Fixed lighting for cake, fence, fence gates, glass pane, iron bars, iron door and wooden door
git-svn-id: http://mc-server.googlecode.com/svn/trunk@625 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 06/16/12 17:04:45.
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** Generated automatically by tolua++-1.0.92 on 06/16/12 20:12:04.
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*/
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#ifndef __cplusplus
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@ -20478,7 +20478,9 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_constant(tolua_S,"E_BLOCK_STONE_BRICKS",E_BLOCK_STONE_BRICKS);
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tolua_constant(tolua_S,"E_BLOCK_HUGE_BROWN_MUSHROOM",E_BLOCK_HUGE_BROWN_MUSHROOM);
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tolua_constant(tolua_S,"E_BLOCK_HUGE_RED_MUSHROOM",E_BLOCK_HUGE_RED_MUSHROOM);
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tolua_constant(tolua_S,"E_BLOCK_IRON_BARS",E_BLOCK_IRON_BARS);
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tolua_constant(tolua_S,"E_BLOCK_IRON_BAR",E_BLOCK_IRON_BAR);
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tolua_constant(tolua_S,"E_BLOCK_GLASS_PANE",E_BLOCK_GLASS_PANE);
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tolua_constant(tolua_S,"E_BLOCK_GLASS_PLANE",E_BLOCK_GLASS_PLANE);
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tolua_constant(tolua_S,"E_BLOCK_MELON",E_BLOCK_MELON);
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tolua_constant(tolua_S,"E_BLOCK_PUMPKIN_STEM",E_BLOCK_PUMPKIN_STEM);
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 06/16/12 17:04:45.
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** Generated automatically by tolua++-1.0.92 on 06/16/12 20:12:05.
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*/
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/* Exported function */
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@ -195,16 +195,23 @@ public:
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// Spread blocks
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g_BlockSpreadLightFalloff[E_BLOCK_AIR] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_CAKE] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_CHEST] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_CROPS] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_FENCE] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_FENCE_GATE] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_FIRE] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_GLASS] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_GLASS_PLANE] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_GLOWSTONE] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_IRON_BARS] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_IRON_DOOR] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_LEAVES] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_SIGN_POST] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_TORCH] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_VINES] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_WALLSIGN] = 1;
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g_BlockSpreadLightFalloff[E_BLOCK_WOODEN_DOOR] = 1;
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// Light in water and lava dissapears faster:
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g_BlockSpreadLightFalloff[E_BLOCK_LAVA] = 2;
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g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_LAVA] = 2;
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@ -115,8 +115,10 @@ enum ENUM_BLOCK_ID
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E_BLOCK_STONE_BRICKS = 98,
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E_BLOCK_HUGE_BROWN_MUSHROOM = 99,
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E_BLOCK_HUGE_RED_MUSHROOM = 100,
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E_BLOCK_IRON_BAR = 101,
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E_BLOCK_GLASS_PLANE = 102,
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E_BLOCK_IRON_BARS = 101,
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E_BLOCK_IRON_BAR = 101, // Deprecated, use E_BLOCK_IRON_BARS instead
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E_BLOCK_GLASS_PANE = 102,
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E_BLOCK_GLASS_PLANE = 102, // Deprecated, use E_BLOCK_GLASS_PANE instead
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E_BLOCK_MELON = 103,
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E_BLOCK_PUMPKIN_STEM = 104,
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E_BLOCK_MELON_STEM = 105,
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