1
0

Basic handling of vines. No growth yet.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@615 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
cedeel@gmail.com 2012-06-15 15:55:53 +00:00
parent cd0271a244
commit 3ef6ecb8d2
5 changed files with 52 additions and 15 deletions

View File

@ -1388,6 +1388,10 @@
RelativePath="..\source\cTorch.h" RelativePath="..\source\cTorch.h"
> >
</File> </File>
<File
RelativePath="..\source\cVine.h"
>
</File>
</Filter> </Filter>
<Filter <Filter
Name="UI" Name="UI"

View File

@ -522,6 +522,7 @@
<ClInclude Include="..\source\ChunkSender.h" /> <ClInclude Include="..\source\ChunkSender.h" />
<ClInclude Include="..\source\cIsThread.h" /> <ClInclude Include="..\source\cIsThread.h" />
<ClInclude Include="..\Source\cLadder.h" /> <ClInclude Include="..\Source\cLadder.h" />
<ClInclude Include="..\Source\cVine.h" />
<ClInclude Include="..\source\cLavaSimulator.h" /> <ClInclude Include="..\source\cLavaSimulator.h" />
<ClInclude Include="..\Source\cLuaCommandBinder.h" /> <ClInclude Include="..\Source\cLuaCommandBinder.h" />
<ClInclude Include="..\source\cMakeDir.h" /> <ClInclude Include="..\source\cMakeDir.h" />

View File

@ -996,6 +996,9 @@
<ClInclude Include="..\Source\cLadder.h"> <ClInclude Include="..\Source\cLadder.h">
<Filter>HandyStuff</Filter> <Filter>HandyStuff</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\Source\cVine.h">
<Filter>HandyStuff</Filter>
</ClInclude>
<ClInclude Include="..\Source\cGroupManager.h"> <ClInclude Include="..\Source\cGroupManager.h">
<Filter>cGroupManager</Filter> <Filter>cGroupManager</Filter>
</ClInclude> </ClInclude>

View File

@ -18,6 +18,7 @@
#include "cStep.h" #include "cStep.h"
#include "cDoors.h" #include "cDoors.h"
#include "cLadder.h" #include "cLadder.h"
#include "cVine.h"
#include "cSign.h" #include "cSign.h"
#include "cRedstone.h" #include "cRedstone.h"
#include "cPiston.h" #include "cPiston.h"
@ -307,7 +308,7 @@ void cClientHandle::Authenticate(void)
m_Player->SetIP (m_Socket.GetIPString()); m_Player->SetIP (m_Socket.GetIPString());
cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::E_PLUGIN_PLAYER_SPAWN, 1, m_Player); cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_PLAYER_SPAWN, 1, m_Player);
// Return a server login packet // Return a server login packet
cPacket_Login LoginResponse; cPacket_Login LoginResponse;
@ -686,7 +687,7 @@ void cClientHandle::HandleLogin(cPacket_Login * a_Packet)
return; return;
} }
if (cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::E_PLUGIN_LOGIN, 1, a_Packet)) if (cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_LOGIN, 1, a_Packet))
{ {
Destroy(); Destroy();
return; return;
@ -796,7 +797,7 @@ void cClientHandle::HandleBlockDig(cPacket_BlockDig * a_Packet)
BLOCKTYPE OldBlock = World->GetBlock(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ); BLOCKTYPE OldBlock = World->GetBlock(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
NIBBLETYPE OldMeta = World->GetBlockMeta(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ); NIBBLETYPE OldMeta = World->GetBlockMeta(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
if (cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::E_PLUGIN_BLOCK_DIG, 4, a_Packet, m_Player, OldBlock, OldMeta)) if (cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_BLOCK_DIG, 4, a_Packet, m_Player, OldBlock, OldMeta))
{ {
// The plugin doesn't agree with the digging, replace the block on the client and quit: // The plugin doesn't agree with the digging, replace the block on the client and quit:
World->SendBlockTo(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ, m_Player); World->SendBlockTo(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ, m_Player);
@ -921,7 +922,7 @@ void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
return; return;
} }
if (cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::E_PLUGIN_BLOCK_PLACE, 2, a_Packet, m_Player)) if (cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_BLOCK_PLACE, 2, a_Packet, m_Player))
{ {
if (a_Packet->m_Direction > -1) if (a_Packet->m_Direction > -1)
{ {
@ -1032,7 +1033,6 @@ void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
if (ClickedBlock == E_BLOCK_STEP) if (ClickedBlock == E_BLOCK_STEP)
{ {
// Only make double slab if meta values are the same and if player clicked either on top or on bottom of the block (direction either 0 or 1) // Only make double slab if meta values are the same and if player clicked either on top or on bottom of the block (direction either 0 or 1)
// TODO check if it works from beneath
if (MetaData == ( m_Player->GetWorld()->GetBlockMeta(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ) & 0x7) && a_Packet->m_Direction <= 1) if (MetaData == ( m_Player->GetWorld()->GetBlockMeta(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ) & 0x7) && a_Packet->m_Direction <= 1)
//if (MetaData == m_Player->GetWorld()->GetBlockMeta(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ) && a_Packet->m_Direction == 1) //if (MetaData == m_Player->GetWorld()->GetBlockMeta(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ) && a_Packet->m_Direction == 1)
{ {
@ -1049,7 +1049,7 @@ void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
} }
} }
if ((ClickedBlock == E_BLOCK_SNOW) || (ClickedBlock == E_BLOCK_TALL_GRASS)) if ((ClickedBlock == E_BLOCK_SNOW) || (ClickedBlock == E_BLOCK_TALL_GRASS) || (ClickedBlock == E_BLOCK_VINES))
{ {
switch (a_Packet->m_Direction) switch (a_Packet->m_Direction)
{ {
@ -1231,6 +1231,11 @@ void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
MetaData = cStairs::RotationToMetaData(m_Player->GetRotation(), a_Packet->m_Direction); MetaData = cStairs::RotationToMetaData(m_Player->GetRotation(), a_Packet->m_Direction);
break; break;
} }
case E_BLOCK_VINES:
{
MetaData = cVine::DirectionToMetaData(a_Packet->m_Direction);
break;
}
case E_BLOCK_LADDER: case E_BLOCK_LADDER:
{ {
MetaData = cLadder::DirectionToMetaData(a_Packet->m_Direction); MetaData = cLadder::DirectionToMetaData(a_Packet->m_Direction);
@ -1579,7 +1584,7 @@ void cClientHandle::HandleRespawn(void)
void cClientHandle::HandleDisconnect(cPacket_Disconnect * a_Packet) void cClientHandle::HandleDisconnect(cPacket_Disconnect * a_Packet)
{ {
LOG("Received d/c packet from \"%s\"", m_Username.c_str()); LOG("Received d/c packet from \"%s\"", m_Username.c_str());
if (!cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::E_PLUGIN_DISCONNECT, 2, a_Packet->m_Reason.c_str(), m_Player)) if (!cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_DISCONNECT, 2, a_Packet->m_Reason.c_str(), m_Player))
{ {
cPacket_Chat DisconnectMessage(m_Username + " disconnected: " + a_Packet->m_Reason); cPacket_Chat DisconnectMessage(m_Username + " disconnected: " + a_Packet->m_Reason);
cRoot::Get()->GetServer()->Broadcast(DisconnectMessage); cRoot::Get()->GetServer()->Broadcast(DisconnectMessage);
@ -1838,7 +1843,7 @@ void cClientHandle::SendConfirmPosition(void)
m_State = csConfirmingPos; m_State = csConfirmingPos;
if (!cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::E_PLUGIN_PLAYER_JOIN, 1, m_Player)) if (!cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_PLAYER_JOIN, 1, m_Player))
{ {
// Broadcast that this player has joined the game! Yay~ // Broadcast that this player has joined the game! Yay~
cPacket_Chat Joined(m_Username + " joined the game!"); cPacket_Chat Joined(m_Username + " joined the game!");

24
source/cVine.h Normal file
View File

@ -0,0 +1,24 @@
#pragma once
class cVine //tolua_export
{ //tolua_export
public:
static char DirectionToMetaData( char a_Direction )
{
switch (a_Direction)
{
case 0x2:
return 0x1;
case 0x3:
return 0x4;
case 0x4:
return 0x8;
case 0x5:
return 0x2;
default:
return 0xf;
};
return 0xf;
} //tolua_export
}; //tolua_export