Added magma block contact damage (#5055)
* Added magma block contact damage * Fireproof entities do not take damage from magma * Fire resistance prevents magma damage * No magma damage when hovering over magma block
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@ -14452,6 +14452,14 @@ end
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{
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Notes = "Damage from contact with a cactus block"
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},
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dtMagmaContact =
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{
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Notes = "Damage from contact with a magma block"
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},
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dtMagma =
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{
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Notes = "Damage from contact with a magma block"
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},
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dtDrown =
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{
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Notes = "Damage received by drowning in water / lava"
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@ -273,6 +273,7 @@ AString DamageTypeToString(eDamageType a_DamageType)
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case dtAdmin: return "dtAdmin";
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case dtAttack: return "dtAttack";
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case dtCactusContact: return "dtCactusContact";
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case dtMagmaContact: return "dtMagmaContact";
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case dtDrowning: return "dtDrowning";
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case dtEnderPearl: return "dtEnderPearl";
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case dtEnvironment: return "dtEnvironment";
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@ -323,6 +324,7 @@ eDamageType StringToDamageType(const AString & a_DamageTypeString)
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{ dtSuffocating, "dtSuffocation"},
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{ dtStarving, "dtStarving"},
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{ dtCactusContact, "dtCactusContact"},
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{ dtMagmaContact, "dtMagmaContact"},
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{ dtLavaContact, "dtLavaContact"},
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{ dtPoisoning, "dtPoisoning"},
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{ dtWithering, "dtWithering"},
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@ -350,6 +352,7 @@ eDamageType StringToDamageType(const AString & a_DamageTypeString)
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{ dtCactusContact, "dtCactus"},
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{ dtCactusContact, "dtCactuses"},
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{ dtCactusContact, "dtCacti"},
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{ dtMagmaContact, "dtMagma"},
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{ dtLavaContact, "dtLava"},
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{ dtPoisoning, "dtPoison"},
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{ dtWithering, "dtWither"},
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@ -278,6 +278,7 @@ enum eDamageType
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dtSuffocating, // Suffocating inside a block
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dtStarving, // Hunger
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dtCactusContact, // Contact with a cactus block
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dtMagmaContact, // Contact with a magma block
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dtLavaContact, // Contact with a lava block
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dtPoisoning, // Having the poison effect
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dtWithering, // Having the wither effect
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@ -306,6 +307,7 @@ enum eDamageType
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dtCactus = dtCactusContact,
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dtCactuses = dtCactusContact,
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dtCacti = dtCactusContact,
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dtMagma = dtMagmaContact,
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dtLava = dtLavaContact,
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dtPoison = dtPoisoning,
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dtWither = dtWithering,
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@ -147,6 +147,7 @@ bool cEntity::Initialize(OwnedEntity a_Self, cWorld & a_EntityWorld)
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);
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*/
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ASSERT(m_World == nullptr);
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ASSERT(GetParentChunk() == nullptr);
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SetWorld(&a_EntityWorld);
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@ -628,6 +629,7 @@ bool cEntity::ArmorCoversAgainst(eDamageType a_DamageType)
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case dtAttack:
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case dtArrowAttack:
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case dtCactusContact:
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case dtMagmaContact:
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case dtLavaContact:
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case dtFireContact:
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case dtExplosion:
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@ -656,7 +658,7 @@ float cEntity::GetEnchantmentCoverAgainst(const cEntity * a_Attacker, eDamageTyp
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TotalEPF += static_cast<int>(Item.m_Enchantments.GetLevel(cEnchantments::enchProtection)) * 1;
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}
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if ((a_DamageType == dtBurning) || (a_DamageType == dtFireContact) || (a_DamageType == dtLavaContact))
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if ((a_DamageType == dtBurning) || (a_DamageType == dtFireContact) || (a_DamageType == dtLavaContact) || (a_DamageType == dtMagmaContact))
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{
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TotalEPF += static_cast<int>(Item.m_Enchantments.GetLevel(cEnchantments::enchFireProtection)) * 2;
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}
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@ -899,6 +901,23 @@ void cEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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DetectCacti();
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}
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// Handle magma block damage
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if
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(
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IsOnGround() &&
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(
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(IsMob() && !static_cast<cPawn *>(this)->IsFireproof()) ||
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(
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IsPlayer() && !((static_cast<cPlayer *>(this))->IsGameModeCreative() || (static_cast<cPlayer *>(this))->IsGameModeSpectator())
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&& !static_cast<cPlayer *>(this)->IsFireproof()
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&& !static_cast<cPlayer *>(this)->HasEntityEffect(cEntityEffect::effFireResistance)
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)
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)
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)
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{
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DetectMagma();
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}
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// Handle drowning:
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if (IsMob() || IsPlayer())
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{
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@ -1314,6 +1333,35 @@ void cEntity::DetectCacti(void)
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void cEntity::DetectMagma(void)
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{
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int MinX = FloorC(GetPosX() - m_Width / 2);
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int MaxX = FloorC(GetPosX() + m_Width / 2);
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int MinZ = FloorC(GetPosZ() - m_Width / 2);
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int MaxZ = FloorC(GetPosZ() + m_Width / 2);
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int MinY = Clamp(POSY_TOINT - 1, 0, cChunkDef::Height - 1);
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int MaxY = Clamp(FloorC(GetPosY() + m_Height), 0, cChunkDef::Height - 1);
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for (int x = MinX; x <= MaxX; x++)
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{
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for (int z = MinZ; z <= MaxZ; z++)
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{
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for (int y = MinY; y <= MaxY; y++)
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{
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if (GetWorld()->GetBlock(x, y, z) == E_BLOCK_MAGMA)
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{
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TakeDamage(dtMagmaContact, nullptr, 1, 0);
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return;
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}
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} // for y
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} // for z
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} // for x
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}
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bool cEntity::DetectPortal()
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{
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// If somebody scheduled a world change, do nothing.
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@ -2334,6 +2382,3 @@ float cEntity::GetExplosionExposureRate(Vector3d a_ExplosionPosition, float a_Ex
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return 0;
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}
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}
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@ -420,6 +420,9 @@ public:
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/** Detects the time for application of cacti damage */
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virtual void DetectCacti(void);
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/** Detects the time for application of magma block damage */
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virtual void DetectMagma(void);
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/** Detects whether we are in a portal block and begins teleportation procedures if so
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Returns true if MoveToWorld() was called, false if not
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*/
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@ -1194,6 +1194,7 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
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case dtSuffocating: return GetRandomProvider().RandBool() ? "git merge'd into a block" : "fused with a block";
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case dtStarving: return "forgot the importance of food";
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case dtCactusContact: return "was impaled on a cactus";
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case dtMagmaContact: return "discovered the floor was lava";
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case dtLavaContact: return "was melted by lava";
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case dtPoisoning: return "died from septicaemia";
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case dtWithering: return "is a husk of their former selves";
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