Change outdated air drag value for arrows
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@ -22,7 +22,7 @@ cArrowEntity::cArrowEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed
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SetSpeed(a_Speed);
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SetMass(0.1);
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SetGravity(-20.0f);
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SetAirDrag(0.2f);
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SetAirDrag(0.01f);
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SetYawFromSpeed();
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SetPitchFromSpeed();
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FLOGD("Created arrow {0} with speed {1:.02f} and rot {{{2:.02f}, {3:.02f}}}",
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