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Fixed most of client slowdowns caused by sending too many block changes (bad condition in FastSetBlock)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1431 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-04-28 18:54:56 +00:00
parent 55b8495bf3
commit 5c6164b55a
1 changed files with 1 additions and 1 deletions

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@ -1419,7 +1419,7 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
// The client doesn't need to distinguish between stationary and nonstationary fluids:
if (
(OldBlockMeta == a_BlockMeta) || // Different meta always gets sent to the client
(OldBlockMeta != a_BlockMeta) || // Different meta always gets sent to the client
!(
((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water