Possible fix for 1.7 pickup spawning
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@ -658,7 +658,7 @@ void cProtocol172::SendSpawnMob(const cMonster & a_Mob)
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void cProtocol172::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
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{
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cPacketizer Pkt(*this, 0xe); // Spawn Object packet
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Pkt.WriteInt(a_Entity.GetUniqueID());
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Pkt.WriteVarInt(a_Entity.GetUniqueID());
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Pkt.WriteByte(a_ObjectType);
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Pkt.WriteFPInt(a_Entity.GetPosX());
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Pkt.WriteFPInt(a_Entity.GetPosY());
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