RankMgr: Removed unneeded testing code.
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@ -12,215 +12,9 @@
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/*
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// This code is for internal testing while developing the cRankManager class
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static class cRankMgrTest
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{
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public:
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cRankMgrTest(void) :
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m_Mgr()
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{
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// Initialize logging:
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new cMCLogger();
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AString UUID = "b1caf24202a841a78055a079c460eee7"; // UUID for "xoft"
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LOG("Testing UUID %s", UUID.c_str());
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// Test the initial state of the ranks:
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LOG("Initial test:");
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ReportPlayer(UUID);
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// Add a rank, a few groups and permissions and set the player to use them:
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LOG("Adding data...");
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m_Mgr.AddRank("TestRank1", "[test]", "[/test]", "7");
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m_Mgr.AddRank("TestRank2", "[t2]", "[/t2]", "8");
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m_Mgr.AddGroup("TestGroup1");
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m_Mgr.AddGroup("TestGroup2");
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m_Mgr.AddGroupToRank("TestGroup1", "TestRank1");
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m_Mgr.AddGroupToRank("TestGroup2", "TestRank1");
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m_Mgr.AddGroupToRank("TestGroup2", "TestRank2");
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m_Mgr.AddPermissionToGroup("testpermission1.1", "TestGroup1");
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m_Mgr.AddPermissionToGroup("testpermission1.2", "TestGroup1");
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m_Mgr.AddPermissionToGroup("testpermission1.3", "TestGroup1");
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m_Mgr.AddPermissionToGroup("common", "TestGroup1");
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m_Mgr.AddPermissionToGroup("testpermission2.1", "TestGroup2");
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m_Mgr.AddPermissionToGroup("common", "TestGroup2");
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m_Mgr.SetPlayerRank(UUID, "xoft", "TestRank1");
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// Test the added data:
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LOG("Testing the added data:");
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LOG("IsGroupInRank(TestGroup1, TestRank1) = %s", m_Mgr.IsGroupInRank("TestGroup1", "TestRank1") ? "true" : "false");
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LOG("IsGroupInRank(TestGroup3, TestRank1) = %s", m_Mgr.IsGroupInRank("TestGroup3", "TestRank1") ? "true" : "false");
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LOG("IsPermissionInGroup(testpermission1.2, TestGroup1) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup1") ? "true" : "false"); // Existing permission, in group
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LOG("IsPermissionInGroup(testpermission1.2, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup2") ? "true" : "false"); // Existing permission, not in group
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LOG("IsPermissionInGroup(testpermission1.9, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.9", "TestGroup2") ? "true" : "false"); // Non-existing permission
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LOG("IsPlayerRankSet(%s) = %s", UUID.c_str(), m_Mgr.IsPlayerRankSet(UUID) ? "true" : "false");
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LOG("IsPlayerRankSet(%s1) = %s", UUID.c_str(), m_Mgr.IsPlayerRankSet(UUID + "1") ? "true" : "false");
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LOG("GroupExists(TestGroup1) = %s", m_Mgr.GroupExists("TestGroup1") ? "true" : "false");
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LOG("GroupExists(TestGroup3) = %s", m_Mgr.GroupExists("TestGroup3") ? "true" : "false");
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LOG("RankExists(TestRank1) = %s", m_Mgr.RankExists("TestRank1") ? "true" : "false");
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LOG("RankExists(NonexistentRank) = %s", m_Mgr.RankExists("NonexistentRank") ? "true" : "false");
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ReportRankGroups("TestRank1");
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ReportRankGroups("NonexistentRank");
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ReportGroupPermissions("TestGroup1");
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ReportGroupPermissions("NonexistentGroup");
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// Report the contents of the DB:
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ReportAll();
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// Test the assignments above:
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LOG("After-assignment test:");
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ReportPlayer(UUID);
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// Test removing a permission from a group:
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LOG("Removing permission testpermission1.3 from group TestGroup1.");
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m_Mgr.RemovePermissionFromGroup("testpermission1.3", "TestGroup1");
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ReportGroupPermissions("TestGroup1");
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LOG("Removing permission common from group TestGroup1.");
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m_Mgr.RemovePermissionFromGroup("common", "TestGroup1");
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ReportGroupPermissions("TestGroup1"); // Check that it's not present
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ReportGroupPermissions("TestGroup2"); // Check that it's still present here
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// Test removing a group from rank:
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LOG("Removing group TestGroup2 from rank TestRank1.");
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m_Mgr.RemoveGroupFromRank("TestGroup2", "TestRank1");
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ReportRankGroups("TestRank1");
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LOG("Removing group TestGroup3 from rank TestRank1.");
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m_Mgr.RemoveGroupFromRank("TestGroup3", "TestRank1");
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ReportRankGroups("TestRank1");
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// Test re-adding the groups:
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LOG("Re-adding groups to TestRank1.");
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m_Mgr.AddGroupToRank("TestGroup1", "TestRank1");
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m_Mgr.AddGroupToRank("TestGroup2", "TestRank1");
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ReportRankGroups("TestRank1");
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// Test removing a group altogether:
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LOG("Removing group TestGroup2");
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m_Mgr.RemoveGroup("TestGroup2");
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ReportAll();
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// Test removing a rank:
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LOG("Removing rank TestRank2, replacing with rank TestRank1.");
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m_Mgr.RemoveRank("TestRank2", "TestRank1");
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ReportAll();
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LOG("Removing rank Test altogether.");
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m_Mgr.RemoveRank("Test", "");
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ReportAll();
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// Test renaming a rank:
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LOG("Renaming rank TestRank1 to Test");
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m_Mgr.RenameRank("TestRank1", "Test");
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ReportRankGroups("TestRank1");
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ReportRankGroups("Test");
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LOG("Player after renaming:");
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ReportPlayer(UUID);
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// Test renaming a group:
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LOG("Renaming group TestGroup1 to Test");
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m_Mgr.RenameGroup("TestGroup1", "Test");
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ReportGroupPermissions("TestGroup1");
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ReportGroupPermissions("Test");
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LOG("Player after renaming:");
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ReportPlayer(UUID);
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m_Mgr.RenameGroup("Test", "TestGroup1");
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// Test removing the rank in favor of another one:
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m_Mgr.RemoveRank("Test", "TestRank2");
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LOG("After-removal test:");
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ReportPlayer(UUID);
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LOG("Done.");
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}
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void ReportAll(void)
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{
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// Report all ranks:
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AStringVector Ranks = m_Mgr.GetAllRanks();
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LOG("All ranks (%u):", (unsigned)Ranks.size());
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for (AStringVector::const_iterator itr = Ranks.begin(), end = Ranks.end(); itr != end; ++itr)
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{
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LOG(" '%s'", itr->c_str());
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}
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// Report all groups:
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AStringVector Groups = m_Mgr.GetAllGroups();
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LOG("All groups (%u):", (unsigned)Groups.size());
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for (AStringVector::const_iterator itr = Groups.begin(), end = Groups.end(); itr != end; ++itr)
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{
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LOG(" '%s'", itr->c_str());
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}
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// Report all permissions:
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AStringVector Permissions = m_Mgr.GetAllPermissions();
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LOG("All permissions (%u):", (unsigned)Permissions.size());
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for (AStringVector::const_iterator itr = Permissions.begin(), end = Permissions.end(); itr != end; ++itr)
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{
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LOG(" '%s'", itr->c_str());
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}
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}
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void ReportPlayer(const AString & a_PlayerUUID)
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{
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// Get the player's UUID and rank:
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LOG(" Rank: '%s'", m_Mgr.GetPlayerRankName(a_PlayerUUID).c_str());
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// List all the permission groups for the player:
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AStringVector Groups = m_Mgr.GetPlayerGroups(a_PlayerUUID);
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LOG(" Groups (%u):", (unsigned)Groups.size());
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for (AStringVector::const_iterator itr = Groups.begin(), end = Groups.end(); itr != end; ++itr)
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{
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LOG(" '%s'" , itr->c_str());
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} // for itr - Groups[]
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// List all the permissions for the player:
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AStringVector Permissions = m_Mgr.GetPlayerPermissions(a_PlayerUUID);
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LOG(" Permissions (%u):", (unsigned)Permissions.size());
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for (AStringVector::const_iterator itr = Permissions.begin(), end = Permissions.end(); itr != end; ++itr)
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{
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LOG(" '%s'", itr->c_str());
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} // for itr - Groups[]
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}
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void ReportRankGroups(const AString & a_RankName)
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{
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AStringVector Groups = m_Mgr.GetRankGroups(a_RankName);
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LOG("Groups in rank %s: %u", a_RankName.c_str(), (unsigned)Groups.size());
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for (AStringVector::const_iterator itr = Groups.begin(), end = Groups.end(); itr != end; ++itr)
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{
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LOG(" '%s'", itr->c_str());
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}
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AStringVector Permissions = m_Mgr.GetRankPermissions(a_RankName);
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LOG("Permissions in rank %s: %u", a_RankName.c_str(), (unsigned)Permissions.size());
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for (AStringVector::const_iterator itr = Permissions.begin(), end = Permissions.end(); itr != end; ++itr)
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{
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LOG(" '%s'", itr->c_str());
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}
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}
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void ReportGroupPermissions(const AString & a_GroupName)
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{
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AStringVector Permissions = m_Mgr.GetGroupPermissions(a_GroupName);
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LOG("Permissions in group %s: %u", a_GroupName.c_str(), (unsigned)Permissions.size());
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for (AStringVector::const_iterator itr = Permissions.begin(), end = Permissions.end(); itr != end; ++itr)
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{
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LOG(" '%s'", itr->c_str());
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}
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}
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protected:
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cRankManager m_Mgr;
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} g_RankMgrTest;
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//*/
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////////////////////////////////////////////////////////////////////////////////
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// cRankManagerIniMigrator:
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/** Migrates from groups.ini and users.ini into the rankmanager DB */
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class cRankManagerIniMigrator
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{
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