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Documented cFloater.

This commit is contained in:
STRWarrior 2014-01-29 15:36:53 +01:00
parent 5e3f7947ae
commit 4d53eb2711

View File

@ -813,6 +813,20 @@ cFile:Delete("/usr/bin/virus.exe");
},
}, -- cFile
cFloater =
{
Desc = [[
When a player uses his/her fishing rod it creates a floater entity. This class manages it.
]],
Functions =
{
CanPickup = { Params = "", Return = "bool", Notes = "Returns true if the floater gives an item when the player right clicks." },
GetAttachedMobID = { Params = "", Return = "EntityID", Notes = "A floater can get attached to an mob. When it is and this functions gets called it returns the mob ID. If it isn't attached to a mob it returns -1" },
GetOwnerID = { Params = "", Return = "EntityID", Notes = "Returns the EntityID of the player who owns the floater." },
},
Inherits = "cEntity",
},
cGroup =
{
Desc = [[