Changed null check to assert
Changed the null check to clarify that the function should not be called before the entity has been attached to a world.
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@ -188,12 +188,10 @@ void cCommandBlockEntity::SaveToJson(Json::Value & a_Value)
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void cCommandBlockEntity::Execute()
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void cCommandBlockEntity::Execute()
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{
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{
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if (m_World != NULL)
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ASSERT(m_World != NULL); //Execute should not be called before the command block is attached to a world
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if (!m_World->AreCommandBlocksEnabled())
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{
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{
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if (!m_World->AreCommandBlocksEnabled())
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return;
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{
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return;
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}
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}
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}
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class CommandBlockOutCb :
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class CommandBlockOutCb :
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