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Merge remote-tracking branch 'origin/master' into Ranks

This commit is contained in:
madmaxoft 2014-08-12 11:10:32 +02:00
commit 3020e8cc05
15 changed files with 181 additions and 81 deletions

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@ -185,4 +185,10 @@ AttackDamage=6.0
SightDistance=25.0
MaxHealth=100
[Bat]
AttackRange=2.0
AttackRate=1
AttackDamage=0.0
SightDistance=25.0
MaxHealth=6

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@ -46,7 +46,6 @@ set(BINDING_DEPENDENCIES
../Bindings/AllToLua.pkg
../Bindings/gen_LuaState_Call.lua
../Bindings/LuaFunctions.h
../Bindings/LuaState_Call.inc
../Bindings/LuaWindow.h
../Bindings/Plugin.h
../Bindings/PluginLua.h
@ -129,6 +128,7 @@ if (NOT MSVC)
endif ()
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES GENERATED TRUE)
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.h PROPERTIES GENERATED TRUE)
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/LuaState_Call.inc PROPERTIES GENERATED TRUE)
if(NOT MSVC)
add_library(Bindings ${SRCS} ${HDRS})

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@ -549,13 +549,13 @@ bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_Sl
bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
{
// Try the chest directly connected to the hopper:
cChestEntity * Chest = (cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
if (Chest == NULL)
cChestEntity * ConnectedChest = (cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
if (ConnectedChest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, a_BlockX, a_BlockY, a_BlockZ);
return false;
}
if (MoveItemsToGrid(*Chest))
if (MoveItemsToGrid(*ConnectedChest))
{
// Chest block directly connected was not full
return true;
@ -586,13 +586,13 @@ bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_Block
}
BLOCKTYPE Block = Neighbor->GetBlock(x, a_BlockY, z);
if (Block != Chest->GetBlockType())
if (Block != ConnectedChest->GetBlockType())
{
// Not the same kind of chest
continue;
}
Chest = (cChestEntity *)Neighbor->GetBlockEntity(a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z);
cChestEntity * Chest = (cChestEntity *)Neighbor->GetBlockEntity(a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z);
if (Chest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d} (%d, %d)", __FUNCTION__, a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z, x, z);

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@ -110,6 +110,18 @@ public:
{
return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB));
}
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
if ((a_BlockFace == BLOCK_FACE_NONE) || (a_Player->GetEquippedItem().m_ItemType != (short)m_BlockType))
{
return;
}
// Sends the slab back to the client. It's to refuse a doubleslab placement.
a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
}
/// Converts the single-slab blocktype to its equivalent double-slab blocktype

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@ -43,7 +43,7 @@ public:
/** Individual enchantment IDs, corresponding to their NBT IDs: http://www.minecraftwiki.net/wiki/Data_Values#Enchantment_IDs
*/
enum
enum eEnchantment
{
enchProtection = 0,
enchFireProtection = 1,

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@ -33,6 +33,15 @@
const int cPlayer::MAX_HEALTH = 20;
const int cPlayer::MAX_FOOD_LEVEL = 20;
/** Number of ticks it takes to eat an item */
const int cPlayer::EATING_TICKS = 30;
cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) :
@ -509,7 +518,7 @@ void cPlayer::Heal(int a_Health)
void cPlayer::SetFoodLevel(int a_FoodLevel)
{
int FoodLevel = std::max(0, std::min(a_FoodLevel, (int)MAX_FOOD_LEVEL));
int FoodLevel = Clamp(a_FoodLevel, 0, MAX_FOOD_LEVEL);
if (cRoot::Get()->GetPluginManager()->CallHookPlayerFoodLevelChange(*this, FoodLevel))
{
@ -601,7 +610,6 @@ void cPlayer::FinishEating(void)
// Send the packets:
m_ClientHandle->SendEntityStatus(*this, esPlayerEatingAccepted);
m_World->BroadcastEntityAnimation(*this, 0);
m_World->BroadcastEntityMetadata(*this);
// consume the item:
@ -619,8 +627,8 @@ void cPlayer::FinishEating(void)
// if the food is mushroom soup, return a bowl to the inventory
if (Item.m_ItemType == E_ITEM_MUSHROOM_SOUP)
{
cItem emptyBowl(E_ITEM_BOWL, 1, 0, "");
GetInventory().AddItem(emptyBowl, true, true);
cItem EmptyBowl(E_ITEM_BOWL);
GetInventory().AddItem(EmptyBowl, true, true);
}
}
@ -631,7 +639,6 @@ void cPlayer::FinishEating(void)
void cPlayer::AbortEating(void)
{
m_EatingFinishTick = -1;
m_World->BroadcastEntityAnimation(*this, 0);
m_World->BroadcastEntityMetadata(*this);
}
@ -908,6 +915,10 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
}
GetWorld()->BroadcastChatDeath(Printf("%s %s", GetName().c_str(), DamageText.c_str()));
}
else if (a_TDI.Attacker == NULL) // && !m_World->ShouldBroadcastDeathMessages() by fallthrough
{
// no-op
}
else if (a_TDI.Attacker->IsPlayer())
{
cPlayer * Killer = (cPlayer *)a_TDI.Attacker;

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@ -29,12 +29,13 @@ class cPlayer :
typedef cPawn super;
public:
enum
{
MAX_HEALTH = 20,
MAX_FOOD_LEVEL = 20,
EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
} ;
static const int MAX_HEALTH;
static const int MAX_FOOD_LEVEL;
/** Number of ticks it takes to eat an item */
static const int EATING_TICKS;
// tolua_end
CLASS_PROTODEF(cPlayer)

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@ -387,6 +387,28 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
m_FinishGens.push_back(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks));
}
else if (NoCaseCompare(*itr, "NaturalPatches") == 0)
{
cStructGenOreNests::OreList Ores;
// Dirt vein
cStructGenOreNests::OreInfo DirtVein;
DirtVein.BlockType = E_BLOCK_DIRT;
DirtVein.MaxHeight = 127;
DirtVein.NumNests = 20;
DirtVein.NestSize = 32;
Ores.push_back(DirtVein);
// Gravel vein
cStructGenOreNests::OreInfo GravelVein;
GravelVein.BlockType = E_BLOCK_DIRT;
GravelVein.MaxHeight = 127;
GravelVein.NumNests = 20;
GravelVein.NestSize = 32;
Ores.push_back(GravelVein);
m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE));
}
else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
{
m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed));
@ -398,9 +420,74 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12);
m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxOffset, MaxDepth));
}
else if (NoCaseCompare(*itr, "NetherOreNests") == 0)
{
cStructGenOreNests::OreList Ores;
// Quartz vein
cStructGenOreNests::OreInfo QuartzVein;
QuartzVein.BlockType = E_BLOCK_NETHER_QUARTZ_ORE;
QuartzVein.MaxHeight = 255;
QuartzVein.NumNests = 80;
QuartzVein.NestSize = 8;
Ores.push_back(QuartzVein);
m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_NETHERRACK));
}
else if (NoCaseCompare(*itr, "OreNests") == 0)
{
m_FinishGens.push_back(new cStructGenOreNests(Seed));
cStructGenOreNests::OreList Ores;
// Coal vein
cStructGenOreNests::OreInfo CoalVein;
CoalVein.BlockType = E_BLOCK_COAL_ORE;
CoalVein.MaxHeight = 127;
CoalVein.NumNests = 50;
CoalVein.NestSize = 10;
Ores.push_back(CoalVein);
// Iron vein
cStructGenOreNests::OreInfo IronVein;
IronVein.BlockType = E_BLOCK_IRON_ORE;
IronVein.MaxHeight = 64;
IronVein.NumNests = 14;
IronVein.NestSize = 6;
Ores.push_back(IronVein);
// Gold vein
cStructGenOreNests::OreInfo GoldVein;
GoldVein.BlockType = E_BLOCK_GOLD_ORE;
GoldVein.MaxHeight = 32;
GoldVein.NumNests = 2;
GoldVein.NestSize = 6;
Ores.push_back(GoldVein);
// Redstone vein
cStructGenOreNests::OreInfo RedstoneVein;
RedstoneVein.BlockType = E_BLOCK_REDSTONE_ORE;
RedstoneVein.MaxHeight = 16;
RedstoneVein.NumNests = 4;
RedstoneVein.NestSize = 6;
Ores.push_back(RedstoneVein);
// Lapis vein
cStructGenOreNests::OreInfo LapisVein;
LapisVein.BlockType = E_BLOCK_LAPIS_ORE;
LapisVein.MaxHeight = 30;
LapisVein.NumNests = 2;
LapisVein.NestSize = 5;
Ores.push_back(LapisVein);
// Diamond vein
cStructGenOreNests::OreInfo DiamondVein;
DiamondVein.BlockType = E_BLOCK_DIAMOND_ORE;
DiamondVein.MaxHeight = 15;
DiamondVein.NumNests = 1;
DiamondVein.NestSize = 4;
Ores.push_back(DiamondVein);
m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE));
}
else if (NoCaseCompare(*itr, "POCPieces") == 0)
{

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@ -484,8 +484,6 @@ int cFinishGenSingleTopBlock::GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap
void cFinishGenSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc)
{
// Add Lilypads on top of water surface in Swampland
int NumToGen = GetNumToGen(a_ChunkDesc.GetBiomeMap());
int ChunkX = a_ChunkDesc.GetChunkX();
int ChunkZ = a_ChunkDesc.GetChunkZ();

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@ -12,45 +12,6 @@
////////////////////////////////////////////////////////////////////////////////
// cStructGenOreNests configuration:
const int MAX_HEIGHT_COAL = 127;
const int NUM_NESTS_COAL = 50;
const int NEST_SIZE_COAL = 10;
const int MAX_HEIGHT_IRON = 64;
const int NUM_NESTS_IRON = 14;
const int NEST_SIZE_IRON = 6;
const int MAX_HEIGHT_REDSTONE = 16;
const int NUM_NESTS_REDSTONE = 4;
const int NEST_SIZE_REDSTONE = 6;
const int MAX_HEIGHT_GOLD = 32;
const int NUM_NESTS_GOLD = 2;
const int NEST_SIZE_GOLD = 6;
const int MAX_HEIGHT_DIAMOND = 15;
const int NUM_NESTS_DIAMOND = 1;
const int NEST_SIZE_DIAMOND = 4;
const int MAX_HEIGHT_LAPIS = 30;
const int NUM_NESTS_LAPIS = 2;
const int NEST_SIZE_LAPIS = 5;
const int MAX_HEIGHT_DIRT = 127;
const int NUM_NESTS_DIRT = 20;
const int NEST_SIZE_DIRT = 32;
const int MAX_HEIGHT_GRAVEL = 70;
const int NUM_NESTS_GRAVEL = 15;
const int NEST_SIZE_GRAVEL = 32;
////////////////////////////////////////////////////////////////////////////////
// cStructGenTrees:
@ -311,14 +272,15 @@ void cStructGenOreNests::GenFinish(cChunkDesc & a_ChunkDesc)
int ChunkX = a_ChunkDesc.GetChunkX();
int ChunkZ = a_ChunkDesc.GetChunkZ();
cChunkDef::BlockTypes & BlockTypes = a_ChunkDesc.GetBlockTypes();
GenerateOre(ChunkX, ChunkZ, E_BLOCK_COAL_ORE, MAX_HEIGHT_COAL, NUM_NESTS_COAL, NEST_SIZE_COAL, BlockTypes, 1);
GenerateOre(ChunkX, ChunkZ, E_BLOCK_IRON_ORE, MAX_HEIGHT_IRON, NUM_NESTS_IRON, NEST_SIZE_IRON, BlockTypes, 2);
GenerateOre(ChunkX, ChunkZ, E_BLOCK_REDSTONE_ORE, MAX_HEIGHT_REDSTONE, NUM_NESTS_REDSTONE, NEST_SIZE_REDSTONE, BlockTypes, 3);
GenerateOre(ChunkX, ChunkZ, E_BLOCK_GOLD_ORE, MAX_HEIGHT_GOLD, NUM_NESTS_GOLD, NEST_SIZE_GOLD, BlockTypes, 4);
GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIAMOND_ORE, MAX_HEIGHT_DIAMOND, NUM_NESTS_DIAMOND, NEST_SIZE_DIAMOND, BlockTypes, 5);
GenerateOre(ChunkX, ChunkZ, E_BLOCK_LAPIS_ORE, MAX_HEIGHT_LAPIS, NUM_NESTS_LAPIS, NEST_SIZE_LAPIS, BlockTypes, 6);
GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIRT, MAX_HEIGHT_DIRT, NUM_NESTS_DIRT, NEST_SIZE_DIRT, BlockTypes, 10);
GenerateOre(ChunkX, ChunkZ, E_BLOCK_GRAVEL, MAX_HEIGHT_GRAVEL, NUM_NESTS_GRAVEL, NEST_SIZE_GRAVEL, BlockTypes, 11);
int seq = 1;
// Generate the ores from the ore list.
for (OreList::const_iterator itr = m_OreList.begin(); itr != m_OreList.end(); ++itr)
{
GenerateOre(ChunkX, ChunkZ, itr->BlockType, itr->MaxHeight, itr->NumNests, itr->NestSize, BlockTypes, seq);
seq++;
}
}
@ -376,7 +338,7 @@ void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_Ore
}
int Index = cChunkDef::MakeIndexNoCheck(BlockX, BlockY, BlockZ);
if (a_BlockTypes[Index] == E_BLOCK_STONE)
if (a_BlockTypes[Index] == m_ToReplace)
{
a_BlockTypes[Index] = a_OreType;
}

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@ -76,11 +76,29 @@ class cStructGenOreNests :
public cFinishGen
{
public:
cStructGenOreNests(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {}
struct OreInfo
{
BLOCKTYPE BlockType; // The type of the nest.
int MaxHeight; // The highest possible a nest can occur
int NumNests; // How many nests per chunk
int NestSize; // The amount of blocks a nest can have.
};
typedef std::vector<OreInfo> OreList;
cStructGenOreNests(int a_Seed, OreList a_OreList, BLOCKTYPE a_ToReplace) :
m_Noise(a_Seed),
m_Seed(a_Seed),
m_OreList(a_OreList),
m_ToReplace(a_ToReplace)
{}
protected:
cNoise m_Noise;
int m_Seed;
cNoise m_Noise;
int m_Seed;
OreList m_OreList; // A list of possible ores.
BLOCKTYPE m_ToReplace;
// cFinishGen override:
virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;

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@ -18,7 +18,7 @@
class cHTTPMessage
{
public:
enum
enum eStatus
{
HTTP_OK = 200,
HTTP_BAD_REQUEST = 400,

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@ -39,8 +39,8 @@ public:
enum
{
invArmorCount = 4,
invInventoryCount = 9 * 3,
invHotbarCount = 9,
invInventoryCount = 9 * 3,
invHotbarCount = 9,
invArmorOffset = 0,
invInventoryOffset = invArmorOffset + invArmorCount,

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@ -103,7 +103,7 @@ public:
protected:
/// Results of packet-parsing:
enum
enum eParseResult
{
PARSE_OK = 1,
PARSE_ERROR = -1,

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@ -48,7 +48,10 @@ Implements the 1.7.x protocol classes:
#define HANDLE_READ(ByteBuf, Proc, Type, Var) \
Type Var; \
ByteBuf.Proc(Var);
if (!ByteBuf.Proc(Var))\
{\
return;\
}
@ -1700,8 +1703,7 @@ bool cProtocol172::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
void cProtocol172::HandlePacketStatusPing(cByteBuffer & a_ByteBuffer)
{
Int64 Timestamp;
a_ByteBuffer.ReadBEInt64(Timestamp);
HANDLE_READ(a_ByteBuffer, ReadBEInt64, Int64, Timestamp);
cPacketizer Pkt(*this, 0x01); // Ping packet
Pkt.WriteInt64(Timestamp);
@ -2054,7 +2056,10 @@ void cProtocol172::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
HANDLE_READ(a_ByteBuffer, ReadVarUTF8String, AString, Channel);
HANDLE_READ(a_ByteBuffer, ReadBEShort, short, Length);
AString Data;
a_ByteBuffer.ReadString(Data, Length);
if (!a_ByteBuffer.ReadString(Data, Length))
{
return;
}
m_Client->HandlePluginMessage(Channel, Data);
}