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AnvilStats: Added ChunkExtract mode of operation, splitting Anvil files into individual chunks.

Both original zlibbed chunks and re-gzipped chunks are output.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1223 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-02-25 19:06:37 +00:00
parent 4ce0c5a983
commit 24d3d5dac4
11 changed files with 205 additions and 14 deletions

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@ -8,6 +8,7 @@
#include "Statistics.h"
#include "BiomeMap.h"
#include "HeightMap.h"
#include "ChunkExtract.h"
@ -22,6 +23,7 @@ int main(int argc, char * argv[])
LOG(" 0 - statistics");
LOG(" 1 - biome map");
LOG(" 2 - height map");
LOG(" 3 - extract chunks");
LOG("\nNo method number present, aborting.");
return -1;
}
@ -39,9 +41,10 @@ int main(int argc, char * argv[])
cCallbackFactory * Factory = NULL;
switch (atol(argv[1]))
{
case 0: Factory = new cStatisticsFactory; break;
case 1: Factory = new cBiomeMapFactory; break;
case 2: Factory = new cHeightMapFactory; break;
case 0: Factory = new cStatisticsFactory; break;
case 1: Factory = new cBiomeMapFactory; break;
case 2: Factory = new cHeightMapFactory; break;
case 3: Factory = new cChunkExtractFactory(WorldFolder); break;
default:
{
LOG("Unknown method \"%s\", aborting.", argv[1]);

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@ -273,6 +273,14 @@
RelativePath=".\Callback.h"
>
</File>
<File
RelativePath=".\ChunkExtract.cpp"
>
</File>
<File
RelativePath=".\ChunkExtract.h"
>
</File>
<File
RelativePath=".\Globals.cpp"
>
@ -401,6 +409,14 @@
RelativePath="..\source\OSSupport\File.h"
>
</File>
<File
RelativePath="..\source\OSSupport\GZipFile.cpp"
>
</File>
<File
RelativePath="..\source\OSSupport\GZipFile.h"
>
</File>
<File
RelativePath="..\source\OSSupport\IsThread.cpp"
>

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@ -57,7 +57,7 @@ class cBiomeMapFactory :
public:
virtual ~cBiomeMapFactory();
virtual cCallback * CreateNewCallback(void)
virtual cCallback * CreateNewCallback(void) override
{
return new cBiomeMap;
}

104
AnvilStats/ChunkExtract.cpp Normal file
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@ -0,0 +1,104 @@
// ChunkExtract.cpp
// Implements the cChunkExtract class representing a cCallback descendant that extracts raw chunk data into separate .chunk files
#include "Globals.h"
#include "ChunkExtract.h"
#include "../source/OSSupport/GZipFile.h"
cChunkExtract::cChunkExtract(const AString & iWorldFolder) :
mWorldFolder(iWorldFolder)
{
}
bool cChunkExtract::OnNewChunk(int a_ChunkX, int a_ChunkZ)
{
int AnvilX = (a_ChunkX - ((a_ChunkX > 0) ? 0 : 31)) / 32;
int AnvilZ = (a_ChunkZ - ((a_ChunkZ > 0) ? 0 : 31)) / 32;
if ((AnvilX != mCurAnvilX) || (AnvilZ != mCurAnvilZ))
{
OpenAnvilFile(AnvilX, AnvilZ);
}
mCurChunkX = a_ChunkX;
mCurChunkZ = a_ChunkZ;
return false;
}
bool cChunkExtract::OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod)
{
if (!mAnvilFile.IsOpen())
{
return true;
}
cFile ChunkFile;
AString ChunkPath = Printf("%d.%d.zchunk", mCurChunkX, mCurChunkZ);
if (!ChunkFile.Open(ChunkPath, cFile::fmWrite))
{
LOG("Cannot open zchunk file \"%s\" for writing. Chunk [%d, %d] skipped.", ChunkPath.c_str(), mCurChunkX, mCurChunkZ);
return false;
}
// Copy data from mAnvilFile to ChunkFile:
mAnvilFile.Seek(a_DataOffset);
for (int BytesToCopy = a_CompressedDataSize; BytesToCopy > 0; )
{
char Buffer[64000];
int NumBytes = std::min(BytesToCopy, (int)sizeof(Buffer));
int BytesRead = mAnvilFile.Read(Buffer, NumBytes);
if (BytesRead != NumBytes)
{
LOG("Cannot copy chunk data, chunk [%d, %d] is probably corrupted. Skipping chunk.", mCurChunkX, mCurChunkZ);
return false;
}
ChunkFile.Write(Buffer, BytesRead);
BytesToCopy -= BytesRead;
} // for BytesToCopy
return false;
}
bool cChunkExtract::OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize)
{
ASSERT(mAnvilFile.IsOpen()); // If it weren't, the OnCompressedDataSizePos would've prevented this from running
AString FileName = Printf("%d.%d.gzchunk", mCurChunkX, mCurChunkZ);
cGZipFile GZipChunk;
if (!GZipChunk.Open(FileName, cGZipFile::fmWrite))
{
LOG("Cannot open gzchunk file \"%s\" for writing. Chunk [%d, %d] skipped.", FileName.c_str(), mCurChunkX, mCurChunkZ);
return true;
}
GZipChunk.Write(a_DecompressedNBT, a_DataSize);
return true;
}
void cChunkExtract::OpenAnvilFile(int a_AnvilX, int a_AnvilZ)
{
mAnvilFile.Close();
AString FileName = Printf("%s/r.%d.%d.mca", mWorldFolder.c_str(), a_AnvilX, a_AnvilZ);
if (!mAnvilFile.Open(FileName, cFile::fmRead))
{
LOG("Cannot open Anvil file \"%s\" for reading", FileName.c_str());
}
mCurAnvilX = a_AnvilX;
mCurAnvilZ = a_AnvilZ;
}

66
AnvilStats/ChunkExtract.h Normal file
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@ -0,0 +1,66 @@
// ChunkExtract.h
// Declares the cChunkExtract class representing a cCallback descendant that extracts raw chunk data into separate .chunk files
#pragma once
#include "Callback.h"
class cChunkExtract :
public cCallback
{
public:
cChunkExtract(const AString & iWorldFolder);
protected:
AString mWorldFolder;
cFile mAnvilFile;
int mCurAnvilX; // X-coord of mAnvilFile, in Anvil-coords (1 Anvil-coord = 32 chunks)
int mCurAnvilZ; // Z-coord of mAnvilFile, -"-
int mCurChunkX; // X-coord of the chunk being processed
int mCurChunkZ; // Z-coord of the chunk being processed
/// Opens new anvil file into mAnvilFile, sets mCurAnvilX and mCurAnvilZ
void OpenAnvilFile(int a_AnvilX, int a_AnvilZ);
// cCallback overrides:
virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override;
virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return false; }
virtual bool OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod) override;
virtual bool OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize) override;
} ;
class cChunkExtractFactory :
public cCallbackFactory
{
public:
cChunkExtractFactory(const AString & iWorldFolder) :
mWorldFolder(iWorldFolder)
{
}
virtual cCallback * CreateNewCallback(void) override
{
return new cChunkExtract(mWorldFolder);
}
protected:
AString mWorldFolder;
} ;

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@ -69,7 +69,7 @@ class cHeightMapFactory :
public:
virtual ~cHeightMapFactory();
virtual cCallback * CreateNewCallback(void)
virtual cCallback * CreateNewCallback(void) override
{
return new cHeightMap;
}

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@ -507,12 +507,12 @@ void cProcessor::ProcessWorld(const AString & a_WorldFolder, cCallbackFactory &
// (One more thread can be in the file-read IO block while all other threads crunch the numbers)
int NumThreads = GetNumCores() + 1;
/*
//*
// Limit the number of threads in DEBUG mode to 1 for easier debugging
#ifdef _DEBUG
NumThreads = 1;
#endif // _DEBUG
*/
//*/
for (int i = 0; i < NumThreads; i++)
{

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@ -14,7 +14,8 @@ set app=MCServer_profiled.exe
:: outputdir is relative to appdir!
set outputdir=..\Profiling
set output=%outputdir%\profile.vsp
set outputname=profile.vsp
set output=%outputdir%\%outputname%
@ -50,7 +51,7 @@ if errorlevel 1 goto haderror
cd %outputdir%
:: generate the report files (.csv)
%pt%\vsperfreport /summary:all %output% /symbolpath:"srv*C:\Programovani\Symbols*http://msdl.microsoft.com/download/symbols"
%pt%\vsperfreport /summary:all %outputname% /symbolpath:"srv*C:\Programovani\Symbols*http://msdl.microsoft.com/download/symbols"
if errorlevel 1 goto haderror

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@ -94,10 +94,9 @@ bool cFile::Open(const AString & iFileName, eMode iMode)
void cFile::Close(void)
{
ASSERT(IsOpen()); // You should not close file objects that don't have an open file.
if (!IsOpen())
{
// Closing an unopened file is a legal nop
return;
}

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@ -85,7 +85,7 @@ int cGZipFile::ReadRestOfFile(AString & a_Contents)
bool cGZipFile::Write(const AString & a_Contents)
bool cGZipFile::Write(const char * a_Contents, int a_Size)
{
if (m_File == NULL)
{
@ -99,7 +99,7 @@ bool cGZipFile::Write(const AString & a_Contents)
return false;
}
return (gzwrite(m_File, a_Contents.data(), a_Contents.size()) != 0);
return (gzwrite(m_File, a_Contents, a_Size) != 0);
}

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@ -37,7 +37,9 @@ public:
int ReadRestOfFile(AString & a_Contents);
/// Writes a_Contents into file, compressing it along the way. Returns true if successful. Multiple writes are supported.
bool Write(const AString & a_Contents);
bool Write(const AString & a_Contents) { return Write(a_Contents.data(), (int)(a_Contents.size())); }
bool Write(const char * a_Data, int a_Size);
protected:
gzFile m_File;