More new plugin awesomeness
git-svn-id: http://mc-server.googlecode.com/svn/trunk@174 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
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507d9d57a9
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30
Plugins/NewTest/ban.lua
Normal file
30
Plugins/NewTest/ban.lua
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@ -0,0 +1,30 @@
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function HandleBanCommand( Split, Player )
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if( #Split < 2 ) then
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Player:SendMessage( cChatColor.Green .. "Usage: /ban [Player] <Reason>" )
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return true
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end
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local World = Player:GetWorld()
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local OtherPlayer = World:GetPlayer( Split[2] )
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if( OtherPlayer == nil ) then
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Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
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return true
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end
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local Reason = "You have been banned"
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if( #Split > 2 ) then
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Reason = table.concat(Split, " ", 3)
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end
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local Server = cRoot:Get():GetServer()
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LOGINFO( Player:GetName() .. " is banning " .. OtherPlayer:GetName() .. " ( "..Reason..") " )
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Server:SendMessage( "Banning " .. OtherPlayer:GetName() )
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local ClientHandle = OtherPlayer:GetClientHandle()
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ClientHandle:Kick( Reason )
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BannedPlayersIni:SetValueB("Banned", OtherPlayer:GetName(), true)
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BannedPlayersIni:WriteFile()
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return true
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end
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10
Plugins/NewTest/gamemode.lua
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10
Plugins/NewTest/gamemode.lua
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@ -0,0 +1,10 @@
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function HandleChangeGMCommand( Split, Player )
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if( #Split ~= 2 ) then
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Player:SendMessage( cChatColor.Green .. "Usage: /gm [GameMode (0|1)]" )
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return true
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end
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Player:SetGameMode(Split[2])
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return true
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end
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15
Plugins/NewTest/gotoworld.lua
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15
Plugins/NewTest/gotoworld.lua
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@ -0,0 +1,15 @@
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function HandleGotoWorldCommand( Split, Player )
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if( #Split ~= 2 ) then
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Player:SendMessage( cChatColor.Green .. "Usage: /gotoworld [WorldName]" )
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return true
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end
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if( Player:MoveToWorld(Split[2]) == false ) then
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Player:SendMessage( cChatColor.Green .. "Could not move to world '" .. Split[2] .. "'!" )
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return true
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end
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Player:SendMessage( cChatColor.Green .. "Moved successfully to '" .. Split[2] .. "'! :D" )
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return true
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end
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54
Plugins/NewTest/help.lua
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54
Plugins/NewTest/help.lua
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@ -0,0 +1,54 @@
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function HandleHelpCommand( Split, Player )
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local PluginManager = cRoot:Get():GetPluginManager()
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local LinesPerPage = 9
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local CurrentPage = 1
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local CurrentLine = 0
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if( #Split == 2 ) then
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CurrentPage = tonumber(Split[2])
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end
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local Pages = {}
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local PluginList = PluginManager:GetAllPlugins()
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for i, Plugin in ipairs( PluginList ) do
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local Commands = Plugin:GetCommands()
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for i, v in ipairs( Commands ) do
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if( Player:HasPermission( v.Permission ) ) then
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local PageNum = math.floor( CurrentLine/LinesPerPage )+1
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if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
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if( Pages[ PageNum ].ShownName ~= Plugin:GetName() and SHOW_PLUGIN_NAMES == true ) then
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if( CurrentLine == LinesPerPage * PageNum -1 ) then -- Don't add if it's the last line of the page, it looks silly
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-- Add it to the next page instead
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CurrentLine = CurrentLine+1
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PageNum = math.floor( CurrentLine/LinesPerPage )+1
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if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
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table.insert( Pages[ PageNum ], cChatColor.Gold .. Plugin:GetName() )
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else
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Pages[ PageNum ].ShownName = Plugin:GetName()
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table.insert( Pages[ PageNum ], cChatColor.Gold .. Plugin:GetName() )
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end
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CurrentLine = CurrentLine+1
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PageNum = math.floor( CurrentLine/LinesPerPage )+1
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if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
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end
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local Message = cChatColor.Blue .. v.Command .. v.Description;
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table.insert( Pages[ PageNum ], Message )
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CurrentLine = CurrentLine+1
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end
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end
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end
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Player:SendMessage( cChatColor.Purple .. "- All commands - " .. cChatColor.Gold .. "[Page " .. (CurrentPage) .."/"..#Pages.."]" )
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if( Pages[CurrentPage] ~= nil ) then
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for i, v in ipairs(Pages[CurrentPage]) do
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Player:SendMessage( v )
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end
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end
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return true
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end
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65
Plugins/NewTest/item.lua
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65
Plugins/NewTest/item.lua
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@ -0,0 +1,65 @@
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function HandleItemCommand( Split, Player )
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if( #Split ~= 2 and #Split ~=3 ) then
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Player:SendMessage( cChatColor.Green .. "Usage: /item [ItemID/Name:Dmg] <Amount>" )
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return true
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end
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local FoundItem = false
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local ItemSyntax = Split[2] -- Contains item string with optional metadata
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local ItemData = StringSplit( Split[2], ":" )
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-- Default item values
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local ItemID = 0
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local ItemMeta = 0
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local ItemAmount = 1
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if( #ItemData > 0 ) then
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ItemID = ItemData[1]
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end
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if( tonumber(ItemID) ~= nil ) then -- Definitely a number
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ItemID = tonumber(ItemID)
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if( IsValidItem( ItemID ) ) then
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FoundItem = true
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end
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end
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if( FoundItem == false ) then
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if ( HAVE_ITEM_NAMES == true ) then
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local Item = ItemsTable[ ItemID ]
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if( Item ~= nil ) then
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ItemID = Item.m_ItemID
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ItemMeta = Item.m_ItemHealth
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FoundItem = true
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end
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end
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end
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-- Override metadata from item in list, if metadata was given
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if( #ItemData > 1 and tonumber( ItemData[2] ) ~= nil ) then -- Metadata is given, and is a number
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ItemMeta = tonumber( ItemData[2] )
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end
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if( FoundItem == false ) then
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Player:SendMessage( cChatColor.Green .. "Invalid Item ID / Name !" )
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return true
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end
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if( #Split == 3 ) then
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ItemAmount = tonumber( Split[3] )
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if( ItemAmount == nil or ItemAmount < 1 or ItemAmount > 512 ) then
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Player:SendMessage( cChatColor.Green .. "Invalid Amount !" )
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return true
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end
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end
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local NewItem = cItem( ItemID, ItemAmount, ItemMeta )
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if( Player:GetInventory():AddItem( NewItem ) == true ) then
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Player:SendMessage( cChatColor.Green .. "There you go !" )
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LOG("Gave " .. Player:GetName() .. " " .. ItemAmount .. " times " .. ItemID .. ":" .. ItemMeta)
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else
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Player:SendMessage( cChatColor.Green .. "Not enough space in inventory !" )
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end
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return true
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end
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27
Plugins/NewTest/kick.lua
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27
Plugins/NewTest/kick.lua
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function HandleKickCommand( Split, Player )
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if( #Split < 2 ) then
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Player:SendMessage( cChatColor.Green .. "Usage: /kick [Player] <Reason>" )
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return true
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end
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local World = Player:GetWorld()
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local OtherPlayer = World:GetPlayer( Split[2] )
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if( OtherPlayer == nil ) then
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Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
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return true
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end
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local Reason = "You have been kicked"
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if( #Split > 2 ) then
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Reason = table.concat(Split, " ", 3)
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end
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local Server = cRoot:Get():GetServer()
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LOGINFO( Player:GetName() .. " is kicking " .. OtherPlayer:GetName() .. " ( "..Reason..") " )
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Server:SendMessage( "Kicking " .. OtherPlayer:GetName() )
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local ClientHandle = OtherPlayer:GetClientHandle()
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ClientHandle:Kick( Reason )
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return true
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end
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@ -9,7 +9,46 @@ function Initialize( Plugin )
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Plugin:SetName("LOLOL new plugin!")
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PluginManager = cRoot:Get():GetPluginManager()
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PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_TICK )
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PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_PLAYER_JOIN )
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PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_LOGIN )
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PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_BLOCK_PLACE )
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PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_KILLED )
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Plugin:AddCommand("/help", " - [Page] Show this message", "core.help")
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Plugin:AddCommand("/pluginlist", " - Show list of plugins", "core.pluginlist")
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Plugin:AddCommand("/tp", " - [Player] - Teleport yourself to a player", "core.teleport")
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Plugin:AddCommand("/item", " - [ItemID/Name] <Amount> - Spawn an item for yourself", "core.item")
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Plugin:AddCommand("/list", " - Shows list of connected players", "core.playerlist")
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Plugin:AddCommand("/motd", " - Show message of the day", "core.motd")
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Plugin:AddCommand("/reload", " - Reload all plugins", "core.reload")
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Plugin:AddCommand("/time", " - [Day/Night] - Sets the time of day", "core.time")
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Plugin:AddCommand("/spawn", " - Return to the spawn", "core.spawn")
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Plugin:AddCommand("/kick", " - [Player] - Kick a player", "core.kick")
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Plugin:AddCommand("/ban", " - [Player] - Ban a player", "core.ban")
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Plugin:AddCommand("/unban", " - [Player] - Unban a player", "core.unban")
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Plugin:AddCommand("/top", " - Teleport yourself to the top most block", "core.top")
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Plugin:AddCommand("/gm", " - [Gamemode (0|1)] - Change your gamemode", "core.changegm")
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Plugin:AddCommand("/gotoworld", " - Move to a different world!", "core.gotoworld")
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Plugin:BindCommand( "/help", "core.help", HandleHelpCommand )
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Plugin:BindCommand( "/pluginlist","core.pluginlist", HandlePluginListCommand )
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Plugin:BindCommand( "/tp", "core.teleport", HandleTPCommand )
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Plugin:BindCommand( "/item", "core.item", HandleItemCommand )
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Plugin:BindCommand( "/i", "core.item", HandleItemCommand )
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Plugin:BindCommand( "/list", "core.playerlist", HandlePlayerListCommand )
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Plugin:BindCommand( "/who", "core.playerlist", HandlePlayerListCommand )
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Plugin:BindCommand( "/playerlist","core.playerlist", HandlePlayerListCommand )
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Plugin:BindCommand( "/motd", "core.motd", HandleMOTDCommand )
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Plugin:BindCommand( "/reload", "core.reload", HandleReloadCommand )
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Plugin:BindCommand( "/time", "core.time", HandleTimeCommand )
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Plugin:BindCommand( "/spawn", "core.spawn", HandleSpawnCommand )
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Plugin:BindCommand( "/home", "core.spawn", HandleSpawnCommand )
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Plugin:BindCommand( "/kick", "core.kick", HandleKickCommand )
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Plugin:BindCommand( "/ban", "core.ban", HandleBanCommand )
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Plugin:BindCommand( "/unban", "core.unban", HandleUnbanCommand )
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Plugin:BindCommand( "/top", "core.top", HandleTopCommand )
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Plugin:BindCommand( "/gm", "core.changegm", HandleChangeGMCommand )
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Plugin:BindCommand( "/gotoworld", "core.gotoworld", HandleGotoWorldCommand )
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LOGINFO("Plugin name is: " .. Plugin:GetName() )
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10
Plugins/NewTest/motd.lua
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10
Plugins/NewTest/motd.lua
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@ -0,0 +1,10 @@
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function HandleMOTDCommand( Split, Player )
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ShowMOTDTo( Player )
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return true
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end
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function ShowMOTDTo( Player )
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Player:SendMessage( cChatColor.Gold .. "Welcome to the MCServer test server!" );
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Player:SendMessage( cChatColor.Gold .. "http://mcserver.ae-c.net/" );
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Player:SendMessage( cChatColor.Gold .. "Type /help for all commands" );
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end
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16
Plugins/NewTest/playerlist.lua
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16
Plugins/NewTest/playerlist.lua
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@ -0,0 +1,16 @@
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function HandlePlayerListCommand( Split, Player )
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local World = Player:GetWorld()
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local PlayerList = World:GetAllPlayers()
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local Message = cChatColor.Green .. "Connected players: (".. cChatColor.White.. #PlayerList .. cChatColor.Green .. ")"
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Player:SendMessage( Message )
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local PlayerTable = {}
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for i, TempPlayer in ipairs( PlayerList ) do
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local PlayerName = TempPlayer:GetName()
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table.insert(PlayerTable, PlayerName )
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end
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Player:SendMessage( table.concat(PlayerTable, " ") )
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return true
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end
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13
Plugins/NewTest/pluginlist.lua
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13
Plugins/NewTest/pluginlist.lua
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@ -0,0 +1,13 @@
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function HandlePluginListCommand( Split, Player )
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local PluginManager = cRoot:Get():GetPluginManager()
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local PluginList = PluginManager:GetAllPlugins()
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local PluginTable = {}
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for i, Plugin in ipairs( PluginList ) do
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table.insert(PluginTable, Plugin:GetName() )
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end
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Player:SendMessage( cChatColor.Green .. "Loaded plugins:" )
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Player:SendMessage( cChatColor.Gold .. table.concat(PluginTable, cChatColor.Gold.." ") )
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return true
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end
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6
Plugins/NewTest/reload.lua
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6
Plugins/NewTest/reload.lua
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@ -0,0 +1,6 @@
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function HandleReloadCommand( Split, Player )
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Server = cRoot:Get():GetServer()
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Server:SendMessage( cChatColor.Green .. "Reloading all plugins." )
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cRoot:Get():GetPluginManager():ReloadPlugins()
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return true
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end
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6
Plugins/NewTest/spawn.lua
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6
Plugins/NewTest/spawn.lua
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function HandleSpawnCommand( Split, Player )
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World = Player:GetWorld()
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Player:TeleportTo( World:GetSpawnX(), World:GetSpawnY(), World:GetSpawnZ() )
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LOGINFO( Player:GetName() .. " returned to spawn." )
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return true
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end
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18
Plugins/NewTest/teleport.lua
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18
Plugins/NewTest/teleport.lua
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function HandleTPCommand( Split, Player )
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if( #Split ~= 2 ) then
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Player:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName]" )
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return true
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end
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local World = Player:GetWorld()
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local OtherPlayer = World:GetPlayer( Split[2] )
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if( OtherPlayer == nil ) then
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Player:SendMessage( cChatColor.Green .. "Can't find player " .. Split[2] )
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elseif( OtherPlayer == Player ) then
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Player:SendMessage( cChatColor.Green .. "Already there :)" )
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else
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Player:TeleportTo( OtherPlayer )
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Player:SendMessage( cChatColor.Green .. "You teleported to "..OtherPlayer:GetName().."!" )
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OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName().." teleported to you!" )
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end
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return true
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end
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@ -1,5 +0,0 @@
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LOGINFO("tick.lua!! ")
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function Tick( DeltaTime )
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LOGINFO("Tick in tick.lua; LOOLOL = " .. LOOLOL .. " Plugin name = " .. PLUGIN:GetName() )
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end
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18
Plugins/NewTest/time.lua
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Plugins/NewTest/time.lua
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function HandleTimeCommand( Split, Player )
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if( #Split ~= 2 ) then
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Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
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return true;
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end
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local Server = cRoot:Get():GetServer()
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if( string.upper( Split[2] ) == "DAY") then
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Player:GetWorld():SetWorldTime( 0 )
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Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
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elseif( string.upper( Split[2] ) == "NIGHT") then
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Player:GetWorld():SetWorldTime( 12000 + 1000 )
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Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
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else
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Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
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end
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return true
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end
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11
Plugins/NewTest/top.lua
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11
Plugins/NewTest/top.lua
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function HandleTopCommand( Split, Player )
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local World = Player:GetWorld()
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local PlayerPos = Player:GetPosition()
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local Height = World:GetHeight( math.floor(PlayerPos.x), math.floor(PlayerPos.z) )
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Player:TeleportTo( PlayerPos.x, Height+1, PlayerPos.z )
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Player:SendMessage("Teleported to the top block")
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return true
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end
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20
Plugins/NewTest/unban.lua
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20
Plugins/NewTest/unban.lua
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function HandleUnbanCommand( Split, Player )
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if( #Split < 2 ) then
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Player:SendMessage( cChatColor.Green .. "Usage: /unban [Player]" )
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return true
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end
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if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then
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Player:SendMessage( cChatColor.Green .. Split[2] .. " is not banned!" )
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return true
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end
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BannedPlayersIni:SetValueB("Banned", Split[2], false, false)
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BannedPlayersIni:WriteFile()
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local Server = cRoot:Get():GetServer()
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LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] )
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Server:SendMessage( "Unbanning " .. Split[2] )
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return true
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end
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