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My first Lua plugin, yay! sTick allows a player to force a blocktick on any block by rightclicking it with a stick.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@529 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-05-30 21:31:42 +00:00
parent c2cc32031e
commit 2ccc87286c
2 changed files with 38 additions and 0 deletions

20
Plugins/sTick/main.lua Normal file
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-- Global variables
PLUGIN = {} -- Reference to own plugin object
function Initialize( Plugin )
PLUGIN = Plugin
Plugin:SetName( "sTick" )
Plugin:SetVersion( 8 )
PluginManager = cRoot:Get():GetPluginManager()
PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_BLOCK_PLACE )
LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
return true
end

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function OnBlockPlace( Block, Player )
-- dont check if the direction is in the air
if Block.m_Direction == -1 then
return false
end
if (Block.m_ItemType ~= 280) then -- not a Stick of Ticking
return false
end
LOG("Setting next block tick to {" .. Block.m_PosX .. ", " .. Block.m_PosY .. ", " .. Block.m_PosZ .. "}")
Player:GetWorld():SetNextBlockTick(Block.m_PosX, Block.m_PosY, Block.m_PosZ);
return true
end