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Remove ProtocolPalettes

This commit is contained in:
Tiger Wang 2020-07-19 21:20:27 +01:00
parent 5dd51e87e5
commit 3dae696b41
5 changed files with 0 additions and 231 deletions

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@ -12,7 +12,6 @@ target_sources(
Protocol_1_11.cpp Protocol_1_11.cpp
Protocol_1_12.cpp Protocol_1_12.cpp
Protocol_1_13.cpp Protocol_1_13.cpp
ProtocolPalettes.cpp
ProtocolRecognizer.cpp ProtocolRecognizer.cpp
RecipeMapper.cpp RecipeMapper.cpp
@ -28,7 +27,6 @@ target_sources(
Protocol_1_11.h Protocol_1_11.h
Protocol_1_12.h Protocol_1_12.h
Protocol_1_13.h Protocol_1_13.h
ProtocolPalettes.h
ProtocolRecognizer.h ProtocolRecognizer.h
RecipeMapper.h RecipeMapper.h
) )

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@ -1,107 +0,0 @@
#include "Globals.h"
#include "ProtocolPalettes.h"
#include "../BlockTypePalette.h"
void ProtocolPalettes::load(const AString & aProtocolFolder)
{
auto contents = cFile::GetFolderContents(aProtocolFolder);
for (const auto & c: contents)
{
auto fullName = aProtocolFolder + cFile::PathSeparator() + c;
if (cFile::IsFolder(fullName))
{
loadSingleVersion(c, fullName);
}
}
}
std::shared_ptr<const BlockTypePalette> ProtocolPalettes::blockTypePalette(const AString & aProtocolVersion) const
{
cCSLock lock(mCS);
auto itr = mPalettes.find(aProtocolVersion);
if (itr == mPalettes.end())
{
return nullptr;
}
return itr->second.mBlockTypePalette;
}
std::vector<AString> ProtocolPalettes::protocolVersions() const
{
cCSLock lock(mCS);
std::vector<AString> res;
for (const auto & p: mPalettes)
{
res.push_back(p.first);
}
return res;
}
void ProtocolPalettes::loadSingleVersion(const AString & aProtocolVersion, const AString & aFolder)
{
// Get the file list, sort by name
auto contents = cFile::GetFolderContents(aFolder);
std::sort(contents.begin(), contents.end());
// Load files into the palettes:
cCSLock lock(mCS);
auto & pal = mPalettes[aProtocolVersion];
for (const auto & c: contents)
{
if (c.length() < 8)
{
// Name too short, can't have the ".btp.txt" etc. suffix
continue;
}
auto fnam = aFolder + cFile::PathSeparator() + c;
if (!cFile::IsFile(fnam))
{
continue;
}
auto fileType = c.substr(c.length() - 8);
if ((fileType == ".btp.txt") || (c == "blocks.json"))
{
try
{
pal.mBlockTypePalette->loadFromString(cFile::ReadWholeFile(fnam));
}
catch (...)
{
// Ignore silently
}
}
else if ((fileType == ".itp.txt") || (c == "items.json"))
{
// TODO: Load item type palette
}
}
}
////////////////////////////////////////////////////////////////////////////////
// ProtocolPalettes::Palettes:
ProtocolPalettes::Palettes::Palettes():
mBlockTypePalette(new BlockTypePalette)
{
}

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@ -1,63 +0,0 @@
#pragma once
#include "../OSSupport/CriticalSection.h"
// fwd:
class BlockTypePalette;
/** Loads the protocol-specific palettes on startup and provides them to the individual protocol
instances when they are created.
Uses the data in the $/Server/Protocol folder. Each protocol version has a subfolder there,
containing possibly multiple palette files. All the files are loaded in sequence (alpha-sorted),
into the palette corresponding to the file's extension (*.btp.txt -> BlockTypePalette).
Provides thread safety for the data properly. */
class ProtocolPalettes
{
public:
/** Loads all the per-protocol palettes.
aProtocolFolder is the folder that contains a subfolder for each protocol version;
each subfolder contains the protocol-specific palettes (as in $/Server/Protocol)
If a protocol version is already loaded, yet present in the folder, the newly loaded data is merged
into the current data.
Always succeeds (even when there are no palettes). */
void load(const AString & aProtocolFolder);
/** Returns the BlockTypePalette for the specified protocol.
Returns nullptr if no such palette has been loaded. */
std::shared_ptr<const BlockTypePalette> blockTypePalette(const AString & aProtocolVersion) const;
/** Returns the version names of all protocols that have been loaded. */
std::vector<AString> protocolVersions() const;
protected:
/** Container for all palettes for a single protocol. */
struct Palettes
{
std::shared_ptr<BlockTypePalette> mBlockTypePalette;
// TODO: ItemTypePalette
Palettes();
};
/** The CS protecting all members against multithreaded access. */
mutable cCriticalSection mCS;
/** The map of protocol version -> all its palettes. */
std::map<AString, Palettes> mPalettes;
/** Loads all the palettes from the specified folder into mPalettes under the aProtocolVersion key. */
void loadSingleVersion(const AString & aProtocolVersion, const AString & aFolder);
};

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@ -41,7 +41,6 @@
#include "Logger.h" #include "Logger.h"
#include "ClientHandle.h" #include "ClientHandle.h"
#include "BlockTypePalette.h" #include "BlockTypePalette.h"
#include "Protocol/ProtocolPalettes.h"
@ -398,48 +397,6 @@ void cRoot::LoadGlobalSettings()
void cRoot::LoadPalettes(const AString & aProtocolFolder)
{
LOG("Loading UpgradeBlockTypePalette...");
try
{
auto paletteStr = cFile::ReadWholeFile(aProtocolFolder + cFile::PathSeparator() + "UpgradeBlockTypePalette.txt");
if (paletteStr.empty())
{
throw std::runtime_error("File is empty");
}
m_UpgradeBlockTypePalette.reset(new BlockTypePalette);
m_UpgradeBlockTypePalette->loadFromString(paletteStr);
}
catch (const std::exception & exc)
{
LOGERROR("Failed to load the Upgrade block type palette from %s/UpgradeBlockTypePalette.txt: %s\nAborting",
aProtocolFolder, exc.what()
);
throw;
}
// Note: This can take a lot of time in MSVC debug builds
// If impatient, edit the settings.ini: [Folders] ProtocolPalettes=DummyDir; copy only one palette to DummyDir
LOG("Loading per-protocol palettes...");
m_ProtocolPalettes.reset(new ProtocolPalettes);
m_ProtocolPalettes->load(aProtocolFolder);
auto versions = m_ProtocolPalettes->protocolVersions();
if (versions.empty())
{
LOGWARNING("No per-protocol palettes were loaded");
}
else
{
std::sort(versions.begin(), versions.end());
LOG("Loaded palettes for protocol versions: %s", StringJoin(versions, ", "));
}
}
void cRoot::LoadWorlds(cDeadlockDetect & a_dd, cSettingsRepositoryInterface & a_Settings, bool a_IsNewIniFile) void cRoot::LoadWorlds(cDeadlockDetect & a_dd, cSettingsRepositoryInterface & a_Settings, bool a_IsNewIniFile)
{ {
if (a_IsNewIniFile) if (a_IsNewIniFile)

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@ -97,12 +97,6 @@ public:
/** Returns the (read-write) storage for registered block types. */ /** Returns the (read-write) storage for registered block types. */
BlockTypeRegistry & GetBlockTypeRegistry() { return m_BlockTypeRegistry; } BlockTypeRegistry & GetBlockTypeRegistry() { return m_BlockTypeRegistry; }
/** Returns the block type palette used for upgrading blocks from pre-1.13 data. */
const BlockTypePalette & GetUpgradeBlockTypePalette() const { return *m_UpgradeBlockTypePalette; }
/** Returns the per-protocol palettes manager. */
ProtocolPalettes & GetProtocolPalettes() const { return *m_ProtocolPalettes; }
/** Returns the number of ticks for how long the item would fuel a furnace. Returns zero if not a fuel */ /** Returns the number of ticks for how long the item would fuel a furnace. Returns zero if not a fuel */
static int GetFurnaceFuelBurnTime(const cItem & a_Fuel); // tolua_export static int GetFurnaceFuelBurnTime(const cItem & a_Fuel); // tolua_export
@ -246,19 +240,9 @@ private:
/** The storage for all registered block types. */ /** The storage for all registered block types. */
BlockTypeRegistry m_BlockTypeRegistry; BlockTypeRegistry m_BlockTypeRegistry;
/** The upgrade palette for pre-1.13 blocks. */
std::unique_ptr<BlockTypePalette> m_UpgradeBlockTypePalette;
/** The per-protocol palettes manager. */
std::unique_ptr<ProtocolPalettes> m_ProtocolPalettes;
void LoadGlobalSettings(); void LoadGlobalSettings();
/** Loads the upgrade palette and the per-protocol palettes.
The aProtocolFolder is the path to the folder containing the per-protocol palettes. */
void LoadPalettes(const AString & aProtocolFolder);
/** Loads the worlds from settings.ini, creates the worldmap */ /** Loads the worlds from settings.ini, creates the worldmap */
void LoadWorlds(cDeadlockDetect & a_dd, cSettingsRepositoryInterface & a_Settings, bool a_IsNewIniFile); void LoadWorlds(cDeadlockDetect & a_dd, cSettingsRepositoryInterface & a_Settings, bool a_IsNewIniFile);