Fixed crash introduced by #2821
This commit is contained in:
parent
d4e99aedb1
commit
41f2b6c99f
68
src/Root.cpp
68
src/Root.cpp
@ -369,42 +369,44 @@ void cRoot::LoadWorlds(cSettingsRepositoryInterface & a_Settings, bool a_IsNewIn
|
|||||||
if (DefaultWorldName == "world")
|
if (DefaultWorldName == "world")
|
||||||
{
|
{
|
||||||
auto DefaultWorldIniFile= cpp14::make_unique<cIniFile>();
|
auto DefaultWorldIniFile= cpp14::make_unique<cIniFile>();
|
||||||
assert(DefaultWorldIniFile->ReadFile("world/world.ini"));
|
if (DefaultWorldIniFile->ReadFile("world/world.ini"))
|
||||||
AString NetherName = DefaultWorldIniFile->GetValue("LinkedWorlds", "NetherWorldName", "");
|
|
||||||
AString EndName = DefaultWorldIniFile->GetValue("LinkedWorlds", "EndWorldName", "");
|
|
||||||
if ((NetherName.compare("world_nether") == 0) && (EndName.compare("world_end") == 0))
|
|
||||||
{
|
{
|
||||||
// This is a default world linkage config, see if the nether and end are in settings.ini
|
AString NetherName = DefaultWorldIniFile->GetValue("LinkedWorlds", "NetherWorldName", "");
|
||||||
// If both of them are not in settings.ini, then this is a pre-#2815 default config
|
AString EndName = DefaultWorldIniFile->GetValue("LinkedWorlds", "EndWorldName", "");
|
||||||
// so we add them to settings.ini
|
if ((NetherName.compare("world_nether") == 0) && (EndName.compare("world_end") == 0))
|
||||||
// Note that if only one of them is not in settings.ini, it's nondefault and we don't touch it
|
|
||||||
|
|
||||||
bool NetherInSettings = false;
|
|
||||||
bool EndInSettings = false;
|
|
||||||
|
|
||||||
for (auto WorldNameValue : Worlds)
|
|
||||||
{
|
{
|
||||||
AString ValueName = WorldNameValue.first;
|
// This is a default world linkage config, see if the nether and end are in settings.ini
|
||||||
if (ValueName.compare("World") != 0)
|
// If both of them are not in settings.ini, then this is a pre-#2815 default config
|
||||||
{
|
// so we add them to settings.ini
|
||||||
continue;
|
// Note that if only one of them is not in settings.ini, it's nondefault and we don't touch it
|
||||||
}
|
|
||||||
AString WorldName = WorldNameValue.second;
|
|
||||||
if (WorldName.compare("world_nether") == 0)
|
|
||||||
{
|
|
||||||
NetherInSettings = true;
|
|
||||||
}
|
|
||||||
else if (WorldName.compare("world_end") == 0)
|
|
||||||
{
|
|
||||||
EndInSettings = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((!NetherInSettings) && (!EndInSettings))
|
bool NetherInSettings = false;
|
||||||
{
|
bool EndInSettings = false;
|
||||||
a_Settings.AddValue("Worlds", "World", "world_nether");
|
|
||||||
a_Settings.AddValue("Worlds", "World", "world_end");
|
for (auto WorldNameValue : Worlds)
|
||||||
Worlds = a_Settings.GetValues("Worlds"); // Refresh the Worlds list so that the rest of the function works as usual
|
{
|
||||||
|
AString ValueName = WorldNameValue.first;
|
||||||
|
if (ValueName.compare("World") != 0)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
AString WorldName = WorldNameValue.second;
|
||||||
|
if (WorldName.compare("world_nether") == 0)
|
||||||
|
{
|
||||||
|
NetherInSettings = true;
|
||||||
|
}
|
||||||
|
else if (WorldName.compare("world_end") == 0)
|
||||||
|
{
|
||||||
|
EndInSettings = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((!NetherInSettings) && (!EndInSettings))
|
||||||
|
{
|
||||||
|
a_Settings.AddValue("Worlds", "World", "world_nether");
|
||||||
|
a_Settings.AddValue("Worlds", "World", "world_end");
|
||||||
|
Worlds = a_Settings.GetValues("Worlds"); // Refresh the Worlds list so that the rest of the function works as usual
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user