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Fixed Server.cpp

Performance improvement.
This commit is contained in:
Creaprog 2015-02-15 14:29:11 +01:00
parent b7e761e5c0
commit 5797f99def

View File

@ -33,7 +33,7 @@ int cServer::Init(short a_ListenPort, short a_ConnectPort)
} }
#endif // _WIN32 #endif // _WIN32
printf("Generating protocol encryption keypair...\n"); puts("Generating protocol encryption keypair...");
m_PrivateKey.Generate(); m_PrivateKey.Generate();
m_PublicKeyDER = m_PrivateKey.GetPubKeyDER(); m_PublicKeyDER = m_PrivateKey.GetPubKeyDER();
@ -85,7 +85,7 @@ int cServer::Init(short a_ListenPort, short a_ConnectPort)
void cServer::Run(void) void cServer::Run(void)
{ {
printf("Server running.\n"); puts("Server running.");
while (true) while (true)
{ {
sockaddr_in Addr; sockaddr_in Addr;
@ -97,10 +97,10 @@ void cServer::Run(void)
printf("accept returned an error: %d; bailing out.\n", SocketError); printf("accept returned an error: %d; bailing out.\n", SocketError);
return; return;
} }
printf("Client connected, proxying...\n"); puts("Client connected, proxying...");
cConnection Connection(client, *this); cConnection Connection(client, *this);
Connection.Run(); Connection.Run();
printf("Client disconnected. Ready for another connection.\n"); puts("Client disconnected. Ready for another connection.");
} }
} }