Removed the @EnableMobDebug.lua file.
It is not needed anymore, ZeroBrane Studio now has direct support for invoking the debugger in MCS plugins.
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-- @EnableMobDebug.lua
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-- Enables the MobDebug debugger, used by ZeroBrane Studio, for a plugin
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-- Needs to be named with a @ at the start so that it's loaded as the first file of the plugin
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--[[
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Usage:
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Copy this file to your plugin's folder when you want to debug that plugin
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You should neither check this file into the plugin's version control system,
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nor distribute it in the final release.
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--]]
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-- Try to load the debugger, be silent about failures:
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local IsSuccess, MobDebug = pcall(require, "mobdebug")
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if (IsSuccess) then
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MobDebug.start()
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-- The debugger will automatically put a breakpoint on this line, use this opportunity to set more breakpoints in your code
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LOG(cPluginManager:GetCurrentPlugin():GetName() .. ": MobDebug enabled")
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end
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