cNetwork: Implemented basic server functionality.
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251c96952b
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28e97d5468
@ -5,116 +5,13 @@
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#include "Globals.h"
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#include "Network.h"
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#include "Event.h"
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#include <event2/event.h>
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#include <event2/thread.h>
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#include <event2/bufferevent.h>
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#include <event2/dns.h>
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#include <event2/listener.h>
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#include <thread>
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////////////////////////////////////////////////////////////////////////////////
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// Self-test:
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class cNetworkTest
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{
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public:
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/** cTCPLink callbacks that echo everything they receive back to the remote peer. */
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class cEchoCallbacks:
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public cTCPLink::cCallbacks
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{
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cEvent & m_Event;
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virtual void OnReceivedData(cTCPLink & a_Link, const char * a_Data, size_t a_Size) override
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{
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// Echo the incoming data back to outgoing data:
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LOGD("Data received (%u bytes), echoing back.", static_cast<unsigned>(a_Size));
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a_Link.Send(a_Data, a_Size);
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LOGD("Echo queued");
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}
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virtual void OnRemoteClosed(cTCPLink & a_Link) override
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{
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LOGD("Remote has closed the connection.");
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m_Event.Set();
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}
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virtual void OnError(cTCPLink & a_Link, int a_ErrorCode) override
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{
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LOGD("Error in the cEchoCallbacks.");
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m_Event.Set();
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}
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public:
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cEchoCallbacks(cEvent & a_Event):
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m_Event(a_Event)
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{
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}
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};
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/** Connect callbacks that send a simple test message when connected. */
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class cConnectCallbacks:
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public cNetwork::cConnectCallbacks
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{
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cEvent & m_Event;
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virtual void OnSuccess(cTCPLink & a_Link) override
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{
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LOGD("Connected, sending test message");
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a_Link.Send("test message");
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LOGD("Message queued.");
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}
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virtual void OnError(int a_ErrorCode) override
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{
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LOGD("Error while connecting: %d", a_ErrorCode);
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m_Event.Set();
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}
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public:
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cConnectCallbacks(cEvent & a_Event):
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m_Event(a_Event)
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{
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}
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};
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/** Listen callbacks that send a simple welcome message to all connecting peers. */
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class cListenCallbacks:
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public cNetwork::cListenCallbacks
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{
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virtual void OnAccepted(cTCPLink & a_Link) override
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{
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// Send some trivial data:
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a_Link.Send("Welcome to echo server\n");
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}
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};
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cNetworkTest(void)
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{
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/*
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LOGD("Creating a server on port 33033");
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auto Server = cNetwork::Listen(33033, std::make_shared<cListenCallbacks>(), std::make_shared<cEchoCallbacks>());
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LOGD("Test server created.");
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LOGD("Connecting to test server");
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cNetwork::Connect("localhost", 33033, std::make_shared<cConnectCallbacks>(), std::make_shared<cDumpCallbacks>());
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LOGD("Waiting for network operations to finish.");
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evtFinish.Wait();
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LOGD("Terminating test server.");
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Server->Close();
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*/
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}
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} g_NetworkTest;
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#include "Event.h"
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@ -170,6 +67,8 @@ class cTCPLinkImpl:
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public cTCPLink
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{
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typedef cTCPLink super;
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friend class cServerHandleImpl;
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public:
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/** Creates a new link to be queued to connect to a specified host:port.
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Used for outgoing connections created using cNetwork::Connect().
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@ -178,7 +77,7 @@ public:
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/** Creates a new link based on the given socket.
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Used for connections accepted in a server using cNetwork::Listen(). */
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cTCPLinkImpl(evutil_socket_t a_Socket, cCallbacksPtr a_LinkCallbacks);
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cTCPLinkImpl(evutil_socket_t a_Socket, cCallbacksPtr a_LinkCallbacks, cServerHandleImpl * a_Server);
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/** Queues a connection request to the specified host.
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a_ConnectCallbacks must be valid.
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@ -203,6 +102,10 @@ protected:
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/** The LibEvent handle representing this connection. */
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bufferevent * m_BufferEvent;
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/** The server handle that has created this link.
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Only valid for incoming connections, NULL for outgoing connections. */
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cServerHandleImpl * m_Server;
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/** Callback that LibEvent calls when there's data available from the remote peer. */
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static void ReadCallback(bufferevent * a_BufferEvent, void * a_Self);
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@ -221,6 +124,9 @@ typedef std::vector<cTCPLinkImplPtr> cTCPLinkImplPtrs;
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class cServerHandleImpl:
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public cServerHandle
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{
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typedef cServerHandle super;
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friend class cTCPLinkImpl;
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public:
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/** Creates a new instance with the specified callbacks.
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Initializes the internals, but doesn't start listening yet. */
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@ -244,8 +150,25 @@ protected:
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/** The callbacks used to create new cTCPLink instances for incoming connections. */
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cTCPLink::cCallbacksPtr m_LinkCallbacks;
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/** The LibEvent handle representing the main listening socket. */
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evconnlistener * m_ConnListener;
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/** The LibEvent handle representing the secondary listening socket (only when side-by-side listening is needed, such as WinXP). */
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evconnlistener * m_SecondaryConnListener;
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/** Set to true when the server is initialized successfully and is listening for incoming connections. */
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bool m_IsListening;
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/** Container for all currently active connections on this server. */
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cTCPLinkImplPtrs m_Connections;
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/** The callback called by LibEvent upon incoming connection. */
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static void Callback(evconnlistener * a_Listener, evutil_socket_t a_Socket, sockaddr * a_Addr, int a_Len, void * a_Self);
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/** Removes the specified link from m_Connections.
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Called by cTCPLinkImpl when the link is terminated. */
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void RemoveLink(const cTCPLinkImpl * a_Link);
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};
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typedef SharedPtr<cServerHandleImpl> cServerHandleImplPtr;
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typedef std::vector<cServerHandleImplPtr> cServerHandleImplPtrs;
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@ -256,9 +179,10 @@ typedef std::vector<cServerHandleImplPtr> cServerHandleImplPtrs;
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class cNetworkSingleton
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{
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friend class cHostnameLookup; // Needs access to m_DNSBase
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friend class cIPLookup; // Needs access to m_DNSBase
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friend class cTCPLinkImpl; // Needs access to m_EventBase and m_DNSBase
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friend class cHostnameLookup; // Needs access to m_DNSBase
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friend class cIPLookup; // Needs access to m_DNSBase
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friend class cTCPLinkImpl; // Needs access to m_EventBase and m_DNSBase
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friend class cServerHandleImpl; // Needs access to m_EventBase
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public:
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/** Returns the singleton instance of this class */
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@ -347,6 +271,10 @@ protected:
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/** Removes the specified IP lookup from m_IPLookups.
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Used by the underlying lookup implementation when the lookup is finished. */
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void RemoveIPLookup(const cIPLookup * a_IPLookup);
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/** Removes the specified link from m_Connections.
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Used by the underlying link implementation when the link is closed / errored. */
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void RemoveLink(const cTCPLinkImpl * a_Link);
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};
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@ -490,7 +418,8 @@ void cIPLookup::Callback(int a_Result, char a_Type, int a_Count, int a_Ttl, void
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cTCPLinkImpl::cTCPLinkImpl(cTCPLink::cCallbacksPtr a_LinkCallbacks):
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super(a_LinkCallbacks),
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m_BufferEvent(bufferevent_socket_new(cNetworkSingleton::Get().m_EventBase, -1, BEV_OPT_CLOSE_ON_FREE))
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m_BufferEvent(bufferevent_socket_new(cNetworkSingleton::Get().m_EventBase, -1, BEV_OPT_CLOSE_ON_FREE)),
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m_Server(nullptr)
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{
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bufferevent_setcb(m_BufferEvent, ReadCallback, nullptr, EventCallback, this);
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bufferevent_enable(m_BufferEvent, EV_READ | EV_WRITE);
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@ -500,9 +429,10 @@ cTCPLinkImpl::cTCPLinkImpl(cTCPLink::cCallbacksPtr a_LinkCallbacks):
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cTCPLinkImpl::cTCPLinkImpl(evutil_socket_t a_Socket, cTCPLink::cCallbacksPtr a_LinkCallbacks):
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cTCPLinkImpl::cTCPLinkImpl(evutil_socket_t a_Socket, cTCPLink::cCallbacksPtr a_LinkCallbacks, cServerHandleImpl * a_Server):
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super(a_LinkCallbacks),
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m_BufferEvent(bufferevent_socket_new(cNetworkSingleton::Get().m_EventBase, a_Socket, BEV_OPT_CLOSE_ON_FREE))
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m_BufferEvent(bufferevent_socket_new(cNetworkSingleton::Get().m_EventBase, a_Socket, BEV_OPT_CLOSE_ON_FREE)),
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m_Server(a_Server)
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{
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bufferevent_setcb(m_BufferEvent, ReadCallback, nullptr, EventCallback, this);
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bufferevent_enable(m_BufferEvent, EV_READ | EV_WRITE);
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@ -517,6 +447,7 @@ Returns true on success, false on failure. */
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bool cTCPLinkImpl::Connect(const AString & a_Host, UInt16 a_Port, cNetwork::cConnectCallbacksPtr a_ConnectCallbacks)
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{
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ASSERT(bufferevent_getfd(m_BufferEvent) == -1); // Did you create this object using the right constructor (the one without the Socket param)?
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ASSERT(m_Server == nullptr);
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ASSERT(a_ConnectCallbacks != nullptr);
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m_ConnectCallbacks = a_ConnectCallbacks;
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@ -668,6 +599,14 @@ void cTCPLinkImpl::EventCallback(bufferevent * a_BufferEvent, short a_What, void
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else
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{
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Self->m_Callbacks->OnError(*Self, EVUTIL_SOCKET_ERROR());
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if (Self->m_Server == nullptr)
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{
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cNetworkSingleton::Get().RemoveLink(Self);
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}
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else
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{
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Self->m_Server->RemoveLink(Self);
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}
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}
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return;
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}
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@ -684,10 +623,18 @@ void cTCPLinkImpl::EventCallback(bufferevent * a_BufferEvent, short a_What, void
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}
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}
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// If the connectino has been closed, call the link callback:
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// If the connection has been closed, call the link callback and remove the connection:
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if (a_What & BEV_EVENT_EOF)
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{
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Self->m_Callbacks->OnRemoteClosed(*Self);
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if (Self->m_Server != nullptr)
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{
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Self->m_Server->RemoveLink(Self);
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}
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else
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{
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cNetworkSingleton::Get().RemoveLink(Self);
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}
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return;
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}
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@ -705,10 +652,11 @@ void cTCPLinkImpl::EventCallback(bufferevent * a_BufferEvent, short a_What, void
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cServerHandleImpl::cServerHandleImpl(cNetwork::cListenCallbacksPtr a_ListenCallbacks, cTCPLink::cCallbacksPtr a_LinkCallbacks):
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m_ListenCallbacks(a_ListenCallbacks),
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m_LinkCallbacks(a_LinkCallbacks)
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m_LinkCallbacks(a_LinkCallbacks),
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m_ConnListener(nullptr),
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m_SecondaryConnListener(nullptr),
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m_IsListening(false)
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{
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// TODO
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ASSERT(!"Not implemented yet!");
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}
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@ -717,8 +665,23 @@ cServerHandleImpl::cServerHandleImpl(cNetwork::cListenCallbacksPtr a_ListenCallb
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void cServerHandleImpl::Close(void)
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{
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// TODO
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ASSERT(!"Not implemented yet!");
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// Stop the listener sockets:
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evconnlistener_free(m_ConnListener);
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m_ConnListener = nullptr;
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if (m_SecondaryConnListener != nullptr)
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{
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evconnlistener_free(m_SecondaryConnListener);
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m_SecondaryConnListener = nullptr;
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}
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m_IsListening = false;
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// Close all connections:
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cTCPLinkImplPtrs Conns;
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std::swap(Conns, m_Connections);
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for (auto conn: Conns)
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{
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conn->Close();
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}
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}
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@ -727,9 +690,123 @@ void cServerHandleImpl::Close(void)
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bool cServerHandleImpl::Listen(UInt16 a_Port)
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{
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// TODO
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ASSERT(!"Not implemented yet!");
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return false;
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ASSERT(!m_IsListening);
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// Set up the main socket:
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// It should listen on IPv6 with IPv4 fallback, when available; IPv4 when IPv6 is not available.
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bool NeedsTwoSockets = false;
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evutil_socket_t MainSock = socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP);
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if (MainSock == SOCKET_ERROR)
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{
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// Failed to create IPv6 socket, create an IPv4 one instead:
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MainSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (MainSock == SOCKET_ERROR)
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{
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return false;
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}
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// Bind to all interfaces:
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sockaddr_in name;
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memset(&name, 0, sizeof(name));
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name.sin_family = AF_INET;
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name.sin_port = ntohs(a_Port);
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if (bind(MainSock, reinterpret_cast<const sockaddr *>(&name), sizeof(name)) != 0)
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{
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int err = EVUTIL_SOCKET_ERROR();
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LOGWARNING("Cannot bind to IPv4 port %d: %d (%s)", a_Port, err, evutil_socket_error_to_string(err));
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evutil_closesocket(MainSock);
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return false;
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}
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}
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else
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{
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// IPv6 socket created, switch it into "dualstack" mode:
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UInt32 Zero = 0;
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#ifdef _WIN32
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// WinXP doesn't support this feature, so if the setting fails, create another socket later on:
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NeedsTwoSockets = (
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(setsockopt(MainSock, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<const char *>(&Zero), sizeof(Zero)) == SOCKET_ERROR) &&
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(EVUTIL_SOCKET_ERROR() == WSAENOPROTOOPT)
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);
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#else
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setsockopt(MainSock, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<const char *>(&Zero), sizeof(Zero));
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#endif
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// Bind to all interfaces:
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sockaddr_in6 name;
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memset(&name, 0, sizeof(name));
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name.sin6_family = AF_INET6;
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name.sin6_port = ntohs(a_Port);
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if (bind(MainSock, reinterpret_cast<const sockaddr *>(&name), sizeof(name)) != 0)
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{
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int err = EVUTIL_SOCKET_ERROR();
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LOGWARNING("Cannot bind to IPv6 port %d: %d (%s)", a_Port, err, evutil_socket_error_to_string(err));
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evutil_closesocket(MainSock);
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return false;
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}
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}
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if (evutil_make_socket_nonblocking(MainSock) != 0)
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{
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int err = EVUTIL_SOCKET_ERROR();
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LOGWARNING("Cannot make socket for port %d non-blocking: %d (%s)", a_Port, err, evutil_socket_error_to_string(err));
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evutil_closesocket(MainSock);
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return false;
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}
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if (listen(MainSock, 0) != 0)
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{
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int err = EVUTIL_SOCKET_ERROR();
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LOGWARNING("Cannot listen on port %d: %d (%s)", a_Port, err, evutil_socket_error_to_string(err));
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evutil_closesocket(MainSock);
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return false;
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}
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m_ConnListener = evconnlistener_new(cNetworkSingleton::Get().m_EventBase, Callback, this, LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, 0, MainSock);
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// If a secondary socket is required (WinXP dual-stack), create it here:
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if (NeedsTwoSockets)
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{
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evutil_socket_t SecondSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (SecondSock != SOCKET_ERROR)
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{
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evutil_make_socket_nonblocking(SecondSock);
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m_SecondaryConnListener = evconnlistener_new(cNetworkSingleton::Get().m_EventBase, Callback, this, LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, 0, SecondSock);
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}
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}
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m_IsListening = true;
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return true;
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}
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void cServerHandleImpl::Callback(evconnlistener * a_Listener, evutil_socket_t a_Socket, sockaddr * a_Addr, int a_Len, void * a_Self)
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{
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// Cast to true self:
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cServerHandleImpl * Self = reinterpret_cast<cServerHandleImpl *>(a_Self);
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ASSERT(Self != nullptr);
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// Create a new cTCPLink for the incoming connection:
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cTCPLinkImplPtr Link = std::make_shared<cTCPLinkImpl>(a_Socket, Self->m_LinkCallbacks, Self);
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Self->m_Connections.push_back(Link);
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// Call the OnAccepted callback:
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Self->m_ListenCallbacks->OnAccepted(*Link);
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}
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void cServerHandleImpl::RemoveLink(const cTCPLinkImpl * a_Link)
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{
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for (auto itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr)
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{
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if (itr->get() == a_Link)
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{
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m_Connections.erase(itr);
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return;
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}
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} // for itr - m_Connections[]
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}
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@ -993,7 +1070,23 @@ void cNetworkSingleton::RemoveIPLookup(const cIPLookup * a_IPLookup)
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m_IPLookups.erase(itr);
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return;
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}
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} // for itr - m_HostnameLookups[]
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} // for itr - m_IPLookups[]
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}
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void cNetworkSingleton::RemoveLink(const cTCPLinkImpl * a_Link)
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{
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for (auto itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr)
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{
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if (itr->get() == a_Link)
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{
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m_Connections.erase(itr);
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return;
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}
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} // for itr - m_Connections[]
|
||||
}
|
||||
|
||||
|
||||
|
@ -3,6 +3,53 @@
|
||||
|
||||
// Implements an Echo server using the LibEvent-based cNetwork API, as a test of that API
|
||||
|
||||
#include "Globals.h"
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include "OSSupport/Network.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cEchoServerCallbacks:
|
||||
public cNetwork::cListenCallbacks
|
||||
{
|
||||
virtual void OnAccepted(cTCPLink & a_Link) override
|
||||
{
|
||||
LOGD("New client accepted, sending welcome message.");
|
||||
// Send a welcome message to each connecting client:
|
||||
a_Link.Send("Welcome to the simple echo server.\r\n");
|
||||
LOGD("Welcome message queued.");
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/** cTCPLink callbacks that echo everything they receive back to the remote peer. */
|
||||
class cEchoLinkCallbacks:
|
||||
public cTCPLink::cCallbacks
|
||||
{
|
||||
virtual void OnReceivedData(cTCPLink & a_Link, const char * a_Data, size_t a_Size) override
|
||||
{
|
||||
// Echo the incoming data back to outgoing data:
|
||||
LOGD("%p: Data received (%u bytes), echoing back.", &a_Link, static_cast<unsigned>(a_Size));
|
||||
a_Link.Send(a_Data, a_Size);
|
||||
LOGD("Echo queued");
|
||||
}
|
||||
|
||||
virtual void OnRemoteClosed(cTCPLink & a_Link) override
|
||||
{
|
||||
LOGD("%p: Remote has closed the connection.", &a_Link);
|
||||
}
|
||||
|
||||
virtual void OnError(cTCPLink & a_Link, int a_ErrorCode) override
|
||||
{
|
||||
LOGD("%p: Error %d in the cEchoLinkCallbacks.", &a_Link, a_ErrorCode);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
@ -10,7 +57,26 @@
|
||||
|
||||
int main()
|
||||
{
|
||||
// TODO
|
||||
LOGD("EchoServer: starting up");
|
||||
cServerHandlePtr Server = cNetwork::Listen(9876, std::make_shared<cEchoServerCallbacks>(), std::make_shared<cEchoLinkCallbacks>());
|
||||
if (!Server->IsListening())
|
||||
{
|
||||
LOGWARNING("Cannot listen on port 9876");
|
||||
abort();
|
||||
}
|
||||
ASSERT(Server->IsListening());
|
||||
|
||||
// Wait for the user to terminate the server:
|
||||
printf("Press enter to terminate the server.\n");
|
||||
AString line;
|
||||
std::getline(std::cin, line);
|
||||
|
||||
// Close the server and all its active connections:
|
||||
LOG("Server terminating.");
|
||||
Server->Close();
|
||||
ASSERT(!Server->IsListening());
|
||||
|
||||
LOG("Network test finished.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user