Added braces
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@ -585,7 +585,9 @@ void cWorld::Start(void)
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m_GameMode = (eGameMode)IniFile.GetValueSetI("General", "Gamemode", m_GameMode);
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m_GameMode = (eGameMode)IniFile.GetValueSetI("General", "Gamemode", m_GameMode);
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if (m_TNTShrapnelLevel > slAll)
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if (m_TNTShrapnelLevel > slAll)
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{
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m_TNTShrapnelLevel = slAll;
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m_TNTShrapnelLevel = slAll;
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}
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// Load allowed mobs:
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// Load allowed mobs:
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const char * DefaultMonsters = "";
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const char * DefaultMonsters = "";
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