Merge branch 'tabcompletion'
This commit is contained in:
commit
3683601b8b
@ -193,6 +193,7 @@ enum
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PACKET_PLAYER_LIST_ITEM = 0xc9,
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PACKET_PLAYER_ABILITIES = 0xca,
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PACKET_INCREMENT_STATISTIC = 0xc8,
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PACKET_TAB_COMPLETION = 0xcb,
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PACKET_LOCALE_AND_VIEW = 0xcc,
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PACKET_CLIENT_STATUSES = 0xcd,
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PACKET_PLUGIN_MESSAGE = 0xfa,
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@ -579,6 +580,7 @@ bool cConnection::DecodeClientsPackets(const char * a_Data, int a_Size)
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case PACKET_PLAYER_POSITION_LOOK: HANDLE_CLIENT_READ(HandleClientPlayerPositionLook); break;
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case PACKET_PLUGIN_MESSAGE: HANDLE_CLIENT_READ(HandleClientPluginMessage); break;
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case PACKET_SLOT_SELECT: HANDLE_CLIENT_READ(HandleClientSlotSelect); break;
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case PACKET_TAB_COMPLETION: HANDLE_CLIENT_READ(HandleClientTabCompletion); break;
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case PACKET_UPDATE_SIGN: HANDLE_CLIENT_READ(HandleClientUpdateSign); break;
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case PACKET_USE_ENTITY: HANDLE_CLIENT_READ(HandleClientUseEntity); break;
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case PACKET_WINDOW_CLICK: HANDLE_CLIENT_READ(HandleClientWindowClick); break;
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@ -687,6 +689,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
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case PACKET_SPAWN_OBJECT_VEHICLE: HANDLE_SERVER_READ(HandleServerSpawnObjectVehicle); break;
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case PACKET_SPAWN_PAINTING: HANDLE_SERVER_READ(HandleServerSpawnPainting); break;
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case PACKET_SPAWN_PICKUP: HANDLE_SERVER_READ(HandleServerSpawnPickup); break;
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case PACKET_TAB_COMPLETION: HANDLE_SERVER_READ(HandleServerTabCompletion); break;
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case PACKET_TIME_UPDATE: HANDLE_SERVER_READ(HandleServerTimeUpdate); break;
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case PACKET_UPDATE_HEALTH: HANDLE_SERVER_READ(HandleServerUpdateHealth); break;
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case PACKET_UPDATE_SIGN: HANDLE_SERVER_READ(HandleServerUpdateSign); break;
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@ -1072,6 +1075,19 @@ bool cConnection::HandleClientSlotSelect(void)
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bool cConnection::HandleClientTabCompletion(void)
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{
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HANDLE_CLIENT_PACKET_READ(ReadBEUTF16String16, AString, Query);
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Log("Received a PACKET_TAB_COMPLETION query from the client");
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Log(" Query = \"%s\"", Query.c_str());
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COPY_TO_SERVER();
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return true;
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}
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bool cConnection::HandleClientUpdateSign(void)
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{
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HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockX);
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@ -2103,6 +2119,34 @@ bool cConnection::HandleServerSpawnPickup(void)
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bool cConnection::HandleServerTabCompletion(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, Results);
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Log("Received a PACKET_TAB_COMPLETION from the server, results given:");
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// Parse the zero-terminated list of results:
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size_t len = Results.size();
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size_t last = 0;
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for (size_t i = 0; i < len; i++)
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{
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if (Results[i] == 0)
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{
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Log(" \"%s\"", Results.substr(last, i - last).c_str());
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last = i + 1;
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}
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}
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if (last < len)
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{
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Log(" \"%s\"", Results.substr(last, len - last).c_str());
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}
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COPY_TO_CLIENT();
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return true;
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}
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bool cConnection::HandleServerTimeUpdate(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, WorldAge);
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@ -128,6 +128,7 @@ protected:
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bool HandleClientPlayerPositionLook(void);
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bool HandleClientPluginMessage(void);
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bool HandleClientSlotSelect(void);
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bool HandleClientTabCompletion(void);
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bool HandleClientUpdateSign(void);
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bool HandleClientUseEntity(void);
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bool HandleClientWindowClick(void);
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@ -177,6 +178,7 @@ protected:
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bool HandleServerSpawnObjectVehicle(void);
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bool HandleServerSpawnPainting(void);
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bool HandleServerSpawnPickup(void);
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bool HandleServerTabCompletion(void);
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bool HandleServerTimeUpdate(void);
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bool HandleServerUpdateHealth(void);
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bool HandleServerUpdateSign(void);
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@ -1235,6 +1235,23 @@ void cClientHandle::HandleUnmount(void)
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void cClientHandle::HandleTabCompletion(const AString & a_Text)
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{
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AStringVector Results;
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m_Player->GetWorld()->TabCompleteUserName(a_Text, Results);
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cRoot::Get()->GetPluginManager()->TabCompleteCommand(a_Text, Results, m_Player);
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if (Results.empty())
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{
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return;
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}
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std::sort(Results.begin(), Results.end());
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SendTabCompletionResults(Results);
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}
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void cClientHandle::SendData(const char * a_Data, int a_Size)
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{
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{
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@ -1781,6 +1798,15 @@ void cClientHandle::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTy
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void cClientHandle::SendTabCompletionResults(const AStringVector & a_Results)
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{
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m_Protocol->SendTabCompletionResults(a_Results);
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}
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void cClientHandle::SendTeleportEntity(const cEntity & a_Entity)
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{
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m_Protocol->SendTeleportEntity(a_Entity);
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@ -121,11 +121,12 @@ public:
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void SendPlayerSpawn (const cPlayer & a_Player);
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void SendRespawn (void);
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void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
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void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
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void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
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void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);
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void SendSpawnMob (const cMonster & a_Mob);
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void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch);
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void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType);
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void SendTabCompletionResults(const AStringVector & a_Results);
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void SendTeleportEntity (const cEntity & a_Entity);
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void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ);
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void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay);
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@ -184,6 +185,7 @@ public:
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bool HandleHandshake (const AString & a_Username);
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void HandleEntityAction (int a_EntityID, char a_ActionID);
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void HandleUnmount (void);
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void HandleTabCompletion (const AString & a_Text);
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/** Called when the protocol has finished logging the user in.
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Return true to allow the user in; false to kick them.
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@ -1335,6 +1335,28 @@ bool cPluginManager::ExecuteConsoleCommand(const AStringVector & a_Split, cComma
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void cPluginManager::TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player)
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{
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for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
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{
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if (NoCaseCompare(itr->first.substr(0, a_Text.length()), a_Text) != 0)
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{
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// Command name doesn't match
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continue;
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}
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if ((a_Player != NULL) && !a_Player->HasPermission(itr->second.m_Permission))
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{
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// Player doesn't have permission for the command
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continue;
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}
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a_Results.push_back(itr->first);
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}
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}
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bool cPluginManager::AddPlugin(cPlugin * a_Plugin)
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{
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m_Plugins[a_Plugin->GetDirectory()] = a_Plugin;
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@ -197,6 +197,11 @@ public: // tolua_export
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/// Executes the command split into a_Split, as if it was given on the console. Returns true if executed. Output is sent to the a_Output callback
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bool ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output);
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/** Appends all commands beginning with a_Text (case-insensitive) into a_Results.
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If a_Player is not NULL, only commands for which the player has permissions are added.
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*/
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void TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player);
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private:
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friend class cRoot;
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@ -86,11 +86,12 @@ public:
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virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
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virtual void SendRespawn (void) = 0;
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
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virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
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virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
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virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
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virtual void SendSpawnMob (const cMonster & a_Mob) = 0;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) = 0;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) = 0;
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virtual void SendTabCompletionResults(const AStringVector & a_Results) = 0;
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virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) = 0;
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@ -782,6 +782,16 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
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void cProtocol125::SendTabCompletionResults(const AStringVector & a_Results)
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{
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// This protocol version doesn't support tab completion
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UNUSED(a_Results);
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}
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void cProtocol125::SendTeleportEntity(const cEntity & a_Entity)
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{
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cCSLock Lock(m_CSPacket);
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@ -63,11 +63,12 @@ public:
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendRespawn (void) override;
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
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virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
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virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
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virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override;
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virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
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virtual void SendTeleportEntity (const cEntity & a_Entity) override;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
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@ -70,6 +70,7 @@ enum
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PACKET_BLOCK_BREAK_ANIM = 0x37,
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PACKET_SOUND_EFFECT = 0x3e,
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PACKET_SOUND_PARTICLE_EFFECT = 0x3d,
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PACKET_TAB_COMPLETION = 0xcb,
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PACKET_LOCALE_VIEW_DISTANCE = 0xcc,
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PACKET_CLIENT_STATUSES = 0xcd,
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PACKET_ENCRYPTION_KEY_RESP = 0xfc,
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@ -426,6 +427,31 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob)
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void cProtocol132::SendTabCompletionResults(const AStringVector & a_Results)
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{
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if (a_Results.empty())
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{
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// No results to send
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return;
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}
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AString Serialized(a_Results[0]);
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for (AStringVector::const_iterator itr = a_Results.begin() + 1, end = a_Results.end(); itr != end; ++itr)
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{
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Serialized.push_back(0);
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Serialized.append(*itr);
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} // for itr - a_Results[]
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cCSLock Lock(m_CSPacket);
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WriteByte(PACKET_TAB_COMPLETION);
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WriteString(Serialized);
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Flush();
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}
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||||
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|
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void cProtocol132::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
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{
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// Not used in 1.3.2
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@ -484,9 +510,10 @@ int cProtocol132::ParsePacket(unsigned char a_PacketType)
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switch (a_PacketType)
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{
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default: return super::ParsePacket(a_PacketType); // off-load previously known packets into cProtocol125
|
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case PACKET_LOCALE_VIEW_DISTANCE: return ParseLocaleViewDistance();
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case PACKET_CLIENT_STATUSES: return ParseClientStatuses();
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case PACKET_ENCRYPTION_KEY_RESP: return ParseEncryptionKeyResponse();
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case PACKET_LOCALE_VIEW_DISTANCE: return ParseLocaleViewDistance();
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case PACKET_TAB_COMPLETION: return ParseTabCompletion();
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}
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}
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|
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@ -632,6 +659,17 @@ int cProtocol132::ParsePlayerAbilities(void)
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||||
|
||||
|
||||
|
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int cProtocol132::ParseTabCompletion(void)
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{
|
||||
HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Text);
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||||
m_Client->HandleTabCompletion(Text);
|
||||
return PARSE_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cProtocol132::SendData(const char * a_Data, int a_Size)
|
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{
|
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m_DataToSend.append(a_Data, a_Size);
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|
@ -40,8 +40,9 @@ public:
|
||||
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
|
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
|
||||
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||
virtual void SendSpawnMob (const cMonster & a_Mob) override;
|
||||
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
|
||||
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
|
||||
virtual void SendWholeInventory (const cWindow & a_Window) override;
|
||||
|
||||
@ -60,6 +61,7 @@ public:
|
||||
virtual int ParseClientStatuses (void);
|
||||
virtual int ParseEncryptionKeyResponse(void);
|
||||
virtual int ParseLocaleViewDistance (void);
|
||||
virtual int ParseTabCompletion (void);
|
||||
|
||||
protected:
|
||||
bool m_IsEncrypted;
|
||||
|
@ -511,6 +511,16 @@ void cProtocolRecognizer::SendSpawnVehicle(const cEntity & a_Vehicle, char a_Veh
|
||||
|
||||
|
||||
|
||||
void cProtocolRecognizer::SendTabCompletionResults(const AStringVector & a_Results)
|
||||
{
|
||||
ASSERT(m_Protocol != NULL);
|
||||
m_Protocol->SendTabCompletionResults(a_Results);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cProtocolRecognizer::SendTeleportEntity(const cEntity & a_Entity)
|
||||
{
|
||||
ASSERT(m_Protocol != NULL);
|
||||
|
@ -93,11 +93,12 @@ public:
|
||||
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
||||
virtual void SendRespawn (void) override;
|
||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
|
||||
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
||||
virtual void SendSpawnMob (const cMonster & a_Mob) override;
|
||||
virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
|
||||
virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override;
|
||||
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
|
||||
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
|
||||
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
|
||||
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
|
||||
|
@ -2364,6 +2364,24 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, int a_EntityTy
|
||||
|
||||
|
||||
|
||||
void cWorld::TabCompleteUserName(const AString & a_Text, AStringVector & a_Results)
|
||||
{
|
||||
cCSLock Lock(m_CSPlayers);
|
||||
for (cPlayerList::iterator itr = m_Players.begin(), end = m_Players.end(); itr != end; ++itr)
|
||||
{
|
||||
if (NoCaseCompare((*itr)->GetName().substr(0, a_Text.length()), a_Text) != 0)
|
||||
{
|
||||
// Player name doesn't match
|
||||
continue;
|
||||
}
|
||||
a_Results.push_back((*itr)->GetName());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock)
|
||||
{
|
||||
AString SimulatorNameKey;
|
||||
|
@ -519,6 +519,9 @@ public:
|
||||
/// Returns a random number from the m_TickRand in range [0 .. a_Range]. To be used only in the tick thread!
|
||||
int GetTickRandomNumber(unsigned a_Range) { return (int)(m_TickRand.randInt(a_Range)); }
|
||||
|
||||
/// Appends all usernames starting with a_Text (case-insensitive) into Results
|
||||
void TabCompleteUserName(const AString & a_Text, AStringVector & a_Results);
|
||||
|
||||
private:
|
||||
|
||||
friend class cRoot;
|
||||
|
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Reference in New Issue
Block a user