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Merge pull request #722 from mc-server/CompileFix_C++03

Fixed MCServer not compiling with C++03 compilers
This commit is contained in:
Mattes D 2014-02-24 15:21:28 +01:00
commit 2deeef3cdf
3 changed files with 12 additions and 12 deletions

View File

@ -36,10 +36,10 @@ public:
// The map center is fixed at the central point of the 8x8 block of chunks you are standing in when you right-click it. // The map center is fixed at the central point of the 8x8 block of chunks you are standing in when you right-click it.
const int RegionWidth = cChunkDef::Width * 8 * pow(2, DEFAULT_SCALE); const int RegionWidth = cChunkDef::Width * 8 * pow(2.0, (double) DEFAULT_SCALE);
int CenterX = round(a_Player->GetPosX() / (float) RegionWidth) * RegionWidth; int CenterX = floor(a_Player->GetPosX() / (float) RegionWidth) * RegionWidth;
int CenterZ = round(a_Player->GetPosZ() / (float) RegionWidth) * RegionWidth; int CenterZ = floor(a_Player->GetPosZ() / (float) RegionWidth) * RegionWidth;
cMap * NewMap = a_World->GetMapManager().CreateMap(CenterX, CenterZ, DEFAULT_SCALE); cMap * NewMap = a_World->GetMapManager().CreateMap(CenterX, CenterZ, DEFAULT_SCALE);

View File

@ -51,8 +51,8 @@ void cMapDecorator::Update(void)
int InsideWidth = (m_Map->GetWidth() / 2) - 1; int InsideWidth = (m_Map->GetWidth() / 2) - 1;
int InsideHeight = (m_Map->GetHeight() / 2) - 1; int InsideHeight = (m_Map->GetHeight() / 2) - 1;
int PixelX = (m_Player->GetPosX() - m_Map->GetCenterX()) / PixelWidth; int PixelX = (int) (m_Player->GetPosX() - m_Map->GetCenterX()) / PixelWidth;
int PixelZ = (m_Player->GetPosZ() - m_Map->GetCenterZ()) / PixelWidth; int PixelZ = (int) (m_Player->GetPosZ() - m_Map->GetCenterZ()) / PixelWidth;
// Center of pixel // Center of pixel
m_PixelX = (2 * PixelX) + 1; m_PixelX = (2 * PixelX) + 1;
@ -69,11 +69,11 @@ void cMapDecorator::Update(void)
Int64 WorldAge = m_Player->GetWorld()->GetWorldAge(); Int64 WorldAge = m_Player->GetWorld()->GetWorldAge();
// TODO 2014-02-19 xdot: Refine // TODO 2014-02-19 xdot: Refine
m_Rot = Random.NextInt(16, WorldAge); m_Rot = Random.NextInt(16, (int) WorldAge);
} }
else else
{ {
m_Rot = (Yaw * 16) / 360; m_Rot = (int) (Yaw * 16) / 360;
} }
m_Type = E_TYPE_PLAYER; m_Type = E_TYPE_PLAYER;
@ -183,8 +183,8 @@ void cMap::UpdateRadius(cPlayer & a_Player, unsigned int a_Radius)
{ {
unsigned int PixelWidth = GetPixelWidth(); unsigned int PixelWidth = GetPixelWidth();
int PixelX = (a_Player.GetPosX() - m_CenterX) / PixelWidth + (m_Width / 2); int PixelX = (int) (a_Player.GetPosX() - m_CenterX) / PixelWidth + (m_Width / 2);
int PixelZ = (a_Player.GetPosZ() - m_CenterZ) / PixelWidth + (m_Height / 2); int PixelZ = (int) (a_Player.GetPosZ() - m_CenterZ) / PixelWidth + (m_Height / 2);
UpdateRadius(PixelX, PixelZ, a_Radius); UpdateRadius(PixelX, PixelZ, a_Radius);
} }
@ -620,7 +620,7 @@ unsigned int cMap::GetNumDecorators(void) const
unsigned int cMap::GetPixelWidth(void) const unsigned int cMap::GetPixelWidth(void) const
{ {
return pow(2, m_Scale); return (int) pow(2.0, (double) m_Scale);
} }

View File

@ -112,7 +112,7 @@ void cMapSerializer::SaveMapToNBT(cFastNBTWriter & a_Writer)
a_Writer.AddInt("zCenter", m_Map->GetCenterZ()); a_Writer.AddInt("zCenter", m_Map->GetCenterZ());
const cMap::cColorList & Data = m_Map->GetData(); const cMap::cColorList & Data = m_Map->GetData();
a_Writer.AddByteArray("colors", (char *) Data.data(), Data.size()); a_Writer.AddByteArray("colors", (char *) &Data[0], Data.size());
a_Writer.EndCompound(); a_Writer.EndCompound();
} }
@ -178,7 +178,7 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT)
CurrLine = a_NBT.FindChildByName(Data, "colors"); CurrLine = a_NBT.FindChildByName(Data, "colors");
if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_ByteArray)) if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_ByteArray))
{ {
memcpy(m_Map->m_Data.data(), a_NBT.GetData(CurrLine), NumPixels); memcpy(&m_Map->m_Data[0], a_NBT.GetData(CurrLine), NumPixels);
} }
return true; return true;