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Fixed current end generator (#4968)

This commit is contained in:
NiLSPACE 2020-10-04 17:12:36 +02:00 committed by GitHub
parent 21068011c6
commit 23021dd828
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 2 additions and 44 deletions

View File

@ -40,10 +40,6 @@ cEndGen::cEndGen(int a_Seed) :
m_FrequencyX(80),
m_FrequencyY(80),
m_FrequencyZ(80),
m_MinChunkX(0),
m_MaxChunkX(0),
m_MinChunkZ(0),
m_MaxChunkZ(0),
m_LastChunkCoords(0x7fffffff, 0x7fffffff) // Use dummy coords that won't ever be used by real chunks
{
m_Perlin.AddOctave(1, 1);
@ -64,12 +60,6 @@ void cEndGen::InitializeCompoGen(cIniFile & a_IniFile)
m_FrequencyX = static_cast<NOISE_DATATYPE>(a_IniFile.GetValueSetF("Generator", "EndGenFrequencyX", m_FrequencyX));
m_FrequencyY = static_cast<NOISE_DATATYPE>(a_IniFile.GetValueSetF("Generator", "EndGenFrequencyY", m_FrequencyY));
m_FrequencyZ = static_cast<NOISE_DATATYPE>(a_IniFile.GetValueSetF("Generator", "EndGenFrequencyZ", m_FrequencyZ));
// Recalculate the min and max chunk coords of the island
m_MaxChunkX = (m_IslandSizeX + cChunkDef::Width - 1) / cChunkDef::Width;
m_MinChunkX = -m_MaxChunkX;
m_MaxChunkZ = (m_IslandSizeZ + cChunkDef::Width - 1) / cChunkDef::Width;
m_MinChunkZ = -m_MaxChunkZ;
}
@ -78,8 +68,6 @@ void cEndGen::InitializeCompoGen(cIniFile & a_IniFile)
void cEndGen::PrepareState(cChunkCoords a_ChunkCoords)
{
ASSERT(!IsChunkOutsideRange(a_ChunkCoords)); // Should be filtered before calling this function
if (m_LastChunkCoords == a_ChunkCoords)
{
return;
@ -136,30 +124,8 @@ void cEndGen::GenerateNoiseArray(void)
bool cEndGen::IsChunkOutsideRange(cChunkCoords a_ChunkCoords)
{
return (
(a_ChunkCoords.m_ChunkX < m_MinChunkX) || (a_ChunkCoords.m_ChunkX > m_MaxChunkX) ||
(a_ChunkCoords.m_ChunkZ < m_MinChunkZ) || (a_ChunkCoords.m_ChunkZ > m_MaxChunkZ)
);
}
void cEndGen::GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape)
{
// If the chunk is outside out range, fill the shape with zeroes:
if (IsChunkOutsideRange(a_ChunkCoords))
{
for (size_t i = 0; i < ARRAYCOUNT(a_Shape); i++)
{
a_Shape[i] = 0;
}
return;
}
PrepareState(a_ChunkCoords);
int MaxY = std::min(static_cast<int>(1.75 * m_IslandSizeY + 1), cChunkDef::Height - 1);
@ -169,11 +135,11 @@ void cEndGen::GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape)
{
for (int y = 0; y < MaxY; y++)
{
a_Shape[(x + 16 * z) * 256 + y] = (m_NoiseArray[y * 17 * 17 + z * 17 + z] > 0) ? 1 : 0;
a_Shape[y + x * 256 + z * 256 * 16] = (m_NoiseArray[y * 17 * 17 + z * 17 + x] <= 0) ? 1 : 0;
}
for (int y = MaxY; y < cChunkDef::Height; y++)
{
a_Shape[(x + 16 * z) * 256 + y] = 0;
a_Shape[y + x * 256 + z * 256 * 16] = 0;
}
} // for x
} // for z

View File

@ -41,10 +41,6 @@ protected:
NOISE_DATATYPE m_FrequencyY;
NOISE_DATATYPE m_FrequencyZ;
// Minimum and maximum chunk coords for chunks inside the island area. Chunks outside won't get calculated at all
int m_MinChunkX, m_MaxChunkX;
int m_MinChunkZ, m_MaxChunkZ;
// Noise array for the last chunk (in the noise range)
cChunkCoords m_LastChunkCoords;
NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y
@ -56,10 +52,6 @@ protected:
/** Generates the m_NoiseArray array for the current chunk */
void GenerateNoiseArray(void);
/** Returns true if the chunk is outside of the island's dimensions */
bool IsChunkOutsideRange(cChunkCoords a_ChunkCoords);
// cTerrainShapeGen overrides:
virtual void GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape) override;