Fixed Server.cpp
Performance improvement.
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b7e761e5c0
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5797f99def
@ -33,7 +33,7 @@ int cServer::Init(short a_ListenPort, short a_ConnectPort)
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}
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#endif // _WIN32
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printf("Generating protocol encryption keypair...\n");
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puts("Generating protocol encryption keypair...");
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m_PrivateKey.Generate();
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m_PublicKeyDER = m_PrivateKey.GetPubKeyDER();
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@ -85,7 +85,7 @@ int cServer::Init(short a_ListenPort, short a_ConnectPort)
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void cServer::Run(void)
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{
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printf("Server running.\n");
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puts("Server running.");
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while (true)
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{
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sockaddr_in Addr;
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@ -97,10 +97,10 @@ void cServer::Run(void)
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printf("accept returned an error: %d; bailing out.\n", SocketError);
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return;
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}
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printf("Client connected, proxying...\n");
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puts("Client connected, proxying...");
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cConnection Connection(client, *this);
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Connection.Run();
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printf("Client disconnected. Ready for another connection.\n");
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puts("Client disconnected. Ready for another connection.");
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}
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}
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