Add block handler for huge mushroom blocks (#5143)
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@ -48,6 +48,7 @@
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#include "BlockGrass.h"
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#include "BlockGrass.h"
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#include "BlockGravel.h"
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#include "BlockGravel.h"
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#include "BlockHopper.h"
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#include "BlockHopper.h"
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#include "BlockHugeMushroom.h"
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#include "BlockIce.h"
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#include "BlockIce.h"
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#include "BlockJukebox.h"
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#include "BlockJukebox.h"
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#include "BlockLadder.h"
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#include "BlockLadder.h"
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@ -296,8 +297,8 @@ namespace
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constexpr cBlockMobHeadHandler BlockHeadHandler (E_BLOCK_HEAD);
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constexpr cBlockMobHeadHandler BlockHeadHandler (E_BLOCK_HEAD);
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constexpr cBlockPressurePlateHandler BlockHeavyWeightedPressurePHandler(E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE);
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constexpr cBlockPressurePlateHandler BlockHeavyWeightedPressurePHandler(E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE);
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constexpr cBlockHopperHandler BlockHopperHandler (E_BLOCK_HOPPER);
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constexpr cBlockHopperHandler BlockHopperHandler (E_BLOCK_HOPPER);
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constexpr cDefaultBlockHandler BlockHugeBrownMushroomHandler (E_BLOCK_HUGE_BROWN_MUSHROOM);
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constexpr cBlockHugeMushroomHandler BlockHugeBrownMushroomHandler (E_BLOCK_HUGE_BROWN_MUSHROOM);
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constexpr cDefaultBlockHandler BlockHugeRedMushroomHandler (E_BLOCK_HUGE_RED_MUSHROOM);
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constexpr cBlockHugeMushroomHandler BlockHugeRedMushroomHandler (E_BLOCK_HUGE_RED_MUSHROOM);
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constexpr cBlockIceHandler BlockIceHandler (E_BLOCK_ICE);
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constexpr cBlockIceHandler BlockIceHandler (E_BLOCK_ICE);
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constexpr cBlockComparatorHandler BlockInactiveComparatorHandler (E_BLOCK_INACTIVE_COMPARATOR);
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constexpr cBlockComparatorHandler BlockInactiveComparatorHandler (E_BLOCK_INACTIVE_COMPARATOR);
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constexpr cBlockInfestedHandler BlockInfestedBlockHandler (E_BLOCK_SILVERFISH_EGG);
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constexpr cBlockInfestedHandler BlockInfestedBlockHandler (E_BLOCK_SILVERFISH_EGG);
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53
src/Blocks/BlockHugeMushroom.h
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53
src/Blocks/BlockHugeMushroom.h
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@ -0,0 +1,53 @@
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#pragma once
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#include "BlockHandler.h"
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/** Handler for huge mushroom blocks. */
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class cBlockHugeMushroomHandler final :
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public cClearMetaOnDrop<cBlockHandler>
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{
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using Super = cClearMetaOnDrop<cBlockHandler>;
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public:
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using Super::Super;
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private:
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virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, const cEntity * a_Digger, const cItem * a_Tool) const override
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{
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if (ToolHasSilkTouch(a_Tool))
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{
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return cItem(m_BlockType);
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}
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else if ((a_BlockMeta == E_META_MUSHROOM_FULL_STEM) || (a_BlockMeta == E_META_MUSHROOM_STEM))
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{
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// Stems don't drop anything
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return cItem();
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}
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const auto MushroomType = (m_BlockType == E_BLOCK_HUGE_BROWN_MUSHROOM) ? E_BLOCK_BROWN_MUSHROOM : E_BLOCK_RED_MUSHROOM;
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const auto DropNum = GetRandomProvider().RandInt<char>(2);
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return cItem(MushroomType, DropNum);
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}
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
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{
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UNUSED(a_Meta);
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return (m_BlockType == E_BLOCK_HUGE_BROWN_MUSHROOM) ? 10 : 28;
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}
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} ;
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@ -51,6 +51,7 @@ target_sources(
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BlockGravel.h
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BlockGravel.h
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BlockHandler.h
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BlockHandler.h
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BlockHopper.h
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BlockHopper.h
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BlockHugeMushroom.h
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BlockIce.h
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BlockIce.h
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BlockJukebox.h
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BlockJukebox.h
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BlockLadder.h
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BlockLadder.h
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