Removed old sound-configuration for Trapdoors
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@ -16,11 +16,6 @@ public:
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{
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}
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virtual const char * GetStepSound(void) override
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{
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return "step.wood";
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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// Reset meta to zero
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