added simple code for server side item durabilty on tool items that have durabilty. need to add block destroyed durability modifier.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@12 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
parent
95d2c5febe
commit
459554201b
@ -496,8 +496,75 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
|
||||
{
|
||||
if( cRoot::Get()->GetWorld()->DigBlock( PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ, PickupItem ) )
|
||||
{
|
||||
m_Player->GetInventory().GetEquippedItem().m_ItemHealth ++;
|
||||
LOG("Health: %i", m_Player->GetInventory().GetEquippedItem().m_ItemHealth);
|
||||
int helditem = m_Player->GetInventory().GetEquippedItem().m_ItemID;
|
||||
bool itemhasdur = false;
|
||||
switch(helditem)
|
||||
{
|
||||
case 256 : itemhasdur = true; break;
|
||||
case 257 : itemhasdur = true; break;
|
||||
case 258 : itemhasdur = true; break;
|
||||
case 267 : itemhasdur = true; break;
|
||||
case 268 : itemhasdur = true; break;
|
||||
case 269 : itemhasdur = true; break;
|
||||
case 270 : itemhasdur = true; break;
|
||||
case 271 : itemhasdur = true; break;
|
||||
case 272 : itemhasdur = true; break;
|
||||
case 273 : itemhasdur = true; break;
|
||||
case 274 : itemhasdur = true; break;
|
||||
case 275 : itemhasdur = true; break;
|
||||
case 276 : itemhasdur = true; break;
|
||||
case 277 : itemhasdur = true; break;
|
||||
case 278 : itemhasdur = true; break;
|
||||
case 279 : itemhasdur = true; break;
|
||||
case 283 : itemhasdur = true; break;
|
||||
case 284 : itemhasdur = true; break;
|
||||
case 285 : itemhasdur = true; break;
|
||||
case 286 : itemhasdur = true; break;
|
||||
case 290 : itemhasdur = true; break;
|
||||
case 291 : itemhasdur = true; break;
|
||||
case 292 : itemhasdur = true; break;
|
||||
case 293 : itemhasdur = true; break;
|
||||
case 294 : itemhasdur = true; break;
|
||||
case 359 : itemhasdur = true; break;
|
||||
}
|
||||
if (itemhasdur) {
|
||||
int maxhelditemdur = 1563;
|
||||
switch(helditem)
|
||||
{
|
||||
case 256 : maxhelditemdur = 251; break;
|
||||
case 257 : maxhelditemdur = 251; break;
|
||||
case 258 : maxhelditemdur = 251; break;
|
||||
case 267 : maxhelditemdur = 251; break;
|
||||
case 268 : maxhelditemdur = 60; break;
|
||||
case 269 : maxhelditemdur = 60; break;
|
||||
case 270 : maxhelditemdur = 60; break;
|
||||
case 271 : maxhelditemdur = 60; break;
|
||||
case 272 : maxhelditemdur = 132; break;
|
||||
case 273 : maxhelditemdur = 132; break;
|
||||
case 274 : maxhelditemdur = 132; break;
|
||||
case 275 : maxhelditemdur = 132; break;
|
||||
case 276 : maxhelditemdur = 1563; break;
|
||||
case 277 : maxhelditemdur = 1563; break;
|
||||
case 278 : maxhelditemdur = 1563; break;
|
||||
case 279 : maxhelditemdur = 1563; break;
|
||||
case 283 : maxhelditemdur = 32; break;
|
||||
case 284 : maxhelditemdur = 32; break;
|
||||
case 285 : maxhelditemdur = 32; break;
|
||||
case 286 : maxhelditemdur = 32; break;
|
||||
case 290 : maxhelditemdur = 60; break;
|
||||
case 291 : maxhelditemdur = 132; break;
|
||||
case 292 : maxhelditemdur = 251; break;
|
||||
case 293 : maxhelditemdur = 1563; break;
|
||||
case 294 : maxhelditemdur = 32; break;
|
||||
case 359 : maxhelditemdur = 251; break;
|
||||
}
|
||||
m_Player->GetInventory().GetEquippedItem().m_ItemHealth ++;
|
||||
LOG("Health: %i", m_Player->GetInventory().GetEquippedItem().m_ItemHealth);
|
||||
if (m_Player->GetInventory().GetEquippedItem().m_ItemHealth >= maxhelditemdur) {
|
||||
LOG("Player %s Broke ID: %i", GetUsername(), m_Player->GetInventory().GetEquippedItem().m_ItemID);
|
||||
m_Player->GetInventory().RemoveItem( m_Player->GetInventory().GetEquippedItem());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user