LuaChunkStay: Removed a debugging output.
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@ -131,9 +131,6 @@ void cLuaChunkStay::Enable(cChunkMap & a_ChunkMap, int a_OnChunkAvailableStackPo
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void cLuaChunkStay::OnChunkAvailable(int a_ChunkX, int a_ChunkZ)
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void cLuaChunkStay::OnChunkAvailable(int a_ChunkX, int a_ChunkZ)
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{
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{
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// DEBUG:
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LOGD("LuaChunkStay: Chunk [%d, %d] is now available, calling the callback...", a_ChunkX, a_ChunkZ);
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cPluginLua::cOperation Op(m_Plugin);
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cPluginLua::cOperation Op(m_Plugin);
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Op().Call((int)m_OnChunkAvailable, a_ChunkX, a_ChunkZ);
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Op().Call((int)m_OnChunkAvailable, a_ChunkX, a_ChunkZ);
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}
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}
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