cBeaconEntity fix no world crash
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@ -19,8 +19,11 @@ cBeaconEntity::cBeaconEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int
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m_SecondaryEffect(cEntityEffect::effNoEffect)
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{
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ASSERT(a_BlockType == E_BLOCK_BEACON);
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if (m_World != nullptr)
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{
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UpdateBeacon();
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}
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}
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