Fixed comment.
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@ -599,7 +599,7 @@ void cWorld::Start(void)
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m_FireSimulator = new cFireSimulator(*this, IniFile);
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m_FireSimulator = new cFireSimulator(*this, IniFile);
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m_RedstoneSimulator = InitializeRedstoneSimulator(IniFile);
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m_RedstoneSimulator = InitializeRedstoneSimulator(IniFile);
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// Water, Lava and Redstone simulators get registered in InitializeFluidSimulator()
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// Water, Lava and Redstone simulators get registered in their initialize function.
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m_SimulatorManager->RegisterSimulator(m_SandSimulator, 1);
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m_SimulatorManager->RegisterSimulator(m_SandSimulator, 1);
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m_SimulatorManager->RegisterSimulator(m_FireSimulator, 1);
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m_SimulatorManager->RegisterSimulator(m_FireSimulator, 1);
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