Spawn chickens from eggs as babies
This actually works now with the breeding patch (would also close https://github.com/cuberite/cuberite/pull/2366)
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@ -76,14 +76,14 @@ void cThrownEggEntity::TrySpawnChicken(const Vector3d & a_HitPos)
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{
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{
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if (m_World->GetTickRandomNumber(7) == 1)
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if (m_World->GetTickRandomNumber(7) == 1)
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{
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{
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m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken, false);
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m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken, true);
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}
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}
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else if (m_World->GetTickRandomNumber(32) == 1)
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else if (m_World->GetTickRandomNumber(32) == 1)
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{
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{
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m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken, false);
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m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken, true);
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m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken, false);
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m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken, true);
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m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken, false);
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m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken, true);
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m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken, false);
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m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken, true);
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}
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}
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}
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}
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