Merge remote-tracking branch 'origin/master' into Ranks
This commit is contained in:
commit
3020e8cc05
@ -185,4 +185,10 @@ AttackDamage=6.0
|
||||
SightDistance=25.0
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||||
MaxHealth=100
|
||||
|
||||
[Bat]
|
||||
AttackRange=2.0
|
||||
AttackRate=1
|
||||
AttackDamage=0.0
|
||||
SightDistance=25.0
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||||
MaxHealth=6
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||||
|
||||
|
@ -46,7 +46,6 @@ set(BINDING_DEPENDENCIES
|
||||
../Bindings/AllToLua.pkg
|
||||
../Bindings/gen_LuaState_Call.lua
|
||||
../Bindings/LuaFunctions.h
|
||||
../Bindings/LuaState_Call.inc
|
||||
../Bindings/LuaWindow.h
|
||||
../Bindings/Plugin.h
|
||||
../Bindings/PluginLua.h
|
||||
@ -129,6 +128,7 @@ if (NOT MSVC)
|
||||
endif ()
|
||||
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES GENERATED TRUE)
|
||||
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.h PROPERTIES GENERATED TRUE)
|
||||
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/LuaState_Call.inc PROPERTIES GENERATED TRUE)
|
||||
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||||
if(NOT MSVC)
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||||
add_library(Bindings ${SRCS} ${HDRS})
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||||
|
@ -549,13 +549,13 @@ bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_Sl
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bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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// Try the chest directly connected to the hopper:
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cChestEntity * Chest = (cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
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if (Chest == NULL)
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cChestEntity * ConnectedChest = (cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
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if (ConnectedChest == NULL)
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{
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LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, a_BlockX, a_BlockY, a_BlockZ);
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return false;
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}
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if (MoveItemsToGrid(*Chest))
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if (MoveItemsToGrid(*ConnectedChest))
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{
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// Chest block directly connected was not full
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return true;
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@ -586,13 +586,13 @@ bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_Block
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}
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BLOCKTYPE Block = Neighbor->GetBlock(x, a_BlockY, z);
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if (Block != Chest->GetBlockType())
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if (Block != ConnectedChest->GetBlockType())
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{
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// Not the same kind of chest
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continue;
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}
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Chest = (cChestEntity *)Neighbor->GetBlockEntity(a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z);
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cChestEntity * Chest = (cChestEntity *)Neighbor->GetBlockEntity(a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z);
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if (Chest == NULL)
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{
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LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d} (%d, %d)", __FUNCTION__, a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z, x, z);
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|
@ -110,6 +110,18 @@ public:
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{
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return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB));
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}
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virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
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{
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if ((a_BlockFace == BLOCK_FACE_NONE) || (a_Player->GetEquippedItem().m_ItemType != (short)m_BlockType))
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{
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return;
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}
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// Sends the slab back to the client. It's to refuse a doubleslab placement.
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a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
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}
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/// Converts the single-slab blocktype to its equivalent double-slab blocktype
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|
@ -43,7 +43,7 @@ public:
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/** Individual enchantment IDs, corresponding to their NBT IDs: http://www.minecraftwiki.net/wiki/Data_Values#Enchantment_IDs
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*/
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enum
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enum eEnchantment
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{
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enchProtection = 0,
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enchFireProtection = 1,
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|
@ -33,6 +33,15 @@
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||||
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||||
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const int cPlayer::MAX_HEALTH = 20;
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const int cPlayer::MAX_FOOD_LEVEL = 20;
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/** Number of ticks it takes to eat an item */
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const int cPlayer::EATING_TICKS = 30;
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cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) :
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@ -509,7 +518,7 @@ void cPlayer::Heal(int a_Health)
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void cPlayer::SetFoodLevel(int a_FoodLevel)
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{
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int FoodLevel = std::max(0, std::min(a_FoodLevel, (int)MAX_FOOD_LEVEL));
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int FoodLevel = Clamp(a_FoodLevel, 0, MAX_FOOD_LEVEL);
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if (cRoot::Get()->GetPluginManager()->CallHookPlayerFoodLevelChange(*this, FoodLevel))
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{
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@ -601,7 +610,6 @@ void cPlayer::FinishEating(void)
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// Send the packets:
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m_ClientHandle->SendEntityStatus(*this, esPlayerEatingAccepted);
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m_World->BroadcastEntityAnimation(*this, 0);
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m_World->BroadcastEntityMetadata(*this);
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// consume the item:
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@ -619,8 +627,8 @@ void cPlayer::FinishEating(void)
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// if the food is mushroom soup, return a bowl to the inventory
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if (Item.m_ItemType == E_ITEM_MUSHROOM_SOUP)
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{
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cItem emptyBowl(E_ITEM_BOWL, 1, 0, "");
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GetInventory().AddItem(emptyBowl, true, true);
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cItem EmptyBowl(E_ITEM_BOWL);
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GetInventory().AddItem(EmptyBowl, true, true);
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}
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}
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@ -631,7 +639,6 @@ void cPlayer::FinishEating(void)
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void cPlayer::AbortEating(void)
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{
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m_EatingFinishTick = -1;
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m_World->BroadcastEntityAnimation(*this, 0);
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m_World->BroadcastEntityMetadata(*this);
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}
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@ -908,6 +915,10 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
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}
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GetWorld()->BroadcastChatDeath(Printf("%s %s", GetName().c_str(), DamageText.c_str()));
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}
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else if (a_TDI.Attacker == NULL) // && !m_World->ShouldBroadcastDeathMessages() by fallthrough
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{
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// no-op
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}
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else if (a_TDI.Attacker->IsPlayer())
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{
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cPlayer * Killer = (cPlayer *)a_TDI.Attacker;
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|
@ -29,12 +29,13 @@ class cPlayer :
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typedef cPawn super;
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public:
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enum
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{
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MAX_HEALTH = 20,
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MAX_FOOD_LEVEL = 20,
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EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
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} ;
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static const int MAX_HEALTH;
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static const int MAX_FOOD_LEVEL;
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/** Number of ticks it takes to eat an item */
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static const int EATING_TICKS;
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// tolua_end
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||||
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||||
CLASS_PROTODEF(cPlayer)
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|
@ -387,6 +387,28 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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||||
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||||
m_FinishGens.push_back(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks));
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}
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else if (NoCaseCompare(*itr, "NaturalPatches") == 0)
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||||
{
|
||||
cStructGenOreNests::OreList Ores;
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||||
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||||
// Dirt vein
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cStructGenOreNests::OreInfo DirtVein;
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||||
DirtVein.BlockType = E_BLOCK_DIRT;
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||||
DirtVein.MaxHeight = 127;
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||||
DirtVein.NumNests = 20;
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DirtVein.NestSize = 32;
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Ores.push_back(DirtVein);
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// Gravel vein
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cStructGenOreNests::OreInfo GravelVein;
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GravelVein.BlockType = E_BLOCK_DIRT;
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GravelVein.MaxHeight = 127;
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GravelVein.NumNests = 20;
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GravelVein.NestSize = 32;
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Ores.push_back(GravelVein);
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m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE));
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||||
}
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else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
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{
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m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed));
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@ -398,9 +420,74 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12);
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m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxOffset, MaxDepth));
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}
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else if (NoCaseCompare(*itr, "NetherOreNests") == 0)
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{
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cStructGenOreNests::OreList Ores;
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// Quartz vein
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cStructGenOreNests::OreInfo QuartzVein;
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QuartzVein.BlockType = E_BLOCK_NETHER_QUARTZ_ORE;
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QuartzVein.MaxHeight = 255;
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QuartzVein.NumNests = 80;
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QuartzVein.NestSize = 8;
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Ores.push_back(QuartzVein);
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m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_NETHERRACK));
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||||
}
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else if (NoCaseCompare(*itr, "OreNests") == 0)
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{
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m_FinishGens.push_back(new cStructGenOreNests(Seed));
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cStructGenOreNests::OreList Ores;
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// Coal vein
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cStructGenOreNests::OreInfo CoalVein;
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CoalVein.BlockType = E_BLOCK_COAL_ORE;
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CoalVein.MaxHeight = 127;
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CoalVein.NumNests = 50;
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CoalVein.NestSize = 10;
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Ores.push_back(CoalVein);
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||||
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// Iron vein
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||||
cStructGenOreNests::OreInfo IronVein;
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||||
IronVein.BlockType = E_BLOCK_IRON_ORE;
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IronVein.MaxHeight = 64;
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IronVein.NumNests = 14;
|
||||
IronVein.NestSize = 6;
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||||
Ores.push_back(IronVein);
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||||
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// Gold vein
|
||||
cStructGenOreNests::OreInfo GoldVein;
|
||||
GoldVein.BlockType = E_BLOCK_GOLD_ORE;
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||||
GoldVein.MaxHeight = 32;
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GoldVein.NumNests = 2;
|
||||
GoldVein.NestSize = 6;
|
||||
Ores.push_back(GoldVein);
|
||||
|
||||
// Redstone vein
|
||||
cStructGenOreNests::OreInfo RedstoneVein;
|
||||
RedstoneVein.BlockType = E_BLOCK_REDSTONE_ORE;
|
||||
RedstoneVein.MaxHeight = 16;
|
||||
RedstoneVein.NumNests = 4;
|
||||
RedstoneVein.NestSize = 6;
|
||||
Ores.push_back(RedstoneVein);
|
||||
|
||||
// Lapis vein
|
||||
cStructGenOreNests::OreInfo LapisVein;
|
||||
LapisVein.BlockType = E_BLOCK_LAPIS_ORE;
|
||||
LapisVein.MaxHeight = 30;
|
||||
LapisVein.NumNests = 2;
|
||||
LapisVein.NestSize = 5;
|
||||
Ores.push_back(LapisVein);
|
||||
|
||||
// Diamond vein
|
||||
cStructGenOreNests::OreInfo DiamondVein;
|
||||
DiamondVein.BlockType = E_BLOCK_DIAMOND_ORE;
|
||||
DiamondVein.MaxHeight = 15;
|
||||
DiamondVein.NumNests = 1;
|
||||
DiamondVein.NestSize = 4;
|
||||
Ores.push_back(DiamondVein);
|
||||
|
||||
m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE));
|
||||
}
|
||||
else if (NoCaseCompare(*itr, "POCPieces") == 0)
|
||||
{
|
||||
|
@ -484,8 +484,6 @@ int cFinishGenSingleTopBlock::GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap
|
||||
|
||||
void cFinishGenSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc)
|
||||
{
|
||||
// Add Lilypads on top of water surface in Swampland
|
||||
|
||||
int NumToGen = GetNumToGen(a_ChunkDesc.GetBiomeMap());
|
||||
int ChunkX = a_ChunkDesc.GetChunkX();
|
||||
int ChunkZ = a_ChunkDesc.GetChunkZ();
|
||||
|
@ -12,45 +12,6 @@
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// cStructGenOreNests configuration:
|
||||
|
||||
const int MAX_HEIGHT_COAL = 127;
|
||||
const int NUM_NESTS_COAL = 50;
|
||||
const int NEST_SIZE_COAL = 10;
|
||||
|
||||
const int MAX_HEIGHT_IRON = 64;
|
||||
const int NUM_NESTS_IRON = 14;
|
||||
const int NEST_SIZE_IRON = 6;
|
||||
|
||||
const int MAX_HEIGHT_REDSTONE = 16;
|
||||
const int NUM_NESTS_REDSTONE = 4;
|
||||
const int NEST_SIZE_REDSTONE = 6;
|
||||
|
||||
const int MAX_HEIGHT_GOLD = 32;
|
||||
const int NUM_NESTS_GOLD = 2;
|
||||
const int NEST_SIZE_GOLD = 6;
|
||||
|
||||
const int MAX_HEIGHT_DIAMOND = 15;
|
||||
const int NUM_NESTS_DIAMOND = 1;
|
||||
const int NEST_SIZE_DIAMOND = 4;
|
||||
|
||||
const int MAX_HEIGHT_LAPIS = 30;
|
||||
const int NUM_NESTS_LAPIS = 2;
|
||||
const int NEST_SIZE_LAPIS = 5;
|
||||
|
||||
const int MAX_HEIGHT_DIRT = 127;
|
||||
const int NUM_NESTS_DIRT = 20;
|
||||
const int NEST_SIZE_DIRT = 32;
|
||||
|
||||
const int MAX_HEIGHT_GRAVEL = 70;
|
||||
const int NUM_NESTS_GRAVEL = 15;
|
||||
const int NEST_SIZE_GRAVEL = 32;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// cStructGenTrees:
|
||||
|
||||
@ -311,14 +272,15 @@ void cStructGenOreNests::GenFinish(cChunkDesc & a_ChunkDesc)
|
||||
int ChunkX = a_ChunkDesc.GetChunkX();
|
||||
int ChunkZ = a_ChunkDesc.GetChunkZ();
|
||||
cChunkDef::BlockTypes & BlockTypes = a_ChunkDesc.GetBlockTypes();
|
||||
GenerateOre(ChunkX, ChunkZ, E_BLOCK_COAL_ORE, MAX_HEIGHT_COAL, NUM_NESTS_COAL, NEST_SIZE_COAL, BlockTypes, 1);
|
||||
GenerateOre(ChunkX, ChunkZ, E_BLOCK_IRON_ORE, MAX_HEIGHT_IRON, NUM_NESTS_IRON, NEST_SIZE_IRON, BlockTypes, 2);
|
||||
GenerateOre(ChunkX, ChunkZ, E_BLOCK_REDSTONE_ORE, MAX_HEIGHT_REDSTONE, NUM_NESTS_REDSTONE, NEST_SIZE_REDSTONE, BlockTypes, 3);
|
||||
GenerateOre(ChunkX, ChunkZ, E_BLOCK_GOLD_ORE, MAX_HEIGHT_GOLD, NUM_NESTS_GOLD, NEST_SIZE_GOLD, BlockTypes, 4);
|
||||
GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIAMOND_ORE, MAX_HEIGHT_DIAMOND, NUM_NESTS_DIAMOND, NEST_SIZE_DIAMOND, BlockTypes, 5);
|
||||
GenerateOre(ChunkX, ChunkZ, E_BLOCK_LAPIS_ORE, MAX_HEIGHT_LAPIS, NUM_NESTS_LAPIS, NEST_SIZE_LAPIS, BlockTypes, 6);
|
||||
GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIRT, MAX_HEIGHT_DIRT, NUM_NESTS_DIRT, NEST_SIZE_DIRT, BlockTypes, 10);
|
||||
GenerateOre(ChunkX, ChunkZ, E_BLOCK_GRAVEL, MAX_HEIGHT_GRAVEL, NUM_NESTS_GRAVEL, NEST_SIZE_GRAVEL, BlockTypes, 11);
|
||||
|
||||
int seq = 1;
|
||||
|
||||
// Generate the ores from the ore list.
|
||||
for (OreList::const_iterator itr = m_OreList.begin(); itr != m_OreList.end(); ++itr)
|
||||
{
|
||||
GenerateOre(ChunkX, ChunkZ, itr->BlockType, itr->MaxHeight, itr->NumNests, itr->NestSize, BlockTypes, seq);
|
||||
seq++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -376,7 +338,7 @@ void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_Ore
|
||||
}
|
||||
|
||||
int Index = cChunkDef::MakeIndexNoCheck(BlockX, BlockY, BlockZ);
|
||||
if (a_BlockTypes[Index] == E_BLOCK_STONE)
|
||||
if (a_BlockTypes[Index] == m_ToReplace)
|
||||
{
|
||||
a_BlockTypes[Index] = a_OreType;
|
||||
}
|
||||
|
@ -76,11 +76,29 @@ class cStructGenOreNests :
|
||||
public cFinishGen
|
||||
{
|
||||
public:
|
||||
cStructGenOreNests(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {}
|
||||
|
||||
struct OreInfo
|
||||
{
|
||||
BLOCKTYPE BlockType; // The type of the nest.
|
||||
int MaxHeight; // The highest possible a nest can occur
|
||||
int NumNests; // How many nests per chunk
|
||||
int NestSize; // The amount of blocks a nest can have.
|
||||
};
|
||||
|
||||
typedef std::vector<OreInfo> OreList;
|
||||
|
||||
cStructGenOreNests(int a_Seed, OreList a_OreList, BLOCKTYPE a_ToReplace) :
|
||||
m_Noise(a_Seed),
|
||||
m_Seed(a_Seed),
|
||||
m_OreList(a_OreList),
|
||||
m_ToReplace(a_ToReplace)
|
||||
{}
|
||||
|
||||
protected:
|
||||
cNoise m_Noise;
|
||||
int m_Seed;
|
||||
cNoise m_Noise;
|
||||
int m_Seed;
|
||||
|
||||
OreList m_OreList; // A list of possible ores.
|
||||
BLOCKTYPE m_ToReplace;
|
||||
|
||||
// cFinishGen override:
|
||||
virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
|
||||
|
@ -18,7 +18,7 @@
|
||||
class cHTTPMessage
|
||||
{
|
||||
public:
|
||||
enum
|
||||
enum eStatus
|
||||
{
|
||||
HTTP_OK = 200,
|
||||
HTTP_BAD_REQUEST = 400,
|
||||
|
@ -39,8 +39,8 @@ public:
|
||||
enum
|
||||
{
|
||||
invArmorCount = 4,
|
||||
invInventoryCount = 9 * 3,
|
||||
invHotbarCount = 9,
|
||||
invInventoryCount = 9 * 3,
|
||||
invHotbarCount = 9,
|
||||
|
||||
invArmorOffset = 0,
|
||||
invInventoryOffset = invArmorOffset + invArmorCount,
|
||||
|
@ -103,7 +103,7 @@ public:
|
||||
|
||||
protected:
|
||||
/// Results of packet-parsing:
|
||||
enum
|
||||
enum eParseResult
|
||||
{
|
||||
PARSE_OK = 1,
|
||||
PARSE_ERROR = -1,
|
||||
|
@ -48,7 +48,10 @@ Implements the 1.7.x protocol classes:
|
||||
|
||||
#define HANDLE_READ(ByteBuf, Proc, Type, Var) \
|
||||
Type Var; \
|
||||
ByteBuf.Proc(Var);
|
||||
if (!ByteBuf.Proc(Var))\
|
||||
{\
|
||||
return;\
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -1700,8 +1703,7 @@ bool cProtocol172::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
|
||||
|
||||
void cProtocol172::HandlePacketStatusPing(cByteBuffer & a_ByteBuffer)
|
||||
{
|
||||
Int64 Timestamp;
|
||||
a_ByteBuffer.ReadBEInt64(Timestamp);
|
||||
HANDLE_READ(a_ByteBuffer, ReadBEInt64, Int64, Timestamp);
|
||||
|
||||
cPacketizer Pkt(*this, 0x01); // Ping packet
|
||||
Pkt.WriteInt64(Timestamp);
|
||||
@ -2054,7 +2056,10 @@ void cProtocol172::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
|
||||
HANDLE_READ(a_ByteBuffer, ReadVarUTF8String, AString, Channel);
|
||||
HANDLE_READ(a_ByteBuffer, ReadBEShort, short, Length);
|
||||
AString Data;
|
||||
a_ByteBuffer.ReadString(Data, Length);
|
||||
if (!a_ByteBuffer.ReadString(Data, Length))
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_Client->HandlePluginMessage(Channel, Data);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user