Added deleted things for merging
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@ -230,6 +230,9 @@ public:
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/** Called when the player moves into a different world; queues sreaming the new chunks */
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void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket);
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///Handle item enchanting
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void HandleEnchantItem(Byte & WindowID, Byte & Enchantment);
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private:
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/** Handles the block placing packet when it is a real block placement (not block-using, item-using or eating) */
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