parent
f300ed54e5
commit
3d7813fdb2
@ -41,6 +41,7 @@
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#include "BlockNote.h"
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#include "BlockNote.h"
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#include "BlockOre.h"
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#include "BlockOre.h"
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#include "BlockPiston.h"
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#include "BlockPiston.h"
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#include "BlockPumpkin.h"
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#include "BlockRail.h"
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#include "BlockRail.h"
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#include "BlockRedstone.h"
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#include "BlockRedstone.h"
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#include "BlockRedstoneRepeater.h"
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#include "BlockRedstoneRepeater.h"
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@ -153,6 +154,8 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
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case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
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case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ();
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case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ();
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case E_BLOCK_PLANKS: return new cBlockWoodHandler (a_BlockType);
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case E_BLOCK_PLANKS: return new cBlockWoodHandler (a_BlockType);
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case E_BLOCK_PUMPKIN: return new cBlockPumpkinHandler (a_BlockType);
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case E_BLOCK_JACK_O_LANTERN: return new cBlockPumpkinHandler (a_BlockType);
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case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType);
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case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType);
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case E_BLOCK_QUARTZ_STAIR: return new cBlockStairsHandler (a_BlockType);
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case E_BLOCK_QUARTZ_STAIR: return new cBlockStairsHandler (a_BlockType);
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case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType);
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case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType);
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62
source/Blocks/BlockPumpkin.h
Normal file
62
source/Blocks/BlockPumpkin.h
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@ -0,0 +1,62 @@
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#pragma once
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#include "BlockHandler.h"
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class cBlockPumpkinHandler :
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public cBlockHandler
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{
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public:
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cBlockPumpkinHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual bool GetPlacementBlockTypeMeta(
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cWorld * a_World, cPlayer * a_Player,
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int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
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int a_CursorX, int a_CursorY, int a_CursorZ,
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BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
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) override
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{
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a_BlockType = m_BlockType;
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a_BlockMeta = PlayerYawToMetaData(a_Player->GetRotation() - 180);
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return true;
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}
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inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
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{
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ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
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a_Yaw += 360 + 45;
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if (a_Yaw > 360)
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{
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a_Yaw -= 360;
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}
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if ((a_Yaw >= 0) && (a_Yaw < 90))
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{
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return 0x0;
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}
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else if ((a_Yaw >= 180) && (a_Yaw < 270))
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{
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return 0x2;
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}
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else if ((a_Yaw >= 90) && (a_Yaw < 180))
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{
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return 0x1;
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}
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else
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{
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return 0x3;
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}
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}
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} ;
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Block a user