Fixed /stop command. The console still doesn't get closed though(FS#249).
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1637 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -1,6 +1,6 @@
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function HandleStopCommand( Split, Player )
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Server = cRoot:Get():GetServer()
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Server:SendMessage( cChatColor.Green .. "Stopping the server..." )
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cRoot:Get():ServerCommand("stop")
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cRoot:Get():QueueExecuteConsoleCommand("stop")
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return true
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end
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