SpawnPrimedTNT00); tolua_function(tolua_S,"SpawnPrimedTNT",tolua_AllToLua_cWorld_SpawnPrimedTNT00);
tolua_function(tolua_S,"DigBlock",tolua_AllToLua_cWorld_DigBlock00); tolua_function(tolua_S,"DigBlock",tolua_AllToLua_cWorld_DigBlock00);
tolua_function(tolua_S,"SendBlockTo",tolua_AllToLua_cWorld_SendBlockTo00); tolua_function(tolua_S,"SendBlockTo",tolua_AllToLua_cWorld_SendBlockTo00);

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@ -1,6 +1,6 @@
/* /*
** Lua binding: AllToLua ** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 11/23/13 19:57:31. ** Generated automatically by tolua++-1.0.92 on 11/25/13 21:47:33.
*/ */
/* Exported function */ /* Exported function */

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@ -1885,6 +1885,15 @@ void cClientHandle::SendExperience(void)
void cClientHandle::SendExperienceOrb(const cExpOrb & a_ExpOrb)
{
m_Protocol->SendExperienceOrb(a_ExpOrb);
}
void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{ {
m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch); m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);

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@ -25,6 +25,7 @@ class cChunkDataSerializer;
class cInventory; class cInventory;
class cMonster; class cMonster;
class cPawn; class cPawn;
class cExpOrb;
class cPickup; class cPickup;
class cPlayer; class cPlayer;
class cProtocol; class cProtocol;
@ -121,6 +122,7 @@ public:
void SendPlayerSpawn (const cPlayer & a_Player); void SendPlayerSpawn (const cPlayer & a_Player);
void SendRespawn (void); void SendRespawn (void);
void SendExperience (void); void SendExperience (void);
void SendExperienceOrb (const cExpOrb & a_ExpOrb);
void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8 void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data); void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock); void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);

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@ -74,6 +74,7 @@ public:
etBoat, etBoat,
etTNT, etTNT,
etProjectile, etProjectile,
etExpOrb,
// Common variations // Common variations
etMob = etMonster, // DEPRECATED, use etMonster instead! etMob = etMonster, // DEPRECATED, use etMonster instead!

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@ -0,0 +1,60 @@
#include "Globals.h"
#include "ExpOrb.h"
#include "Player.h"
#include "../ClientHandle.h"
cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward) :
cEntity(etExpOrb, a_X, a_Y, a_Z, 0.98, 0.98),
m_Reward(a_Reward)
{
}
cExpOrb::cExpOrb(const Vector3d & a_Pos, int a_Reward) :
cEntity(etExpOrb, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98),
m_Reward(a_Reward)
{
}
void cExpOrb::SpawnOn(cClientHandle & a_Client)
{
a_Client.SendExperienceOrb(*this);
m_bDirtyPosition = false;
m_bDirtySpeed = false;
m_bDirtyOrientation = false;
m_bDirtyHead = false;
}
void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk)
{
cPlayer * a_ClosestPlayer(m_World->FindClosestPlayer(Vector3f(GetPosition()), 4));
if (a_ClosestPlayer)
{
Vector3f a_PlayerPos(a_ClosestPlayer->GetPosition());
Vector3f a_Distance(a_PlayerPos - GetPosition());
if (a_Distance.Length() < 0.1f)
{
a_ClosestPlayer->DeltaExperience(m_Reward);
a_ClosestPlayer->SendExperience();
Destroy(true);
}
a_Distance.y = 0;
a_Distance.Normalize();
a_Distance *= 3;
SetSpeedX( a_Distance.x );
SetSpeedZ( a_Distance.z );
}
}

29
source/Entities/ExpOrb.h Normal file
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@ -0,0 +1,29 @@
#pragma once
#include "Entity.h"
class cExpOrb :
public cEntity
{
typedef cExpOrb super;
public:
cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward);
cExpOrb(const Vector3d & a_Pos, int a_Reward);
// Override functions
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void SpawnOn(cClientHandle & a_Client) override;
// cExpOrb functions
int GetReward(void) const { return m_Reward; }
protected:
int m_Reward;
} ;

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@ -7,6 +7,7 @@
#include "../ClientHandle.h" #include "../ClientHandle.h"
#include "../World.h" #include "../World.h"
#include "../Entities/Player.h" #include "../Entities/Player.h"
#include "../Entities/ExpOrb.h"
#include "../Defines.h" #include "../Defines.h"
#include "../MonsterConfig.h" #include "../MonsterConfig.h"
#include "../MersenneTwister.h" #include "../MersenneTwister.h"
@ -258,6 +259,60 @@ void cMonster::KilledBy(cEntity * a_Killer)
{ {
m_World->BroadcastSoundEffect(m_SoundDeath, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f); m_World->BroadcastSoundEffect(m_SoundDeath, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f);
} }
int Reward;
switch (m_MobType)
{
// Animals
case cMonster::mtChicken:
case cMonster::mtCow:
case cMonster::mtHorse:
case cMonster::mtPig:
case cMonster::mtSheep:
case cMonster::mtSquid:
case cMonster::mtMooshroom:
case cMonster::mtOcelot:
case cMonster::mtWolf:
{
Reward = m_World->GetTickRandomNumber(2) + 1;
}
// Monsters
case cMonster::mtCaveSpider:
case cMonster::mtCreeper:
case cMonster::mtEnderman:
case cMonster::mtGhast:
case cMonster::mtSilverfish:
case cMonster::mtSkeleton:
case cMonster::mtSpider:
case cMonster::mtWitch:
case cMonster::mtZombie:
case cMonster::mtZombiePigman:
case cMonster::mtSlime:
case cMonster::mtMagmaCube:
{
Reward = 6 + (m_World->GetTickRandomNumber(2));
}
case cMonster::mtBlaze:
{
Reward = 10;
}
// Bosses
case cMonster::mtEnderDragon:
{
Reward = 12000;
}
case cMonster::mtWither:
{
Reward = 50;
}
default:
{
Reward = 0;
}
}
m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), Reward);
m_DestroyTimer = 0; m_DestroyTimer = 0;
} }

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@ -16,6 +16,7 @@
class cExpOrb;
class cPlayer; class cPlayer;
class cEntity; class cEntity;
class cWindow; class cWindow;
@ -86,6 +87,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0; virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
virtual void SendRespawn (void) = 0; virtual void SendRespawn (void) = 0;
virtual void SendExperience (void) = 0; virtual void SendExperience (void) = 0;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8 virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;

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@ -17,6 +17,7 @@ Documentation:
#include "../World.h" #include "../World.h"
#include "ChunkDataSerializer.h" #include "ChunkDataSerializer.h"
#include "../Entities/Entity.h" #include "../Entities/Entity.h"
#include "../Entities/ExpOrb.h"
#include "../Mobs/Monster.h" #include "../Mobs/Monster.h"
#include "../Entities/Pickup.h" #include "../Entities/Pickup.h"
#include "../Entities/Player.h" #include "../Entities/Player.h"
@ -72,6 +73,7 @@ enum
PACKET_ENT_STATUS = 0x26, PACKET_ENT_STATUS = 0x26,
PACKET_ATTACH_ENTITY = 0x27, PACKET_ATTACH_ENTITY = 0x27,
PACKET_METADATA = 0x28, PACKET_METADATA = 0x28,
PACKET_SPAWN_EXPERIENCE_ORB = 0x1A,
PACKET_EXPERIENCE = 0x2b, PACKET_EXPERIENCE = 0x2b,
PACKET_PRE_CHUNK = 0x32, PACKET_PRE_CHUNK = 0x32,
PACKET_MAP_CHUNK = 0x33, PACKET_MAP_CHUNK = 0x33,
@ -705,6 +707,22 @@ void cProtocol125::SendExperience(void)
void cProtocol125::SendExperienceOrb(const cExpOrb & a_ExpOrb)
{
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_SPAWN_EXPERIENCE_ORB);
WriteInt(a_ExpOrb.GetUniqueID());
WriteInt((int) a_ExpOrb.GetPosX());
WriteInt((int) a_ExpOrb.GetPosY());
WriteInt((int) a_ExpOrb.GetPosZ());
WriteShort(a_ExpOrb.GetReward());
Flush();
}
void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{ {
// Not needed in this protocol version // Not needed in this protocol version

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@ -63,6 +63,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendRespawn (void) override; virtual void SendRespawn (void) override;
virtual void SendExperience (void) override; virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;

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@ -17,6 +17,7 @@ Implements the 1.7.x protocol classes:
#include "../World.h" #include "../World.h"
#include "../WorldStorage/FastNBT.h" #include "../WorldStorage/FastNBT.h"
#include "../StringCompression.h" #include "../StringCompression.h"
#include "../Entities/ExpOrb.h"
#include "../Entities/Minecart.h" #include "../Entities/Minecart.h"
#include "../Entities/FallingBlock.h" #include "../Entities/FallingBlock.h"
#include "../Entities/Pickup.h" #include "../Entities/Pickup.h"
@ -609,6 +610,20 @@ void cProtocol172::SendExperience (void)
void cProtocol172::SendExperienceOrb(const cExpOrb & a_ExpOrb)
{
cPacketizer Pkt(*this, 0x11);
Pkt.WriteVarInt(a_ExpOrb.GetUniqueID());
Pkt.WriteInt((int) a_ExpOrb.GetPosX());
Pkt.WriteInt((int) a_ExpOrb.GetPosY());
Pkt.WriteInt((int) a_ExpOrb.GetPosZ());
Pkt.WriteShort(a_ExpOrb.GetReward());
}
void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8 void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8
{ {
cPacketizer Pkt(*this, 0x29); // Sound Effect packet cPacketizer Pkt(*this, 0x29); // Sound Effect packet

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@ -73,6 +73,7 @@ public:
virtual void SendRespawn (void) override; virtual void SendRespawn (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendExperience (void) override; virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override; virtual void SendSpawnMob (const cMonster & a_Mob) override;

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@ -476,6 +476,16 @@ void cProtocolRecognizer::SendExperience(void)
void cProtocolRecognizer::SendExperienceOrb(const cExpOrb & a_ExpOrb)
{
ASSERT(m_Protocol != NULL);
m_Protocol->SendExperienceOrb(a_ExpOrb);
}
void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{ {
ASSERT(m_Protocol != NULL); ASSERT(m_Protocol != NULL);

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@ -98,6 +98,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendRespawn (void) override; virtual void SendRespawn (void) override;
virtual void SendExperience (void) override; virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;

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@ -13,6 +13,7 @@
#include "OSSupport/Timer.h" #include "OSSupport/Timer.h"
// Entities (except mobs): // Entities (except mobs):
#include "Entities/ExpOrb.h"
#include "Entities/Pickup.h" #include "Entities/Pickup.h"
#include "Entities/Player.h" #include "Entities/Player.h"
#include "Entities/TNTEntity.h" #include "Entities/TNTEntity.h"
@ -1561,6 +1562,16 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double
void cWorld::SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward)
{
cExpOrb * ExpOrb = new cExpOrb(a_X, a_Y, a_Z, a_Reward);
ExpOrb->Initialize(this);
}
void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff) void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff)
{ {
cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec); cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec);

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@ -353,6 +353,9 @@ public:
/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: /// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false); void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false);
/// Spawns an experience orb at the given location with the given reward.
void SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward);
/// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided /// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided
void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1); void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1);