Fixed typo in description.
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@ -1822,7 +1822,7 @@ a_Player:OpenWindow(Window);
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TakeDamage = { Return = "" },
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TakeDamage = { Return = "" },
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KilledBy = { Return = "" },
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KilledBy = { Return = "" },
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GetHealth = { Return = "number" },
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GetHealth = { Return = "number" },
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AddEntityEffect = { Params = "{{cEntityEffect|EffectType}}, {{cEntityEffect}}", Return = "", Notes = "Applies an entity effect" },
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AddEntityEffect = { Params = "{{cEntityEffect|EffectType}}", Return = "", Notes = "Applies an entity effect" },
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RemoveEntityEffect = { Params = "{{cEntityEffect|EffectType}}", Return = "", Notes = "Removes a currently applied entity effect" },
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RemoveEntityEffect = { Params = "{{cEntityEffect|EffectType}}", Return = "", Notes = "Removes a currently applied entity effect" },
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HasEntityEffect = { Return = "bool", Params = "{{cEntityEffect|EffectType}}", Notes = "Returns true, if the supplied entity effect type is currently applied" }
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HasEntityEffect = { Return = "bool", Params = "{{cEntityEffect|EffectType}}", Notes = "Returns true, if the supplied entity effect type is currently applied" }
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ClearEntityEffects = { Return = "", Notes = "Removes all currently applied entity effects" },
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ClearEntityEffects = { Return = "", Notes = "Removes all currently applied entity effects" },
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