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Fixed a compile-time warning in MSVC.

This commit is contained in:
Mattes D 2014-08-21 21:37:52 +02:00
parent bacfca7c20
commit 1e5d770d7f

View File

@ -842,7 +842,7 @@ bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d a_OldPosition
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
m_LuaState.Call((int)(**itr), &a_Player, &a_OldPosition, &a_NewPosition, cLuaState::Return, res);
m_LuaState.Call((int)(**itr), &a_Player, a_OldPosition, a_NewPosition, cLuaState::Return, res);
if (res)
{
return true;