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Removed HOOK_MAX and HOOK_NUM_HOOKS from Lua API.

This commit is contained in:
Mattes D 2015-04-13 12:33:25 +02:00
parent ec741261f9
commit 29af16143e
2 changed files with 3 additions and 4 deletions

View File

@ -2031,8 +2031,6 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage);
HOOK_HOPPER_PUSHING_ITEM = { Notes = "Called when a hopper is pushing an item into the container it is aimed at." },
HOOK_KILLING = { Notes = "Called when an entity has just been killed. A plugin may resurrect the entity by setting its health to above zero." },
HOOK_LOGIN = { Notes = "Called when a Login packet is sent to the client, before the client is queued for authentication." },
HOOK_MAX = { Notes = "The maximum TypeID of a hook. Used internally by MCS to check hook type for validity." },
HOOK_NUM_HOOKS = { Notes = "Total number of hook types MCS supports. Used internally by MCS to check hook type for validity." },
HOOK_PLAYER_ANIMATION = { Notes = "Called when a client send the Animation packet." },
HOOK_PLAYER_BREAKING_BLOCK = { Notes = "Called when a player is about to break a block. A plugin may cancel the event." },
HOOK_PLAYER_BROKEN_BLOCK = { Notes = "Called after a player has broken a block." },

View File

@ -135,14 +135,15 @@ public:
HOOK_WORLD_STARTED,
HOOK_WORLD_TICK,
// tolua_end
// Note that if a hook type is added, it may need processing in cPlugin::CanAddHook() descendants,
// and it definitely needs adding in cPluginLua::GetHookFnName() !
// Keep these two as the last items, they are used for validity checking and get their values automagically
HOOK_NUM_HOOKS,
HOOK_MAX = HOOK_NUM_HOOKS - 1,
} ;
// tolua_end
} ; // tolua_export
/** Used as a callback for enumerating bound commands */
class cCommandEnumCallback