Protocol 1.8: Handling packet compression properly.
The compression didn't work with CommLog turned on.
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@ -1711,20 +1711,43 @@ void cProtocol180::AddReceivedData(const char * a_Data, size_t a_Size)
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m_ReceivedData.ResetRead();
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break;
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}
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cByteBuffer bb(PacketLen + 1);
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VERIFY(m_ReceivedData.ReadToByteBuffer(bb, (int)PacketLen));
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m_ReceivedData.CommitRead();
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// Compressed packets
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// Check packet for compression:
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UInt32 CompressedSize = 0;
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AString UncompressedData;
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if (m_State == 3)
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{
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UInt32 CompressedSize;
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if (!bb.ReadVarInt(CompressedSize))
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UInt32 NumBytesRead = m_ReceivedData.GetReadableSpace();
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m_ReceivedData.ReadVarInt(CompressedSize);
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if (CompressedSize > 0)
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{
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// Not enough data
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break;
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// Decompress the data:
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AString CompressedData;
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m_ReceivedData.ReadString(CompressedData, CompressedSize);
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InflateString(CompressedData.data(), CompressedSize, UncompressedData);
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PacketLen = UncompressedData.size();
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}
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else
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{
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NumBytesRead -= m_ReceivedData.GetReadableSpace(); // How many bytes has the CompressedSize taken up?
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ASSERT(PacketLen > NumBytesRead);
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PacketLen -= NumBytesRead;
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}
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}
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// Move the packet payload to a separate cByteBuffer, bb:
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cByteBuffer bb(PacketLen + 1);
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if (CompressedSize == 0)
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{
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// No compression was used, move directly
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VERIFY(m_ReceivedData.ReadToByteBuffer(bb, (int)PacketLen));
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}
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else
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{
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// Compression was used, move the uncompressed data:
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VERIFY(bb.Write(UncompressedData.data(), UncompressedData.size()));
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}
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m_ReceivedData.CommitRead();
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UInt32 PacketType;
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if (!bb.ReadVarInt(PacketType))
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@ -2299,7 +2322,7 @@ void cProtocol180::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
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{
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HANDLE_READ(a_ByteBuffer, ReadVarUTF8String, AString, Channel);
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AString Data;
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a_ByteBuffer.ReadAll(Data);
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a_ByteBuffer.ReadString(Data, a_ByteBuffer.GetReadableSpace() - 1);
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m_Client->HandlePluginMessage(Channel, Data);
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}
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@ -2526,7 +2549,7 @@ void cProtocol180::SendData(const char * a_Data, size_t a_Size)
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bool cProtocol180::ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_RemainingBytes)
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bool cProtocol180::ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_KeepRemainingBytes)
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{
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HANDLE_PACKET_READ(a_ByteBuffer, ReadBEShort, short, ItemType);
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if (ItemType == -1)
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@ -2547,7 +2570,7 @@ bool cProtocol180::ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a
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}
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AString Metadata;
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if (!a_ByteBuffer.ReadString(Metadata, a_ByteBuffer.GetReadableSpace() - a_RemainingBytes) || (Metadata.size() == 0) || (Metadata[0] == 0))
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if (!a_ByteBuffer.ReadString(Metadata, a_ByteBuffer.GetReadableSpace() - a_KeepRemainingBytes - 1) || (Metadata.size() == 0) || (Metadata[0] == 0))
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{
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// No metadata
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return true;
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@ -321,8 +321,10 @@ protected:
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void SendCompass(const cWorld & a_World);
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/** Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data */
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virtual bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_RemainingBytes = 0);
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/** Reads an item out of the received data, sets a_Item to the values read.
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Returns false if not enough received data.
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a_KeepRemainingBytes tells the function to keep that many bytes at the end of the buffer. */
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virtual bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_KeepRemainingBytes = 0);
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/** Parses item metadata as read by ReadItem(), into the item enchantments. */
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void ParseItemMetadata(cItem & a_Item, const AString & a_Metadata);
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