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Debuggers: Added a test code for ForEachEntityInBox().

Currently untested, may not run, may crash.
This commit is contained in:
madmaxoft 2014-09-03 17:02:16 +02:00
parent a9ed5baba3
commit 5fa1a7fa22

View File

@ -65,6 +65,8 @@ function Initialize(Plugin)
PM:BindCommand("/sb", "debuggers", HandleSetBiome, "- Sets the biome around you to the specified one");
PM:BindCommand("/wesel", "debuggers", HandleWESel, "- Expands the current WE selection by 1 block in X/Z");
PM:BindCommand("/rmitem", "debuggers", HandleRMItem, "- Remove the specified item from the inventory.");
PM:BindCommand("/pickups", "debuggers", HandlePickups, "- Spawns random pickups around you");
PM:BindCommand("/poof", "debuggers", HandlePoof, "- Nudges pickups close to you away from you");
Plugin:AddWebTab("Debuggers", HandleRequest_Debuggers)
Plugin:AddWebTab("StressTest", HandleRequest_StressTest)
@ -1558,3 +1560,50 @@ end
local PossibleItems =
{
cItem(E_ITEM_DIAMOND),
cItem(E_ITEM_GOLD),
cItem(E_ITEM_IRON),
cItem(E_ITEM_DYE, E_META_DYE_BLUE), -- Lapis lazuli
cItem(E_ITEM_COAL),
}
function HandlePickups(a_Split, a_Player)
local PlayerX = a_Player:GetPosX()
local PlayerY = a_Player:GetPosY()
local PlayerZ = a_Player:GetPosZ()
local World = a_Player:GetWorld()
local Range = 15
for x = 0, Range do for z = 0, Range do
local x = PlayerX + x - Range / 2
local z = PlayerZ + z - Range / 2
local Items = cItems()
Items:Add(PossibleItems[math.random(#PossibleItems)])
World:SpawnItemPickups(Items, x, PlayerY, z, 0)
end end -- for z, for x
end
function HandlePoof(a_Split, a_Player)
local PlayerPos = a_Player:GetPos()
local Box = cBoundingBox(PlayerPos, a_Player:GetWidth() / 2, a_Player:GetHeight())
a_Player:GetWorld():ForEachEntityInBox(Box,
function (a_Entity)
local AddSpeed = PlayerPos - a_Entity:GetPosition() -- Speed away from the player
a_Entity:AddSpeed(AddSpeed / AddSpeed:SqrLength()) -- The further away, the less speed to add
end
)
a_Player:SendMessage("Poof!")
end