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Removed debug message when a firework entity hit a solid block.

This commit is contained in:
STRWarrior 2014-01-29 13:28:08 +01:00
parent 374034e615
commit 5e3f7947ae

View File

@ -711,8 +711,6 @@ void cFireworkEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
SetSpeed(0, 0, 0); SetSpeed(0, 0, 0);
SetPosition(GetPosX(), GetPosY() - 0.5, GetPosZ()); SetPosition(GetPosX(), GetPosY() - 0.5, GetPosZ());
std::cout << a_HitPos.x << " " << a_HitPos.y << " " << a_HitPos.z << std::endl;
m_IsInGround = true; m_IsInGround = true;
BroadcastMovementUpdate(); BroadcastMovementUpdate();