Removed the unused cBlockingTCPLink class.
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014fab58e6
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58929a9948
@ -1,142 +0,0 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "BlockingTCPLink.h"
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#include "Errors.h"
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cBlockingTCPLink::cBlockingTCPLink(void)
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{
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}
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cBlockingTCPLink::~cBlockingTCPLink()
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{
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CloseSocket();
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}
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void cBlockingTCPLink::CloseSocket()
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{
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if (!m_Socket.IsValid())
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{
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m_Socket.CloseSocket();
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}
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}
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bool cBlockingTCPLink::Connect(const char * iAddress, unsigned int iPort)
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{
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ASSERT(!m_Socket.IsValid());
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if (m_Socket.IsValid())
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{
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LOGWARN("WARNING: cTCPLink Connect() called while still connected.");
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m_Socket.CloseSocket();
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}
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struct hostent *hp;
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unsigned int addr;
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struct sockaddr_in server;
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m_Socket = socket(AF_INET, SOCK_STREAM, 0);
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if (!m_Socket.IsValid())
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{
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LOGERROR("cTCPLink: Cannot create a socket");
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return false;
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}
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addr = inet_addr(iAddress);
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hp = gethostbyaddr((char *)&addr, sizeof(addr), AF_INET);
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if (hp == NULL)
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{
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//LOGWARN("cTCPLink: gethostbyaddr returned NULL");
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hp = gethostbyname(iAddress);
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if (hp == NULL)
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{
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LOGWARN("cTCPLink: Could not resolve %s", iAddress);
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CloseSocket();
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return false;
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}
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}
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memcpy(&server.sin_addr.s_addr,hp->h_addr, hp->h_length);
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server.sin_family = AF_INET;
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server.sin_port = htons( (unsigned short)iPort);
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if (connect(m_Socket, (struct sockaddr *)&server, sizeof(server)))
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{
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LOGWARN("cTCPLink: Connection to \"%s:%d\" failed (%s)", iAddress, iPort,GetOSErrorString( cSocket::GetLastError() ).c_str() );
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CloseSocket();
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return false;
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}
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return true;
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}
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int cBlockingTCPLink::Send(char * a_Data, unsigned int a_Size, int a_Flags /* = 0 */ )
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{
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UNUSED(a_Flags);
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ASSERT(m_Socket.IsValid());
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if (!m_Socket.IsValid())
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{
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LOGERROR("cBlockingTCPLink: Trying to send data without a valid connection!");
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return -1;
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}
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return m_Socket.Send(a_Data, a_Size);
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}
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int cBlockingTCPLink::SendMessage( const char* a_Message, int a_Flags /* = 0 */ )
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{
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UNUSED(a_Flags);
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ASSERT(m_Socket.IsValid());
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if (!m_Socket.IsValid())
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{
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LOGWARN("cBlockingTCPLink: Trying to send message without a valid connection!");
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return -1;
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}
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return m_Socket.Send(a_Message, strlen(a_Message));
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}
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void cBlockingTCPLink::ReceiveData(AString & oData)
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{
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ASSERT(m_Socket.IsValid());
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if (!m_Socket.IsValid())
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{
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return;
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}
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int Received = 0;
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char Buffer[256];
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while ((Received = recv(m_Socket, Buffer, sizeof(Buffer), 0)) > 0)
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{
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oData.append(Buffer, Received);
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}
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}
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@ -1,28 +0,0 @@
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#pragma once
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#include "Socket.h"
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class cBlockingTCPLink // tolua_export
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{ // tolua_export
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public: // tolua_export
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cBlockingTCPLink(void); // tolua_export
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~cBlockingTCPLink(); // tolua_export
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bool Connect( const char* a_Address, unsigned int a_Port ); // tolua_export
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int Send( char* a_Data, unsigned int a_Size, int a_Flags = 0 ); // tolua_export
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int SendMessage( const char* a_Message, int a_Flags = 0 ); // tolua_export
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void CloseSocket(); // tolua_export
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void ReceiveData(AString & oData); // tolua_export
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protected:
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cSocket m_Socket;
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}; // tolua_export
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@ -2,7 +2,6 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Authenticator.h"
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#include "../OSSupport/BlockingTCPLink.h"
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#include "../Root.h"
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#include "../Server.h"
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#include "../ClientHandle.h"
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