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Fixed empty-handed itemhandler.

This should fix FS 430.
This commit is contained in:
madmaxoft 2013-09-14 08:16:39 +02:00
parent 49f4463484
commit 2973b17977

View File

@ -53,8 +53,12 @@ cItemHandler * cItemHandler::m_ItemHandler[2268];
cItemHandler * cItemHandler::GetItemHandler(int a_ItemType)
{
if (a_ItemType < 0)
{
// Either nothing (-1), or bad value, both cases should return the air handler
if (a_ItemType < -1)
{
ASSERT(!"Bad item type");
}
a_ItemType = 0;
}
@ -86,6 +90,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
case E_BLOCK_SAPLING: return new cItemSaplingHandler(a_ItemType);
case E_BLOCK_WOOL: return new cItemClothHandler(a_ItemType);
case E_ITEM_BED: return new cItemBedHandler(a_ItemType);
case E_ITEM_BOAT: return new cItemBoatHandler(a_ItemType);
case E_ITEM_BOW: return new cItemBowHandler;
case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType);
case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType);
@ -181,11 +186,6 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
return new cItemMinecartHandler(a_ItemType);
}
case E_ITEM_BOAT:
{
return new cItemBoatHandler(a_ItemType);
}
// Food:
case E_ITEM_BREAD:
case E_ITEM_COOKIE: