1
0

Added HOOK_PLUGINS_LOADED.

This fixes #482.
This commit is contained in:
madmaxoft 2013-12-29 12:51:58 +01:00
parent d40ed86907
commit 248ba1ea9f
7 changed files with 73 additions and 3 deletions

View File

@ -27,6 +27,7 @@ function Initialize(Plugin)
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY, OnPlayerRightClickingEntity);
cPluginManager.AddHook(cPluginManager.HOOK_WORLD_TICK, OnWorldTick);
cPluginManager.AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated);
cPluginManager.AddHook(cPluginManager.HOOK_PLUGINS_LOADED, OnPluginsLoaded);
PM = cRoot:Get():GetPluginManager();
PM:BindCommand("/le", "debuggers", HandleListEntitiesCmd, "- Shows a list of all the loaded entities");
@ -524,6 +525,14 @@ end
function OnPluginsLoaded()
LOG("All plugins loaded");
end
function OnChunkGenerated(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc)
-- Get the topmost block coord:
local Height = a_ChunkDesc:GetHeight(0, 0);

View File

@ -240,6 +240,25 @@ public:
return CallFunction(0);
}
/// Call any 0-param 1-return Lua function in a single line:
template<
typename FnT, typename RetT1
>
bool Call(FnT a_FnName, const cRet & a_Mark, RetT1 & a_Ret1)
{
if (!PushFunction(a_FnName))
{
return false;
}
if (!CallFunction(1))
{
return false;
}
GetReturn(-1, a_Ret1);
lua_pop(m_LuaState, 1);
return true;
}
/// Call any 1-param 1-return Lua function in a single line:
template<
typename FnT, typename ArgT1, typename RetT1

View File

@ -82,6 +82,7 @@ public:
virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
virtual bool OnPluginsLoaded (void) = 0;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0;

View File

@ -910,6 +910,24 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPluginsLoaded(void)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
bool ret = false;
m_LuaState.Call((int)(**itr), cLuaState::Return, ret);
res = res || ret;
}
return res;
}
bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);

View File

@ -79,6 +79,7 @@ public:
virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual bool OnPluginsLoaded (void) override;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override;

View File

@ -118,7 +118,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
int KeyNum = a_SettingsIni.FindKey("Plugins");
// If it does, how many plugins are there?
unsigned int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0);
int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0);
if (KeyNum == -1)
{
@ -126,7 +126,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
}
else if (NumPlugins > 0)
{
for(unsigned int i = 0; i < NumPlugins; i++)
for (int i = 0; i < NumPlugins; i++)
{
AString ValueName = a_SettingsIni.GetValueName(KeyNum, i);
if (ValueName.compare("Plugin") == 0)
@ -136,7 +136,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
{
if (m_Plugins.find(PluginFile) != m_Plugins.end())
{
LoadPlugin( PluginFile );
LoadPlugin(PluginFile);
}
}
}
@ -155,6 +155,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
{
LOG("-- Loaded 1 Plugin --");
}
CallHookPluginsLoaded();
}
@ -987,6 +988,25 @@ bool cPluginManager::CallHookPlayerUsingItem(cPlayer & a_Player, int a_BlockX, i
bool cPluginManager::CallHookPluginsLoaded(void)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_PLUGINS_LOADED);
if (Plugins == m_Hooks.end())
{
return false;
}
bool res = false;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
res = !(*itr)->OnPluginsLoaded() || res;
}
return res;
}
bool cPluginManager::CallHookPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_POST_CRAFTING);

View File

@ -94,6 +94,7 @@ public: // tolua_export
HOOK_PLAYER_USED_ITEM,
HOOK_PLAYER_USING_BLOCK,
HOOK_PLAYER_USING_ITEM,
HOOK_PLUGINS_LOADED,
HOOK_POST_CRAFTING,
HOOK_PRE_CRAFTING,
HOOK_SPAWNED_ENTITY,
@ -181,6 +182,7 @@ public: // tolua_export
bool CallHookPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
bool CallHookPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
bool CallHookPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
bool CallHookPluginsLoaded (void);
bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity);