Fixed creeper calling TargetIsInRange with null m_Target
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@ -27,7 +27,7 @@ void cCreeper::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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super::Tick(a_Dt, a_Chunk);
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if (!TargetIsInRange() && !m_BurnedWithFlintAndSteel)
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if ((m_Target == nullptr) || (!TargetIsInRange() && !m_BurnedWithFlintAndSteel))
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{
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if (m_bIsBlowing)
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{
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@ -130,7 +130,7 @@ bool cCreeper::Attack(std::chrono::milliseconds a_Dt)
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m_World->BroadcastSoundEffect("game.tnt.primed", GetPosX(), GetPosY(), GetPosZ(), 1.f, (0.75f + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64));
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m_bIsBlowing = true;
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m_World->BroadcastEntityMetadata(*this);
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return true;
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}
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return false;
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