Fixed a copypasta error in hook function names.
Thanks STR_Warrior for the report
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@ -338,7 +338,7 @@ bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_B
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{
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{
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cCSLock Lock(m_CriticalSection);
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cCSLock Lock(m_CriticalSection);
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bool res = false;
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bool res = false;
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m_LuaState.Call(GetHookFnName(cPluginManager::HOOK_PLAYER_EATING), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, cLuaState::Return, res);
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m_LuaState.Call(GetHookFnName(cPluginManager::HOOK_PLAYER_LEFT_CLICK), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, cLuaState::Return, res);
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return res;
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return res;
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}
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}
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