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Added a lilypad finisher

git-svn-id: http://mc-server.googlecode.com/svn/trunk@647 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-07-03 19:16:09 +00:00
parent b587a7f3a5
commit 358e74ded8
3 changed files with 110 additions and 1 deletions

View File

@ -283,3 +283,76 @@ void cFinishGenIce::GenFinish(
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cFinishGenLilypads:
int cFinishGenLilypads::GetNumLilypads(const cChunkDef::BiomeMap & a_BiomeMap)
{
int res = 0;
for (int i = 0; i < ARRAYCOUNT(a_BiomeMap); i++)
{
if (a_BiomeMap[i] == biSwampland)
{
res++;
}
} // for i - a_BiomeMap[]
return res / 64;
}
void cFinishGenLilypads::GenFinish(
int a_ChunkX, int a_ChunkZ,
cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
cEntityList & a_Entities, // Entities may be added or deleted
cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
)
{
// Add Lilypads on top of water surface in Swampland
int NumLilypads = GetNumLilypads(a_BiomeMap);
for (int i = 0; i < NumLilypads; i++)
{
int x = m_Noise.IntNoise3DInt(a_ChunkX + a_ChunkZ, a_ChunkZ, i) % cChunkDef::Width;
int z = m_Noise.IntNoise3DInt(a_ChunkX - a_ChunkZ, i, a_ChunkZ) % cChunkDef::Width;
// Place a lily pad at {x, z} if possible (swampland, empty block, water below):
if (cChunkDef::GetBiome(a_BiomeMap, x, z) != biSwampland)
{
// not swampland
continue;
}
int Height = cChunkDef::GetHeight(a_HeightMap, x, z);
if (Height >= cChunkDef::Height)
{
// Too high up
continue;
}
if (cChunkDef::GetBlock(a_BlockTypes, x, Height + 1, z) != E_BLOCK_AIR)
{
// not empty block
continue;
}
switch (cChunkDef::GetBlock(a_BlockTypes, x, Height, z))
{
case E_BLOCK_WATER:
case E_BLOCK_STATIONARY_WATER:
{
cChunkDef::SetBlock(a_BlockTypes, x, Height + 1, z, E_BLOCK_LILY_PAD);
cChunkDef::SetHeight(a_HeightMap, x, z, Height + 1);
break;
}
} // switch (GetBlock)
} // for i
}

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@ -12,6 +12,7 @@
#include "cChunkGenerator.h"
#include "cNoise.h"
@ -88,3 +89,34 @@ protected:
class cFinishGenLilypads :
public cFinishGen
{
public:
cFinishGenLilypads(int a_Seed) :
m_Noise(a_Seed)
{
}
protected:
cNoise m_Noise;
int GetNumLilypads(const cChunkDef::BiomeMap & a_BiomeMap);
// cFinishGen override:
virtual void GenFinish(
int a_ChunkX, int a_ChunkZ,
cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
cEntityList & a_Entities, // Entities may be added or deleted
cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
) override;
} ;

View File

@ -328,7 +328,7 @@ void cChunkGenerator::InitStructureGens(cIniFile & a_IniFile)
void cChunkGenerator::InitFinishGens(cIniFile & a_IniFile)
{
AString Structures = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow");
AString Structures = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow,Lilypads");
AStringVector Str = StringSplit(Structures, ",");
for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
@ -345,6 +345,10 @@ void cChunkGenerator::InitFinishGens(cIniFile & a_IniFile)
{
m_FinishGens.push_back(new cFinishGenIce);
}
else if (NoCaseCompare(*itr, "Lilypads") == 0)
{
m_FinishGens.push_back(new cFinishGenLilypads(m_Seed));
}
} // for itr - Str[]
}