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Merge pull request #259 from tonibm19/patch-2

Fixed horse saddle
This commit is contained in:
Mattes D 2013-10-18 07:29:23 -07:00
commit 2a9997881c

View File

@ -76,6 +76,7 @@ void cHorse::Tick(float a_Dt, cChunk & a_Chunk)
if (m_RearTickCount == 20)
{
m_bIsRearing = false;
m_RearTickCount = 0;
}
else { m_RearTickCount++;}
}
@ -89,36 +90,43 @@ void cHorse::Tick(float a_Dt, cChunk & a_Chunk)
void cHorse::OnRightClicked(cPlayer & a_Player)
{
if (m_Attachee != NULL)
{
if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
{
a_Player.Detach();
return;
}
if (m_Attachee->IsPlayer())
{
return;
}
m_Attachee->Detach();
}
m_TameAttemptTimes++;
a_Player.AttachTo(this);
if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SADDLE)
{
if (!a_Player.IsGameModeCreative())
{
a_Player.GetInventory().RemoveOneEquippedItem();
}
if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SADDLE) && (!m_bIsSaddled) && (m_bIsTame))
{
if (!a_Player.IsGameModeCreative())
{
a_Player.GetInventory().RemoveOneEquippedItem();
}
// Set saddle state & broadcast metadata
m_bIsSaddled = true;
m_World->BroadcastEntityMetadata(*this);
}
// Set saddle state & broadcast metadata
m_bIsSaddled = true;
m_World->BroadcastEntityMetadata(*this);
}
else if ((a_Player.GetEquippedItem().m_ItemType != E_ITEM_EMPTY) && (!m_bIsSaddled) && (!m_bIsTame))
{
m_bIsRearing = true;
m_RearTickCount = 0;
}
else
{
if (m_Attachee != NULL)
{
if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
{
a_Player.Detach();
return;
}
if (m_Attachee->IsPlayer())
{
return;
}
m_Attachee->Detach();
}
m_TameAttemptTimes++;
a_Player.AttachTo(this);
}
}